diff options
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo.h | 2 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_context.c | 2 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec.c | 2 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec.h | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index cef3b8cd792..dd9b428b104 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -78,7 +78,7 @@ struct _mesa_index_buffer { GLboolean _vbo_CreateContext( struct gl_context *ctx ); void _vbo_DestroyContext( struct gl_context *ctx ); -void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ); +void _vbo_InvalidateState( struct gl_context *ctx, GLbitfield new_state ); void diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index 5e1a760eb2c..19b35a429b3 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -186,7 +186,7 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) } -void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ) +void _vbo_InvalidateState( struct gl_context *ctx, GLbitfield new_state ) { vbo_exec_invalidate_state(ctx, new_state); } diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index a301c6c9a22..4db4f4088b9 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -73,7 +73,7 @@ void vbo_exec_destroy( struct gl_context *ctx ) * invoked according to the state flags. That will have to wait for a * mesa rework: */ -void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state ) +void vbo_exec_invalidate_state( struct gl_context *ctx, GLbitfield new_state ) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index a80b2c908d1..27bff4a2aa9 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -146,7 +146,7 @@ struct vbo_exec_context */ void vbo_exec_init( struct gl_context *ctx ); void vbo_exec_destroy( struct gl_context *ctx ); -void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state ); +void vbo_exec_invalidate_state( struct gl_context *ctx, GLbitfield new_state ); /* Internal functions: |