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-rw-r--r--src/mesa/vbo/vbo_exec_api.c8
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c26
-rw-r--r--src/mesa/vbo/vbo_save.c16
-rw-r--r--src/mesa/vbo/vbo_save_api.c17
-rw-r--r--src/mesa/vbo/vbo_save_draw.c28
5 files changed, 69 insertions, 26 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index d07d5ba80a0..45971a47354 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -1,6 +1,6 @@
/**************************************************************************
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
+Copyright 2002-2008 Tungsten Graphics Inc., Cedar Park, Texas.
All Rights Reserved.
@@ -31,6 +31,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/macros.h"
#include "main/vtxfmt.h"
@@ -655,7 +656,10 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
/* Allocate a buffer object. Will just reuse this object
* continuously.
*/
- exec->vtx.bufferobj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx,
+ &exec->vtx.bufferobj,
+ ctx->Array.NullBufferObj);
+
exec->vtx.buffer_map = ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE * sizeof(GLfloat), 64);
vbo_exec_vtxfmt_init( exec );
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 68ce7ba837d..5f737fd90fa 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 7.2
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -26,6 +26,7 @@
*/
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/state.h"
@@ -155,8 +156,12 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
*/
switch (get_program_mode(exec->ctx)) {
case VP_NONE:
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->mat_currval, MAT_ATTRIB_MAX * sizeof(arrays[0]));
+ for (attr = 0; attr < 16; attr++) {
+ exec->vtx.inputs[attr] = &vbo->legacy_currval[attr];
+ }
+ for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
+ exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr];
+ }
map = vbo->map_vp_none;
break;
case VP_NV:
@@ -165,8 +170,10 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
* occurred. NV vertex programs cannot access material values,
* nor attributes greater than VERT_ATTRIB_TEX7.
*/
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0]));
+ for (attr = 0; attr < 16; attr++) {
+ exec->vtx.inputs[attr] = &vbo->legacy_currval[attr];
+ exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr];
+ }
map = vbo->map_vp_arb;
break;
}
@@ -178,13 +185,18 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
GLuint src = map[attr];
if (exec->vtx.attrsz[src]) {
+ /* override the default array set above */
+ exec->vtx.inputs[attr] = &arrays[attr];
+
arrays[attr].Ptr = (void *)data;
arrays[attr].Size = exec->vtx.attrsz[src];
arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat);
arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat);
arrays[attr].Type = GL_FLOAT;
arrays[attr].Enabled = 1;
- arrays[attr].BufferObj = exec->vtx.bufferobj; /* NullBufferObj */
+ _mesa_reference_buffer_object(ctx,
+ &arrays[attr].BufferObj,
+ exec->vtx.bufferobj);
arrays[attr]._MaxElement = count; /* ??? */
data += exec->vtx.attrsz[src] * sizeof(GLfloat);
diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c
index 8dd87141c0c..9757c3d9f61 100644
--- a/src/mesa/vbo/vbo_save.c
+++ b/src/mesa/vbo/vbo_save.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 7.2
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,6 +27,7 @@
#include "main/mtypes.h"
+#include "main/bufferobj.h"
#include "main/dlist.h"
#include "main/vtxfmt.h"
#include "main/imports.h"
@@ -71,19 +72,24 @@ void vbo_save_destroy( GLcontext *ctx )
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_save_context *save = &vbo->save;
+ GLuint i;
+
if (save->prim_store) {
if ( --save->prim_store->refcount == 0 ) {
FREE( save->prim_store );
save->prim_store = NULL;
}
if ( --save->vertex_store->refcount == 0 ) {
- if (save->vertex_store->bufferobj)
- ctx->Driver.DeleteBuffer( ctx, save->vertex_store->bufferobj );
-
+ _mesa_reference_buffer_object(ctx,
+ &save->vertex_store->bufferobj, NULL);
FREE( save->vertex_store );
save->vertex_store = NULL;
}
}
+
+ for (i = 0; i < VBO_ATTRIB_MAX; i++) {
+ _mesa_reference_buffer_object(ctx, &save->arrays[i].BufferObj, NULL);
+ }
}
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index f62be5c14cf..88d573f1283 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1,6 +1,6 @@
/**************************************************************************
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
+Copyright 2002-2008 Tungsten Graphics Inc., Cedar Park, Texas.
All Rights Reserved.
@@ -68,6 +68,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/dlist.h"
#include "main/enums.h"
@@ -85,6 +86,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#endif
+/* An interesting VBO number/name to help with debugging */
+#define VBO_BUF_ID 12345
+
+
/*
* NOTE: Old 'parity' issue is gone, but copying can still be
* wrong-footed on replay.
@@ -170,7 +175,9 @@ static struct vbo_save_vertex_store *alloc_vertex_store( GLcontext *ctx )
* user. Perhaps there could be a special number for internal
* buffers:
*/
- vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
+ vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx,
+ VBO_BUF_ID,
+ GL_ARRAY_BUFFER_ARB);
ctx->Driver.BufferData( ctx,
GL_ARRAY_BUFFER_ARB,
@@ -190,8 +197,9 @@ static void free_vertex_store( GLcontext *ctx, struct vbo_save_vertex_store *ver
{
assert(!vertex_store->buffer);
- if (vertex_store->bufferobj)
- ctx->Driver.DeleteBuffer( ctx, vertex_store->bufferobj );
+ if (vertex_store->bufferobj) {
+ _mesa_reference_buffer_object(ctx, &vertex_store->bufferobj, NULL);
+ }
FREE( vertex_store );
}
@@ -1139,6 +1147,7 @@ void vbo_save_api_init( struct vbo_save_context *save )
_save_vtxfmt_init( ctx );
_save_current_init( ctx );
+ /* These will actually get set again when binding/drawing */
for (i = 0; i < VBO_ATTRIB_MAX; i++)
save->inputs[i] = &save->arrays[i];
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index bf5c6d4eefe..ed82f09958d 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 7.2
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,6 +27,7 @@
*/
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/mtypes.h"
@@ -115,8 +116,12 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
*/
switch (get_program_mode(ctx)) {
case VP_NONE:
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->mat_currval, MAT_ATTRIB_MAX * sizeof(arrays[0]));
+ for (attr = 0; attr < 16; attr++) {
+ save->inputs[attr] = &vbo->legacy_currval[attr];
+ }
+ for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
+ save->inputs[attr + 16] = &vbo->mat_currval[attr];
+ }
map = vbo->map_vp_none;
break;
case VP_NV:
@@ -125,8 +130,10 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
* occurred. NV vertex programs cannot access material values,
* nor attributes greater than VERT_ATTRIB_TEX7.
*/
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0]));
+ for (attr = 0; attr < 16; attr++) {
+ save->inputs[attr] = &vbo->legacy_currval[attr];
+ save->inputs[attr + 16] = &vbo->generic_currval[attr];
+ }
map = vbo->map_vp_arb;
break;
}
@@ -135,13 +142,18 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
GLuint src = map[attr];
if (node->attrsz[src]) {
- arrays[attr].Ptr = (const GLubyte *)data;
+ /* override the default array set above */
+ save->inputs[attr] = &arrays[attr];
+
+ arrays[attr].Ptr = (const GLubyte *) data;
arrays[attr].Size = node->attrsz[src];
arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat);
arrays[attr].Stride = node->vertex_size * sizeof(GLfloat);
arrays[attr].Type = GL_FLOAT;
arrays[attr].Enabled = 1;
- arrays[attr].BufferObj = node->vertex_store->bufferobj;
+ _mesa_reference_buffer_object(ctx,
+ &arrays[attr].BufferObj,
+ node->vertex_store->bufferobj);
arrays[attr]._MaxElement = node->count; /* ??? */
assert(arrays[attr].BufferObj->Name);