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-rw-r--r--src/mesa/vbo/vbo_save_draw.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 4c97acddb9f..b015bf27864 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -118,6 +118,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
GLuint data = node->buffer_offset;
const GLuint *map;
GLuint attr;
+ GLuint varying_inputs = 0;
/* Install the default (ie Current) attributes first, then overlay
* all active ones.
@@ -167,8 +168,11 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
assert(arrays[attr].BufferObj->Name);
data += node->attrsz[src] * sizeof(GLfloat);
+ varying_inputs |= 1<<attr;
}
}
+
+ _mesa_set_varying_vp_inputs( ctx, varying_inputs );
}
static void vbo_save_loopback_vertex_list( GLcontext *ctx,