summaryrefslogtreecommitdiffstats
path: root/src/mesa/vbo
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r--src/mesa/vbo/descrip.mms62
-rw-r--r--src/mesa/vbo/vbo_context.c8
-rw-r--r--src/mesa/vbo/vbo_exec_api.c10
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c19
-rw-r--r--src/mesa/vbo/vbo_split_copy.c9
5 files changed, 89 insertions, 19 deletions
diff --git a/src/mesa/vbo/descrip.mms b/src/mesa/vbo/descrip.mms
new file mode 100644
index 00000000000..c2a16a04f50
--- /dev/null
+++ b/src/mesa/vbo/descrip.mms
@@ -0,0 +1,62 @@
+# Makefile for core library for VMS
+# contributed by Jouk Jansen [email protected]
+# Last revision : 3 October 2007
+
+.first
+ define gl [---.include.gl]
+ define math [-.math]
+ define vbo [-.vbo]
+ define tnl [-.tnl]
+ define shader [-.shader]
+ define swrast [-.swrast]
+ define swrast_setup [-.swrast_setup]
+ define main [-.main]
+ define glapi [-.glapi]
+
+.include [---]mms-config.
+
+##### MACROS #####
+
+VPATH = RCS
+
+INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang]
+LIBDIR = [---.lib]
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
+
+SOURCES =vbo_context.c,vbo_exec.c,vbo_exec_api.c,vbo_exec_array.c,\
+ vbo_exec_draw.c,vbo_exec_eval.c,vbo_rebase.c,vbo_save.c,\
+ vbo_save_api.c,vbo_save_draw.c,vbo_save_loopback.c,\
+ vbo_split.c,vbo_split_copy.c,vbo_split_inplace.c
+
+OBJECTS =vbo_context.obj,vbo_exec.obj,vbo_exec_api.obj,vbo_exec_array.obj,\
+ vbo_exec_draw.obj,vbo_exec_eval.obj,vbo_rebase.obj,vbo_save.obj,\
+ vbo_save_api.obj,vbo_save_draw.obj,vbo_save_loopback.obj,\
+ vbo_split.obj,vbo_split_copy.obj,vbo_split_inplace.obj
+
+##### RULES #####
+
+VERSION=Mesa V3.4
+
+##### TARGETS #####
+# Make the library
+$(LIBDIR)$(GL_LIB) : $(OBJECTS)
+ @ library $(LIBDIR)$(GL_LIB) $(OBJECTS)
+
+clean :
+ purge
+ delete *.obj;*
+
+vbo_context.obj : vbo_context.c
+vbo_exec.obj : vbo_exec.c
+vbo_exec_api.obj : vbo_exec_api.c
+vbo_exec_array.obj : vbo_exec_array.c
+vbo_exec_draw.obj : vbo_exec_draw.c
+vbo_exec_eval.obj : vbo_exec_eval.c
+vbo_rebase.obj : vbo_rebase.c
+vbo_save.obj : vbo_save.c
+vbo_save_api.obj : vbo_save_api.c
+vbo_save_draw.obj : vbo_save_draw.c
+vbo_save_loopback.obj : vbo_save_loopback.c
+vbo_split.obj : vbo_split.c
+vbo_split_copy.obj : vbo_split_copy.c
+vbo_split_inplace.obj : vbo_split_inplace.c
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index b452ac8a38e..bbf745b0c62 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -114,6 +114,8 @@ static void init_mat_currval(GLcontext *ctx)
struct gl_client_array *arrays = vbo->mat_currval;
GLuint i;
+ ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
+
memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
/* Set up a constant (StrideB == 0) array for each current
@@ -139,11 +141,7 @@ static void init_mat_currval(GLcontext *ctx)
break;
}
- if (i < MAT_ATTRIB_MAX)
- cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
- else
- cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i];
-
+ cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
cl->Type = GL_FLOAT;
cl->Stride = 0;
cl->StrideB = 0;
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 23f4f8331e3..a6ce26ffed8 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -708,8 +708,8 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
&exec->vtx.bufferobj,
ctx->Array.NullBufferObj);
+ ASSERT(!exec->vtx.buffer_map);
exec->vtx.buffer_map = ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE * sizeof(GLfloat), 64);
-
vbo_exec_vtxfmt_init( exec );
/* Hook our functions into the dispatch table.
@@ -734,13 +734,13 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
{
- GLcontext *ctx = exec->ctx;
if (exec->vtx.bufferobj->Name) {
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, exec->vtx.bufferobj);
- ctx->Driver.DeleteBuffer(ctx, exec->vtx.bufferobj);
- exec->vtx.bufferobj = NULL;
+ /* using a real VBO for vertex data */
+ GLcontext *ctx = exec->ctx;
+ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
}
else {
+ /* just using malloc'd space for vertex data */
if (exec->vtx.buffer_map) {
ALIGN_FREE(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index ae43857c8ae..5bf3d836db5 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -249,9 +249,11 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec )
if (ctx->NewState)
_mesa_update_state( ctx );
-
- ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj);
- exec->vtx.buffer_map = NULL;
+ /* if using a real VBO, unmap it before drawing */
+ if (exec->vtx.bufferobj->Name) {
+ ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj);
+ exec->vtx.buffer_map = NULL;
+ }
vbo_context(ctx)->draw_prims( ctx,
exec->vtx.inputs,
@@ -261,11 +263,12 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec )
0,
exec->vtx.vert_count - 1);
- /* Get new data:
- */
- ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj);
- exec->vtx.buffer_map
- = ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
+ /* If using a real VBO, get new storage */
+ if (exec->vtx.bufferobj->Name) {
+ ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj);
+ exec->vtx.buffer_map =
+ ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
+ }
}
}
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index e5c4429350e..685cc0fdf6e 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -129,6 +129,13 @@ static GLuint attr_size( const struct gl_client_array *array )
*/
static GLboolean check_flush( struct copy_context *copy )
{
+ GLenum mode = copy->dstprim[copy->dstprim_nr].mode;
+
+ if (GL_TRIANGLE_STRIP == mode &&
+ copy->dstelt_nr & 1) { /* see bug9962 */
+ return GL_FALSE;
+ }
+
if (copy->dstbuf_nr + 4 > copy->dstbuf_size)
return GL_TRUE;
@@ -458,7 +465,7 @@ static void replay_init( struct copy_context *copy )
dst->StrideB = copy->vertex_size;
dst->Ptr = copy->dstbuf + offset;
dst->Enabled = GL_TRUE;
- dst->Normalized = GL_TRUE;
+ dst->Normalized = src->Normalized;
dst->BufferObj = ctx->Array.NullBufferObj;
dst->_MaxElement = copy->dstbuf_size; /* may be less! */