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-rw-r--r--src/mesa/vbo/vbo_exec_array.c4
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c2
-rw-r--r--src/mesa/vbo/vbo_save_draw.c2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index e829b2b89f1..fa45a202eee 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -439,7 +439,7 @@ recalculate_input_bindings(struct gl_context *ctx)
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
const struct gl_client_array **inputs = &exec->array.inputs[0];
- GLbitfield const_inputs = 0x0;
+ GLbitfield64 const_inputs = 0x0;
GLuint i;
switch (get_program_mode(ctx)) {
@@ -548,7 +548,7 @@ recalculate_input_bindings(struct gl_context *ctx)
break;
}
- _mesa_set_varying_vp_inputs( ctx, ~const_inputs );
+ _mesa_set_varying_vp_inputs( ctx, VERT_BIT_ALL & (~const_inputs) );
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 2df408eff3c..4962b54e1f7 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -166,7 +166,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
const GLuint count = exec->vtx.vert_count;
const GLuint *map;
GLuint attr;
- GLbitfield varying_inputs = 0x0;
+ GLbitfield64 varying_inputs = 0x0;
/* Install the default (ie Current) attributes first, then overlay
* all active ones.
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 08d2e4a07ef..0773786b362 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -137,7 +137,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
const GLuint *map;
GLuint attr;
GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */
- GLbitfield varying_inputs = 0x0;
+ GLbitfield64 varying_inputs = 0x0;
memcpy(node_attrsz, node->attrsz, sizeof(node->attrsz));