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-rw-r--r--src/mesa/vbo/vbo_save_draw.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 634a6d3f84b..ca4cff38a89 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -90,6 +90,8 @@ _playback_copy_to_current(struct gl_context *ctx,
memcpy(current, tmp, 4 * sizeof(GLfloat));
vbo->currval[i].Size = node->attrsz[i];
+ assert(vbo->currval[i].Type == GL_FLOAT);
+ vbo->currval[i]._ElementSize = vbo->currval[i].Size * sizeof(GLfloat);
if (i >= VBO_ATTRIB_FIRST_MATERIAL &&
i <= VBO_ATTRIB_LAST_MATERIAL)
@@ -193,6 +195,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
arrays[attr].Type = GL_FLOAT;
arrays[attr].Format = GL_RGBA;
arrays[attr].Enabled = 1;
+ arrays[attr]._ElementSize = arrays[attr].Size * sizeof(GLfloat);
_mesa_reference_buffer_object(ctx,
&arrays[attr].BufferObj,
node->vertex_store->bufferobj);