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-rw-r--r--src/mesa/vbo/vbo_exec_array.c8
-rw-r--r--src/mesa/vbo/vbo_rebase.c6
2 files changed, 6 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 5e9b2798c43..7959337decb 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -337,7 +337,8 @@ print_draw_arrays(struct gl_context *ctx,
mode, start, count);
for (i = 0; i < 32; i++) {
- GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
+ struct gl_buffer_object *bufObj = exec->array.inputs[i]->BufferObj;
+ GLuint bufName = bufObj->Name;
GLint stride = exec->array.inputs[i]->Stride;
printf("attr %2d: size %d stride %d enabled %d "
"ptr %p Bufobj %u\n",
@@ -350,9 +351,8 @@ print_draw_arrays(struct gl_context *ctx,
bufName);
if (bufName) {
- struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY_ARB, buf);
+ GL_READ_ONLY_ARB, bufObj);
int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
float *f = (float *) (p + offset);
int *k = (int *) f;
@@ -364,7 +364,7 @@ print_draw_arrays(struct gl_context *ctx,
for (i = 0; i < n; i++) {
printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
}
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, bufObj);
}
}
}
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index 9068ae240a6..1de290ff602 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -78,8 +78,7 @@ GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] )
GLuint i;
for (i = 0; i < VERT_ATTRIB_MAX; i++)
- if (arrays[i]->StrideB &&
- arrays[i]->BufferObj->Name == 0)
+ if (arrays[i]->BufferObj->Name == 0)
return GL_FALSE;
return GL_TRUE;
@@ -90,8 +89,7 @@ GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] )
GLuint i;
for (i = 0; i < VERT_ATTRIB_MAX; i++)
- if (arrays[i]->StrideB &&
- arrays[i]->BufferObj->Name != 0)
+ if (arrays[i]->BufferObj->Name != 0)
return GL_TRUE;
return GL_FALSE;