diff options
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 4 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_rebase.c | 8 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_split_copy.c | 14 |
3 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index a284e4047f3..f2f1674b6a7 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -854,7 +854,7 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, return; } - prim = _mesa_calloc(primcount * sizeof(*prim)); + prim = calloc(1, primcount * sizeof(*prim)); if (prim == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements"); return; @@ -960,7 +960,7 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, } } - _mesa_free(prim); + free(prim); } diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index 55a82ee369e..1db36de3de2 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -134,7 +134,7 @@ void vbo_rebase_prims( GLcontext *ctx, /* If we can just tell the hardware or the TNL to interpret our * indices with a different base, do so. */ - tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims); + tmp_prims = (struct _mesa_prim *)malloc(sizeof(*prim) * nr_prims); for (i = 0; i < nr_prims; i++) { tmp_prims[i] = prim[i]; @@ -187,7 +187,7 @@ void vbo_rebase_prims( GLcontext *ctx, else { /* Otherwise the primitives need adjustment. */ - tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims); + tmp_prims = (struct _mesa_prim *)malloc(sizeof(*prim) * nr_prims); for (i = 0; i < nr_prims; i++) { /* If this fails, it could indicate an application error: @@ -229,10 +229,10 @@ void vbo_rebase_prims( GLcontext *ctx, max_index - min_index ); if (tmp_indices) - _mesa_free(tmp_indices); + free(tmp_indices); if (tmp_prims) - _mesa_free(tmp_prims); + free(tmp_prims); } diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 2ca111217ce..2fae267ff54 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -466,7 +466,7 @@ replay_init( struct copy_context *copy ) switch (copy->ib->type) { case GL_UNSIGNED_BYTE: - copy->translated_elt_buf = _mesa_malloc(sizeof(GLuint) * copy->ib->count); + copy->translated_elt_buf = malloc(sizeof(GLuint) * copy->ib->count); copy->srcelt = copy->translated_elt_buf; for (i = 0; i < copy->ib->count; i++) @@ -474,7 +474,7 @@ replay_init( struct copy_context *copy ) break; case GL_UNSIGNED_SHORT: - copy->translated_elt_buf = _mesa_malloc(sizeof(GLuint) * copy->ib->count); + copy->translated_elt_buf = malloc(sizeof(GLuint) * copy->ib->count); copy->srcelt = copy->translated_elt_buf; for (i = 0; i < copy->ib->count; i++) @@ -500,7 +500,7 @@ replay_init( struct copy_context *copy ) * * XXX: This should be a VBO! */ - copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size); + copy->dstbuf = malloc(copy->dstbuf_size * copy->vertex_size); copy->dstptr = copy->dstbuf; /* Setup new vertex arrays to point into the output buffer: @@ -529,7 +529,7 @@ replay_init( struct copy_context *copy ) copy->ib->count * 2 + 3); copy->dstelt_size = MIN2(copy->dstelt_size, copy->limits->max_indices); - copy->dstelt = _mesa_malloc(sizeof(GLuint) * copy->dstelt_size); + copy->dstelt = malloc(sizeof(GLuint) * copy->dstelt_size); copy->dstelt_nr = 0; /* Setup the new index buffer to point to the allocated element @@ -553,9 +553,9 @@ replay_finish( struct copy_context *copy ) /* Free our vertex and index buffers: */ - _mesa_free(copy->translated_elt_buf); - _mesa_free(copy->dstbuf); - _mesa_free(copy->dstelt); + free(copy->translated_elt_buf); + free(copy->dstbuf); + free(copy->dstelt); /* Unmap VBO's */ |