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-rw-r--r--src/mesa/vbo/vbo_save.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index aa075bb31a1..a810bef5784 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -63,7 +63,7 @@ struct vbo_save_copied_vtx {
struct vbo_save_vertex_list {
GLubyte attrsz[VBO_ATTRIB_MAX];
GLenum attrtype[VBO_ATTRIB_MAX];
- GLuint vertex_size;
+ GLuint vertex_size; /**< size in GLfloats */
/* Copy of the final vertex from node->vertex_store->bufferobj.
* Keep this in regular (non-VBO) memory to avoid repeated