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-rw-r--r--src/mesa/x86/3dnow.c90
1 files changed, 45 insertions, 45 deletions
diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c
index 2d67d9512d5..9c00baaa907 100644
--- a/src/mesa/x86/3dnow.c
+++ b/src/mesa/x86/3dnow.c
@@ -1,4 +1,4 @@
-/* $Id: 3dnow.c,v 1.15 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: 3dnow.c,v 1.16 2001/03/03 20:56:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -52,30 +52,30 @@
#define DECLARE_XFORM_GROUP( pfx, sz, masked ) \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
#define ASSIGN_XFORM_GROUP( pfx, cma, sz, masked ) \
_mesa_transform_tab[cma][sz][MATRIX_GENERAL] = \
- gl_##pfx##_transform_points##sz##_general_##masked; \
+ _mesa_##pfx##_transform_points##sz##_general_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_IDENTITY] = \
- gl_##pfx##_transform_points##sz##_identity_##masked; \
+ _mesa_##pfx##_transform_points##sz##_identity_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_3D_NO_ROT] = \
- gl_##pfx##_transform_points##sz##_3d_no_rot_##masked; \
+ _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_PERSPECTIVE] = \
- gl_##pfx##_transform_points##sz##_perspective_##masked; \
+ _mesa_##pfx##_transform_points##sz##_perspective_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_2D] = \
- gl_##pfx##_transform_points##sz##_2d_##masked; \
+ _mesa_##pfx##_transform_points##sz##_2d_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_2D_NO_ROT] = \
- gl_##pfx##_transform_points##sz##_2d_no_rot_##masked; \
+ _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_3D] = \
- gl_##pfx##_transform_points##sz##_3d_##masked;
+ _mesa_##pfx##_transform_points##sz##_3d_##masked;
@@ -88,33 +88,33 @@
#define DECLARE_NORM_GROUP( pfx, masked ) \
- extern void _ASMAPI gl_##pfx##_rescale_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_normalize_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_normals_no_rot_##masked( NORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_rescale_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_rescale_normals_no_rot_##masked( NORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_normalize_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI gl_##pfx##_transform_normalize_normals_no_rot_##masked( NORM_ARGS );
+ extern void _ASMAPI _mesa_##pfx##_rescale_normals_##masked( NORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_normalize_normals_##masked( NORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_normals_##masked( NORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot_##masked( NORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_##masked( NORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot_##masked( NORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_##masked( NORM_ARGS ); \
+ extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot_##masked( NORM_ARGS );
#define ASSIGN_NORM_GROUP( pfx, cma, masked ) \
- gl_normal_tab[NORM_RESCALE][cma] = \
- gl_##pfx##_rescale_normals_##masked; \
- gl_normal_tab[NORM_NORMALIZE][cma] = \
- gl_##pfx##_normalize_normals_##masked; \
- gl_normal_tab[NORM_TRANSFORM][cma] = \
- gl_##pfx##_transform_normals_##masked; \
- gl_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \
- gl_##pfx##_transform_normals_no_rot_##masked; \
- gl_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \
- gl_##pfx##_transform_rescale_normals_##masked; \
- gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \
- gl_##pfx##_transform_rescale_normals_no_rot_##masked; \
- gl_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] = \
- gl_##pfx##_transform_normalize_normals_##masked; \
- gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \
- gl_##pfx##_transform_normalize_normals_no_rot_##masked;
+ _mesa_normal_tab[NORM_RESCALE][cma] = \
+ _mesa_##pfx##_rescale_normals_##masked; \
+ _mesa_normal_tab[NORM_NORMALIZE][cma] = \
+ _mesa_##pfx##_normalize_normals_##masked; \
+ _mesa_normal_tab[NORM_TRANSFORM][cma] = \
+ _mesa_##pfx##_transform_normals_##masked; \
+ _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \
+ _mesa_##pfx##_transform_normals_no_rot_##masked; \
+ _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \
+ _mesa_##pfx##_transform_rescale_normals_##masked; \
+ _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \
+ _mesa_##pfx##_transform_rescale_normals_no_rot_##masked; \
+ _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] = \
+ _mesa_##pfx##_transform_normalize_normals_##masked; \
+ _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \
+ _mesa_##pfx##_transform_normalize_normals_no_rot_##masked;
#ifdef USE_3DNOW_ASM
@@ -132,18 +132,18 @@ DECLARE_NORM_GROUP( 3dnow, raw )
/*DECLARE_NORM_GROUP( 3dnow, masked )*/
-extern void _ASMAPI gl_v16_3dnow_general_xform( GLfloat *first_vert,
+extern void _ASMAPI _mesa_v16_3dnow_general_xform( GLfloat *first_vert,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
GLuint count );
-extern void _ASMAPI gl_3dnow_project_vertices( GLfloat *first,
+extern void _ASMAPI _mesa_3dnow_project_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride );
-extern void _ASMAPI gl_3dnow_project_clipped_vertices( GLfloat *first,
+extern void _ASMAPI _mesa_3dnow_project_clipped_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride,
@@ -177,9 +177,9 @@ void _mesa_init_3dnow_transform_asm( void )
void _mesa_init_3dnow_vertex_asm( void )
{
#ifdef USE_3DNOW_ASM
- gl_xform_points3_v16_general = gl_v16_3dnow_general_xform;
- gl_project_v16 = gl_3dnow_project_vertices;
- gl_project_clipped_v16 = gl_3dnow_project_clipped_vertices;
+ _mesa_xform_points3_v16_general = _mesa_v16_3dnow_general_xform;
+ _mesa_project_v16 = _mesa_3dnow_project_vertices;
+ _mesa_project_clipped_v16 = _mesa_3dnow_project_clipped_vertices;
#ifdef DEBUG_NOT
_math_test_all_vertex_functions( "3DNow!" );