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-rw-r--r--src/mesa/vbo/vbo_save_api.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index a0735f63f28..a42a3c3db7d 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1035,7 +1035,7 @@ _save_CallLists(GLsizei n, GLenum type, const GLvoid * v)
* Called when a glBegin is getting compiled into a display list.
* Updating of ctx->Driver.CurrentSavePrimitive is already taken care of.
*/
-GLboolean
+void
vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
{
struct vbo_save_context *save = &vbo_context(ctx)->save;
@@ -1064,11 +1064,6 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
/* We need to call vbo_save_SaveFlushVertices() if there's state change */
ctx->Driver.SaveNeedFlush = GL_TRUE;
-
- /* GL_TRUE means we've handled this glBegin here; don't compile a BEGIN
- * opcode into the display list.
- */
- return GL_TRUE;
}