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-rw-r--r--src/mesa/vbo/vbo_exec_array.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 6eac841b126..95193f2e65a 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -596,7 +596,8 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
prim[0].is_indirect = 0;
/* Implement the primitive restart index */
- if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) {
+ if (ctx->Array.PrimitiveRestart && !ctx->Array.PrimitiveRestartFixedIndex &&
+ ctx->Array.RestartIndex < count) {
GLuint primCount = 0;
if (ctx->Array.RestartIndex == start) {