diff options
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_exec.h | 9 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 7 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save.h | 1 |
3 files changed, 1 insertions, 16 deletions
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index 9a1b5a12786..0b72579a82c 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -78,9 +78,6 @@ struct vbo_exec_copied_vtx { }; -typedef void (*vbo_attrfv_func)( const GLfloat * ); - - struct vbo_exec_context { struct gl_context *ctx; @@ -113,8 +110,6 @@ struct vbo_exec_context * values are squashed down to the 32 attributes passed to the * vertex program below: */ - enum vp_mode program_mode; - GLuint enabled_flags; const struct gl_client_array *inputs[VERT_ATTRIB_MAX]; } vtx; @@ -126,10 +121,6 @@ struct vbo_exec_context } eval; struct { - enum vp_mode program_mode; - GLuint enabled_flags; - GLuint array_obj; - /* These just mirror the current arrayobj (todo: make arrayobj * look like this and remove the mirror): */ diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 4e4f2c94798..7023380a1e7 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -422,8 +422,6 @@ bind_array_obj(struct gl_context *ctx) assert(i < Elements(exec->array.generic_array)); exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; } - - exec->array.array_obj = arrayObj->Name; } @@ -444,10 +442,7 @@ recalculate_input_bindings(struct gl_context *ctx) GLbitfield const_inputs = 0x0; GLuint i; - exec->array.program_mode = get_program_mode(ctx); - exec->array.enabled_flags = ctx->Array.ArrayObj->_Enabled; - - switch (exec->array.program_mode) { + switch (get_program_mode(ctx)) { case VP_NONE: /* When no vertex program is active (or the vertex program is generated * from fixed-function state). We put the material values into the diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index a064090cf1b..a85a7cbf631 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -146,7 +146,6 @@ struct vbo_save_context { GLuint vert_count; GLuint max_vert; GLboolean dangling_attr_ref; - GLboolean have_materials; GLuint opcode_vertex_list; |