diff options
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_context.c | 38 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 32 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 74 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 48 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_eval.c | 2 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_rebase.c | 10 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_api.c | 30 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 2 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_loopback.c | 14 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_split_copy.c | 50 |
10 files changed, 134 insertions, 166 deletions
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index a5b0070bd3c..e3be39a342e 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -33,24 +33,13 @@ #include "vbo.h" #include "vbo_context.h" -#if 0 -/* Reach out and grab this to use as the default: - */ -extern void _tnl_draw_prims( GLcontext *ctx, - const struct gl_client_array *arrays[], - const struct _mesa_prim *prims, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index ); -#endif - #define NR_LEGACY_ATTRIBS 16 #define NR_GENERIC_ATTRIBS 16 #define NR_MAT_ATTRIBS 12 + static GLuint check_size( const GLfloat *attr ) { if (attr[3] != 1.0) return 4; @@ -59,6 +48,7 @@ static GLuint check_size( const GLfloat *attr ) return 1; } + static void init_legacy_currval(GLcontext *ctx) { struct vbo_context *vbo = vbo_context(ctx); @@ -158,23 +148,6 @@ static void init_mat_currval(GLcontext *ctx) } } -#if 0 - -static void vbo_exec_current_init( struct vbo_exec_context *exec ) -{ - GLcontext *ctx = exec->ctx; - GLint i; - - /* setup the pointers for the typical 16 vertex attributes */ - for (i = 0; i < VBO_ATTRIB_FIRST_MATERIAL; i++) - exec->vtx.current[i] = ctx->Current.Attrib[i]; - - /* setup pointers for the 12 material attributes */ - for (i = 0; i < MAT_ATTRIB_MAX; i++) - exec->vtx.current[VBO_ATTRIB_FIRST_MATERIAL + i] = - ctx->Light.Material.Attrib[i]; -} -#endif GLboolean _vbo_CreateContext( GLcontext *ctx ) { @@ -220,12 +193,6 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) } - /* By default: - */ -#if 0 /* dead - see vbo_set_draw_func() */ - vbo->draw_prims = _tnl_draw_prims; -#endif - /* Hook our functions into exec and compile dispatch tables. These * will pretty much be permanently installed, which means that the * vtxfmt mechanism can be removed now. @@ -240,6 +207,7 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) return GL_TRUE; } + void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state ) { _ae_invalidate_state(ctx, new_state); diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 8ee14be2610..e40f5f9dc44 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -41,7 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/light.h" #include "main/api_arrayelt.h" #include "main/api_noop.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_context.h" @@ -126,8 +126,8 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr); for (i = 0 ; i < exec->vtx.copied.nr ; i++) { - _mesa_memcpy( exec->vtx.buffer_ptr, data, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.buffer_ptr, data, + exec->vtx.vertex_size * sizeof(GLfloat)); exec->vtx.buffer_ptr += exec->vtx.vertex_size; data += exec->vtx.vertex_size; exec->vtx.vert_count++; @@ -414,13 +414,13 @@ static void GLAPIENTRY vbo_exec_EvalCoord1f( GLfloat u ) } - _mesa_memcpy( exec->vtx.copied.buffer, exec->vtx.vertex, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.copied.buffer, exec->vtx.vertex, + exec->vtx.vertex_size * sizeof(GLfloat)); vbo_exec_do_EvalCoord1f( exec, u ); - _mesa_memcpy( exec->vtx.vertex, exec->vtx.copied.buffer, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.vertex, exec->vtx.copied.buffer, + exec->vtx.vertex_size * sizeof(GLfloat)); } static void GLAPIENTRY vbo_exec_EvalCoord2f( GLfloat u, GLfloat v ) @@ -444,13 +444,13 @@ static void GLAPIENTRY vbo_exec_EvalCoord2f( GLfloat u, GLfloat v ) vbo_exec_fixup_vertex( ctx, VBO_ATTRIB_NORMAL, 3 ); } - _mesa_memcpy( exec->vtx.copied.buffer, exec->vtx.vertex, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.copied.buffer, exec->vtx.vertex, + exec->vtx.vertex_size * sizeof(GLfloat)); vbo_exec_do_EvalCoord2f( exec, u, v ); - _mesa_memcpy( exec->vtx.vertex, exec->vtx.copied.buffer, - exec->vtx.vertex_size * sizeof(GLfloat)); + memcpy( exec->vtx.vertex, exec->vtx.copied.buffer, + exec->vtx.vertex_size * sizeof(GLfloat)); } static void GLAPIENTRY vbo_exec_EvalCoord1fv( const GLfloat *u ) @@ -781,7 +781,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) ctx->Shared->NullBufferObj); ASSERT(!exec->vtx.buffer_map); - exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64); + exec->vtx.buffer_map = (GLfloat *)_mesa_align_malloc(VBO_VERT_BUFFER_SIZE, 64); exec->vtx.buffer_ptr = exec->vtx.buffer_map; vbo_exec_vtxfmt_init( exec ); @@ -835,7 +835,7 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) ASSERT(exec->vtx.bufferobj->Name == 0 || exec->vtx.bufferobj->Name == IMM_BUFFER_NAME); if (exec->vtx.bufferobj->Name == 0) { - ALIGN_FREE(exec->vtx.buffer_map); + _mesa_align_free(exec->vtx.buffer_map); exec->vtx.buffer_map = NULL; exec->vtx.buffer_ptr = NULL; } @@ -857,7 +857,7 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) void vbo_exec_BeginVertices( GLcontext *ctx ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; - if (0) _mesa_printf("%s\n", __FUNCTION__); + if (0) printf("%s\n", __FUNCTION__); vbo_exec_vtx_map( exec ); assert((exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0); @@ -892,10 +892,10 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) assert(exec->flush_call_depth == 1); #endif - if (0) _mesa_printf("%s\n", __FUNCTION__); + if (0) printf("%s\n", __FUNCTION__); if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { - if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__); + if (0) printf("%s - inside begin/end\n", __FUNCTION__); #ifdef DEBUG exec->flush_call_depth--; assert(exec->flush_call_depth == 0); diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index a284e4047f3..90474da7c02 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -136,13 +136,13 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array, for (k = 0; k < array->Size; k++) { if (IS_INF_OR_NAN(f[k]) || f[k] >= 1.0e20 || f[k] <= -1.0e10) { - _mesa_printf("Bad array data:\n"); - _mesa_printf(" Element[%u].%u = %f\n", j, k, f[k]); - _mesa_printf(" Array %u at %p\n", attrib, (void* ) array); - _mesa_printf(" Type 0x%x, Size %d, Stride %d\n", - array->Type, array->Size, array->Stride); - _mesa_printf(" Address/offset %p in Buffer Object %u\n", - array->Ptr, array->BufferObj->Name); + printf("Bad array data:\n"); + printf(" Element[%u].%u = %f\n", j, k, f[k]); + printf(" Array %u at %p\n", attrib, (void* ) array); + printf(" Type 0x%x, Size %d, Stride %d\n", + array->Type, array->Size, array->Stride); + printf(" Address/offset %p in Buffer Object %u\n", + array->Ptr, array->BufferObj->Name); f[k] = 1.0; /* XXX replace the bad value! */ } /*assert(!IS_INF_OR_NAN(f[k]));*/ @@ -257,21 +257,21 @@ print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, { int i; - _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n", - mode, start, count); + printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n", + mode, start, count); for (i = 0; i < 32; i++) { GLuint bufName = exec->array.inputs[i]->BufferObj->Name; GLint stride = exec->array.inputs[i]->Stride; - _mesa_printf("attr %2d: size %d stride %d enabled %d " - "ptr %p Bufobj %u\n", - i, - exec->array.inputs[i]->Size, - stride, - /*exec->array.inputs[i]->Enabled,*/ - exec->array.legacy_array[i]->Enabled, - exec->array.inputs[i]->Ptr, - bufName); + printf("attr %2d: size %d stride %d enabled %d " + "ptr %p Bufobj %u\n", + i, + exec->array.inputs[i]->Size, + stride, + /*exec->array.inputs[i]->Enabled,*/ + exec->array.legacy_array[i]->Enabled, + exec->array.inputs[i]->Ptr, + bufName); if (bufName) { struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName); @@ -284,9 +284,9 @@ print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, int n = (count * stride) / 4; if (n > 32) n = 32; - _mesa_printf(" Data at offset %d:\n", offset); + printf(" Data at offset %d:\n", offset); for (i = 0; i < n; i++) { - _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); + printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); } ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf); } @@ -548,11 +548,11 @@ dump_element_buffer(GLcontext *ctx, GLenum type) const GLubyte *us = (const GLubyte *) map; GLint i; for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) { - _mesa_printf("%02x ", us[i]); + printf("%02x ", us[i]); if (i % 32 == 31) - _mesa_printf("\n"); + printf("\n"); } - _mesa_printf("\n"); + printf("\n"); } break; case GL_UNSIGNED_SHORT: @@ -560,11 +560,11 @@ dump_element_buffer(GLcontext *ctx, GLenum type) const GLushort *us = (const GLushort *) map; GLint i; for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) { - _mesa_printf("%04x ", us[i]); + printf("%04x ", us[i]); if (i % 16 == 15) - _mesa_printf("\n"); + printf("\n"); } - _mesa_printf("\n"); + printf("\n"); } break; case GL_UNSIGNED_INT: @@ -572,11 +572,11 @@ dump_element_buffer(GLcontext *ctx, GLenum type) const GLuint *us = (const GLuint *) map; GLint i; for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) { - _mesa_printf("%08x ", us[i]); + printf("%08x ", us[i]); if (i % 8 == 7) - _mesa_printf("\n"); + printf("\n"); } - _mesa_printf("\n"); + printf("\n"); } break; default: @@ -754,12 +754,12 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, end = ctx->Array.ArrayObj->_MaxElement - 1; } else if (0) { - _mesa_printf("glDraw[Range]Elements{,BaseVertex}" - "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " - "base %d\n", - start, end, type, count, - ctx->Array.ElementArrayBufferObj->Name, - basevertex); + printf("glDraw[Range]Elements{,BaseVertex}" + "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " + "base %d\n", + start, end, type, count, + ctx->Array.ElementArrayBufferObj->Name, + basevertex); } #if 0 @@ -854,7 +854,7 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, return; } - prim = _mesa_calloc(primcount * sizeof(*prim)); + prim = calloc(1, primcount * sizeof(*prim)); if (prim == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements"); return; @@ -960,7 +960,7 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, } } - _mesa_free(prim); + free(prim); } diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index d7dbbceb1b7..045af46da8d 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -43,22 +43,22 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec ) GLuint count = exec->vtx.vert_count; GLuint i; - _mesa_printf("%s: %u vertices %d primitives, %d vertsize\n", - __FUNCTION__, - count, - exec->vtx.prim_count, - exec->vtx.vertex_size); + printf("%s: %u vertices %d primitives, %d vertsize\n", + __FUNCTION__, + count, + exec->vtx.prim_count, + exec->vtx.vertex_size); for (i = 0 ; i < exec->vtx.prim_count ; i++) { struct _mesa_prim *prim = &exec->vtx.prim[i]; - _mesa_printf(" prim %d: %s%s %d..%d %s %s\n", - i, - _mesa_lookup_prim_by_nr(prim->mode), - prim->weak ? " (weak)" : "", - prim->start, - prim->start + prim->count, - prim->begin ? "BEGIN" : "(wrap)", - prim->end ? "END" : "(wrap)"); + printf(" prim %d: %s%s %d..%d %s %s\n", + i, + _mesa_lookup_prim_by_nr(prim->mode), + prim->weak ? " (weak)" : "", + prim->start, + prim->start + prim->count, + prim->begin ? "BEGIN" : "(wrap)", + prim->end ? "END" : "(wrap)"); } } @@ -85,24 +85,24 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) case GL_LINES: ovf = nr&1; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case GL_TRIANGLES: ovf = nr%3; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case GL_QUADS: ovf = nr&3; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case GL_LINE_STRIP: if (nr == 0) { return 0; } else { - _mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) ); + memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) ); return 1; } case GL_LINE_LOOP: @@ -112,12 +112,12 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) return 0; } else if (nr == 1) { - _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) ); + memcpy( dst, src+0, sz * sizeof(GLfloat) ); return 1; } else { - _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) ); - _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) ); + memcpy( dst, src+0, sz * sizeof(GLfloat) ); + memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) ); return 2; } case GL_TRIANGLE_STRIP: @@ -139,7 +139,7 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) break; } for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) ); return i; case PRIM_OUTSIDE_BEGIN_END: return 0; @@ -343,7 +343,7 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec ) } if (0) - _mesa_printf("map %d..\n", exec->vtx.buffer_used); + printf("map %d..\n", exec->vtx.buffer_used); } @@ -378,8 +378,8 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) } if (0) - _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, - exec->vtx.vert_count); + printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, + exec->vtx.vert_count); vbo_context(ctx)->draw_prims( ctx, exec->vtx.inputs, diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c index a7846213d0c..23ad12608fc 100644 --- a/src/mesa/vbo/vbo_exec_eval.c +++ b/src/mesa/vbo/vbo_exec_eval.c @@ -29,7 +29,7 @@ #include "main/context.h" #include "main/macros.h" #include "math/m_eval.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_exec.h" diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index 55a82ee369e..ff7c7a6b0d5 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -124,7 +124,7 @@ void vbo_rebase_prims( GLcontext *ctx, assert(min_index != 0); if (0) - _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); + printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); /* XXX this path is disabled for now. @@ -134,7 +134,7 @@ void vbo_rebase_prims( GLcontext *ctx, /* If we can just tell the hardware or the TNL to interpret our * indices with a different base, do so. */ - tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims); + tmp_prims = (struct _mesa_prim *)malloc(sizeof(*prim) * nr_prims); for (i = 0; i < nr_prims; i++) { tmp_prims[i] = prim[i]; @@ -187,7 +187,7 @@ void vbo_rebase_prims( GLcontext *ctx, else { /* Otherwise the primitives need adjustment. */ - tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims); + tmp_prims = (struct _mesa_prim *)malloc(sizeof(*prim) * nr_prims); for (i = 0; i < nr_prims; i++) { /* If this fails, it could indicate an application error: @@ -229,10 +229,10 @@ void vbo_rebase_prims( GLcontext *ctx, max_index - min_index ); if (tmp_indices) - _mesa_free(tmp_indices); + free(tmp_indices); if (tmp_prims) - _mesa_free(tmp_prims); + free(tmp_prims); } diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 3f86c68b249..a5d027982f4 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -78,7 +78,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/api_validate.h" #include "main/api_arrayelt.h" #include "main/vtxfmt.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_context.h" @@ -118,23 +118,23 @@ static GLuint _save_copy_vertices( GLcontext *ctx, case GL_LINES: ovf = nr&1; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); return i; case GL_TRIANGLES: ovf = nr%3; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); return i; case GL_QUADS: ovf = nr&3; for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); return i; case GL_LINE_STRIP: if (nr == 0) return 0; else { - _mesa_memcpy( dst, src+(nr-1)*sz, sz*sizeof(GLfloat) ); + memcpy( dst, src+(nr-1)*sz, sz*sizeof(GLfloat) ); return 1; } case GL_LINE_LOOP: @@ -143,11 +143,11 @@ static GLuint _save_copy_vertices( GLcontext *ctx, if (nr == 0) return 0; else if (nr == 1) { - _mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) ); + memcpy( dst, src+0, sz*sizeof(GLfloat) ); return 1; } else { - _mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) ); - _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz*sizeof(GLfloat) ); + memcpy( dst, src+0, sz*sizeof(GLfloat) ); + memcpy( dst+sz, src+(nr-1)*sz, sz*sizeof(GLfloat) ); return 2; } case GL_TRIANGLE_STRIP: @@ -158,7 +158,7 @@ static GLuint _save_copy_vertices( GLcontext *ctx, default: ovf = 2 + (nr&1); break; } for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); + memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); return i; default: assert(0); @@ -277,7 +277,7 @@ static void _save_compile_vertex_list( GLcontext *ctx ) /* Duplicate our template, increment refcounts to the storage structs: */ - _mesa_memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz)); + memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz)); node->vertex_size = save->vertex_size; node->buffer_offset = (save->buffer - save->vertex_store->buffer) * sizeof(GLfloat); node->count = save->vert_count; @@ -441,7 +441,7 @@ static void _save_wrap_filled_vertex( GLcontext *ctx ) assert(save->max_vert - save->vert_count > save->copied.nr); for (i = 0 ; i < save->copied.nr ; i++) { - _mesa_memcpy( save->buffer_ptr, data, save->vertex_size * sizeof(GLfloat)); + memcpy( save->buffer_ptr, data, save->vertex_size * sizeof(GLfloat)); data += save->vertex_size; save->buffer_ptr += save->vertex_size; save->vert_count++; @@ -1185,10 +1185,10 @@ static void vbo_print_vertex_list( GLcontext *ctx, void *data ) GLuint i; (void) ctx; - _mesa_printf("VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n", - node->count, - node->prim_count, - node->vertex_size); + printf("VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n", + node->count, + node->prim_count, + node->vertex_size); for (i = 0 ; i < node->prim_count ; i++) { struct _mesa_prim *prim = &node->prim[i]; diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index d834fa1f2e7..a7cf29acd4f 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -243,7 +243,7 @@ void vbo_save_playback_vertex_list( GLcontext *ctx, void *data ) * includes operations such as glBegin or glDrawArrays. */ if (0) - _mesa_printf("displaylist recursive begin"); + printf("displaylist recursive begin"); vbo_save_loopback_vertex_list( ctx, node ); return; diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index f13a16e3b51..f253c854d2b 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -30,7 +30,7 @@ #include "main/enums.h" #include "main/imports.h" #include "main/mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "glapi/glapi.h" #include "vbo_context.h" @@ -95,12 +95,12 @@ static void loopback_prim( GLcontext *ctx, GLuint k; if (0) - _mesa_printf("loopback prim %s(%s,%s) verts %d..%d\n", - _mesa_lookup_prim_by_nr(prim->mode), - prim->begin ? "begin" : "..", - prim->end ? "end" : "..", - start, - end); + printf("loopback prim %s(%s,%s) verts %d..%d\n", + _mesa_lookup_prim_by_nr(prim->mode), + prim->begin ? "begin" : "..", + prim->end ? "end" : "..", + start, + end); if (prim->begin) { CALL_Begin(GET_DISPATCH(), ( prim->mode )); diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 2ca111217ce..bce401744da 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -147,21 +147,21 @@ dump_draw_info(GLcontext *ctx, { GLuint i, j; - _mesa_printf("VBO Draw:\n"); + printf("VBO Draw:\n"); for (i = 0; i < nr_prims; i++) { - _mesa_printf("Prim %u of %u\n", i, nr_prims); - _mesa_printf(" Prim mode 0x%x\n", prims[i].mode); - _mesa_printf(" IB: %p\n", (void*) ib); + printf("Prim %u of %u\n", i, nr_prims); + printf(" Prim mode 0x%x\n", prims[i].mode); + printf(" IB: %p\n", (void*) ib); for (j = 0; j < VERT_ATTRIB_MAX; j++) { - _mesa_printf(" array %d at %p:\n", j, (void*) arrays[j]); - _mesa_printf(" enabled %d, ptr %p, size %d, type 0x%x, stride %d\n", - arrays[j]->Enabled, arrays[j]->Ptr, - arrays[j]->Size, arrays[j]->Type, arrays[j]->StrideB); + printf(" array %d at %p:\n", j, (void*) arrays[j]); + printf(" enabled %d, ptr %p, size %d, type 0x%x, stride %d\n", + arrays[j]->Enabled, arrays[j]->Ptr, + arrays[j]->Size, arrays[j]->Type, arrays[j]->StrideB); if (0) { GLint k = prims[i].start + prims[i].count - 1; GLfloat *last = (GLfloat *) (arrays[j]->Ptr + arrays[j]->Stride * k); - _mesa_printf(" last: %f %f %f\n", - last[0], last[1], last[2]); + printf(" last: %f %f %f\n", + last[0], last[1], last[2]); } } } @@ -235,7 +235,7 @@ elt(struct copy_context *copy, GLuint elt_idx) GLuint elt = copy->srcelt[elt_idx]; GLuint slot = elt & (ELT_TABLE_SIZE-1); -/* _mesa_printf("elt %d\n", elt); */ +/* printf("elt %d\n", elt); */ /* Look up the incoming element in the vertex cache. Re-emit if * necessary. @@ -244,7 +244,7 @@ elt(struct copy_context *copy, GLuint elt_idx) GLubyte *csr = copy->dstptr; GLuint i; -/* _mesa_printf(" --> emit to dstelt %d\n", copy->dstbuf_nr); */ +/* printf(" --> emit to dstelt %d\n", copy->dstbuf_nr); */ for (i = 0; i < copy->nr_varying; i++) { const struct gl_client_array *srcarray = copy->varying[i].array; @@ -268,10 +268,10 @@ elt(struct copy_context *copy, GLuint elt_idx) { const GLuint *f = (const GLuint *)srcptr; GLuint j; - _mesa_printf(" varying %d: ", i); + printf(" varying %d: ", i); for(j = 0; j < copy->varying[i].size / 4; j++) - _mesa_printf("%x ", f[j]); - _mesa_printf("\n"); + printf("%x ", f[j]); + printf("\n"); } } @@ -284,9 +284,9 @@ elt(struct copy_context *copy, GLuint elt_idx) copy->dstbuf_nr * copy->vertex_size)); } /* else */ -/* _mesa_printf(" --> reuse vertex\n"); */ +/* printf(" --> reuse vertex\n"); */ -/* _mesa_printf(" --> emit %d\n", copy->vert_cache[slot].out); */ +/* printf(" --> emit %d\n", copy->vert_cache[slot].out); */ copy->dstelt[copy->dstelt_nr++] = copy->vert_cache[slot].out; return check_flush(copy); } @@ -300,7 +300,7 @@ end( struct copy_context *copy, GLboolean end_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; -/* _mesa_printf("end (%d)\n", end_flag); */ +/* printf("end (%d)\n", end_flag); */ prim->end = end_flag; prim->count = copy->dstelt_nr - prim->start; @@ -466,7 +466,7 @@ replay_init( struct copy_context *copy ) switch (copy->ib->type) { case GL_UNSIGNED_BYTE: - copy->translated_elt_buf = _mesa_malloc(sizeof(GLuint) * copy->ib->count); + copy->translated_elt_buf = malloc(sizeof(GLuint) * copy->ib->count); copy->srcelt = copy->translated_elt_buf; for (i = 0; i < copy->ib->count; i++) @@ -474,7 +474,7 @@ replay_init( struct copy_context *copy ) break; case GL_UNSIGNED_SHORT: - copy->translated_elt_buf = _mesa_malloc(sizeof(GLuint) * copy->ib->count); + copy->translated_elt_buf = malloc(sizeof(GLuint) * copy->ib->count); copy->srcelt = copy->translated_elt_buf; for (i = 0; i < copy->ib->count; i++) @@ -500,7 +500,7 @@ replay_init( struct copy_context *copy ) * * XXX: This should be a VBO! */ - copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size); + copy->dstbuf = malloc(copy->dstbuf_size * copy->vertex_size); copy->dstptr = copy->dstbuf; /* Setup new vertex arrays to point into the output buffer: @@ -529,7 +529,7 @@ replay_init( struct copy_context *copy ) copy->ib->count * 2 + 3); copy->dstelt_size = MIN2(copy->dstelt_size, copy->limits->max_indices); - copy->dstelt = _mesa_malloc(sizeof(GLuint) * copy->dstelt_size); + copy->dstelt = malloc(sizeof(GLuint) * copy->dstelt_size); copy->dstelt_nr = 0; /* Setup the new index buffer to point to the allocated element @@ -553,9 +553,9 @@ replay_finish( struct copy_context *copy ) /* Free our vertex and index buffers: */ - _mesa_free(copy->translated_elt_buf); - _mesa_free(copy->dstbuf); - _mesa_free(copy->dstelt); + free(copy->translated_elt_buf); + free(copy->dstbuf); + free(copy->dstelt); /* Unmap VBO's */ |