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-rw-r--r--src/mesa/vbo/vbo_save_draw.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index e718f29496a..8a4b6599554 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -293,8 +293,10 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data)
_mesa_update_state( ctx );
/* XXX also need to check if shader enabled, but invalid */
- if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) ||
- (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) {
+ if ((ctx->VertexProgram.Enabled &&
+ !_mesa_arb_vertex_program_enabled(ctx)) ||
+ (ctx->FragmentProgram.Enabled &&
+ !_mesa_arb_fragment_program_enabled(ctx))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBegin (invalid vertex/fragment program)");
return;