diff options
Diffstat (limited to 'src/mesa/vbo/vbo_exec_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 118 |
1 files changed, 99 insertions, 19 deletions
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 45133fa4f32..38b6c56f479 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -70,7 +70,7 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) GLuint ovf, i; GLuint sz = exec->vtx.vertex_size; GLfloat *dst = exec->vtx.copied.buffer; - GLfloat *src = ((GLfloat *)exec->vtx.buffer_map + + GLfloat *src = (exec->vtx.buffer_map + exec->vtx.prim[exec->vtx.prim_count-1].start * exec->vtx.vertex_size); @@ -147,7 +147,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) struct vbo_exec_context *exec = &vbo->exec; struct gl_client_array *arrays = exec->vtx.arrays; GLuint count = exec->vtx.vert_count; - GLubyte *data = exec->vtx.buffer_map; + GLubyte *data = (GLubyte *)exec->vtx.buffer_map; const GLuint *map; GLuint attr; GLbitfield varying_inputs = 0x0; @@ -234,10 +234,78 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) } +static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec ) +{ + GLenum target = GL_ARRAY_BUFFER_ARB; + + if (exec->vtx.bufferobj->Name) { + GLcontext *ctx = exec->ctx; + + exec->vtx.buffer_used += (exec->vtx.buffer_ptr - + exec->vtx.buffer_map) * sizeof(float); + + ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; + exec->vtx.max_vert = 0; + } +} + +void vbo_exec_vtx_map( struct vbo_exec_context *exec ) +{ + GLcontext *ctx = exec->ctx; + GLenum target = GL_ARRAY_BUFFER_ARB; + GLenum access = GL_READ_WRITE_ARB; + GLenum usage = GL_STREAM_DRAW_ARB; + + if (exec->vtx.bufferobj->Name == 0) + return; + + if (exec->vtx.buffer_map != NULL) { + assert(0); + exec->vtx.buffer_map = NULL; + } + + if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 && + ctx->Driver.MapBufferRange) + { + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBufferRange(ctx, + target, + exec->vtx.buffer_used, + (VBO_VERT_BUFFER_SIZE - + exec->vtx.buffer_used), + (GL_MAP_WRITE_BIT | + GL_MAP_INVALIDATE_RANGE_BIT | + GL_MAP_UNSYNCHRONIZED_BIT | + MESA_MAP_NOWAIT_BIT), + exec->vtx.bufferobj); + } + + if (exec->vtx.buffer_map) { + exec->vtx.buffer_map += exec->vtx.buffer_used / sizeof(float); + } + else { + exec->vtx.buffer_used = 0; + + ctx->Driver.BufferData(ctx, target, + VBO_VERT_BUFFER_SIZE, + NULL, usage, exec->vtx.bufferobj); + + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); + } + + if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used); +} + + + /** * Execute the buffer and save copied verts. */ -void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) +void vbo_exec_vtx_flush( struct vbo_exec_context *exec, + GLboolean unmap ) { if (0) vbo_exec_debug_verts( exec ); @@ -250,25 +318,22 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) if (exec->vtx.copied.nr != exec->vtx.vert_count) { GLcontext *ctx = exec->ctx; - - GLenum target = GL_ARRAY_BUFFER_ARB; - GLenum access = GL_READ_WRITE_ARB; - GLenum usage = GL_STREAM_DRAW_ARB; - GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat); - /* Before the unmap (why?) + /* Before the update_state() as this may raise _NEW_ARRAY + * from _mesa_set_varying_vp_inputs(). */ vbo_exec_bind_arrays( ctx ); if (ctx->NewState) _mesa_update_state( ctx ); - /* if using a real VBO, unmap it before drawing */ if (exec->vtx.bufferobj->Name) { - ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); - exec->vtx.buffer_map = NULL; + vbo_exec_vtx_unmap( exec ); } + if (0) _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, + exec->vtx.vert_count); + vbo_context(ctx)->draw_prims( ctx, exec->vtx.inputs, exec->vtx.prim, @@ -277,16 +342,31 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) 0, exec->vtx.vert_count - 1); - /* If using a real VBO, get new storage */ - if (exec->vtx.bufferobj->Name) { - ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); - exec->vtx.buffer_map = - ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); - } + /* If using a real VBO, get new storage -- unless asked not to. + */ + if (exec->vtx.bufferobj->Name && !unmap) { + vbo_exec_vtx_map( exec ); + } } } + /* May have to unmap explicitly if we didn't draw: + */ + if (unmap && + exec->vtx.bufferobj->Name && + exec->vtx.buffer_map) { + vbo_exec_vtx_unmap( exec ); + } + + + if (unmap) + exec->vtx.max_vert = 0; + else + exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / + (exec->vtx.vertex_size * sizeof(GLfloat))); + + + exec->vtx.buffer_ptr = exec->vtx.buffer_map; exec->vtx.prim_count = 0; exec->vtx.vert_count = 0; - exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map; } |