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Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
-rw-r--r--src/mesa/vbo/vbo_exec_array.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 6c8a32e6452..d39324d12bc 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -600,7 +600,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
if (primCount > 0) {
/* draw one or two prims */
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, primCount, NULL,
+ vbo->draw_prims(ctx, prim, primCount, NULL,
GL_TRUE, start, start + count - 1, NULL);
}
}
@@ -610,7 +610,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
prim[0].count = count;
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL,
+ vbo->draw_prims(ctx, prim, 1, NULL,
GL_TRUE, start, start + count - 1,
NULL);
}
@@ -801,7 +801,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
*/
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib,
+ vbo->draw_prims( ctx, prim, 1, &ib,
index_bounds_valid, start, end, NULL );
}
@@ -1096,7 +1096,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
}
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib,
+ vbo->draw_prims(ctx, prim, primcount, &ib,
GL_FALSE, ~0, ~0, NULL);
} else {
/* render one prim at a time */
@@ -1121,7 +1121,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
prim[0].basevertex = 0;
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib,
+ vbo->draw_prims(ctx, prim, 1, &ib,
GL_FALSE, ~0, ~0, NULL);
}
}
@@ -1199,7 +1199,7 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode,
* will be rendered. */
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL,
+ vbo->draw_prims(ctx, prim, 1, NULL,
GL_TRUE, 0, 0, obj);
}