diff options
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 8 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_rebase.c | 6 |
2 files changed, 6 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 5e9b2798c43..7959337decb 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -337,7 +337,8 @@ print_draw_arrays(struct gl_context *ctx, mode, start, count); for (i = 0; i < 32; i++) { - GLuint bufName = exec->array.inputs[i]->BufferObj->Name; + struct gl_buffer_object *bufObj = exec->array.inputs[i]->BufferObj; + GLuint bufName = bufObj->Name; GLint stride = exec->array.inputs[i]->Stride; printf("attr %2d: size %d stride %d enabled %d " "ptr %p Bufobj %u\n", @@ -350,9 +351,8 @@ print_draw_arrays(struct gl_context *ctx, bufName); if (bufName) { - struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName); GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, - GL_READ_ONLY_ARB, buf); + GL_READ_ONLY_ARB, bufObj); int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr; float *f = (float *) (p + offset); int *k = (int *) f; @@ -364,7 +364,7 @@ print_draw_arrays(struct gl_context *ctx, for (i = 0; i < n; i++) { printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); } - ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf); + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, bufObj); } } } diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index 9068ae240a6..1de290ff602 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -78,8 +78,7 @@ GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] ) GLuint i; for (i = 0; i < VERT_ATTRIB_MAX; i++) - if (arrays[i]->StrideB && - arrays[i]->BufferObj->Name == 0) + if (arrays[i]->BufferObj->Name == 0) return GL_FALSE; return GL_TRUE; @@ -90,8 +89,7 @@ GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] ) GLuint i; for (i = 0; i < VERT_ATTRIB_MAX; i++) - if (arrays[i]->StrideB && - arrays[i]->BufferObj->Name != 0) + if (arrays[i]->BufferObj->Name != 0) return GL_TRUE; return GL_FALSE; |