diff options
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 1759e578870..f46ba636fe7 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -43,7 +43,7 @@ * glDraw[Range]Elements() calls. */ void -vbo_get_minmax_index(GLcontext *ctx, +vbo_get_minmax_index(struct gl_context *ctx, const struct _mesa_prim *prim, const struct _mesa_index_buffer *ib, GLuint *min_index, GLuint *max_index) @@ -115,7 +115,7 @@ vbo_get_minmax_index(GLcontext *ctx, * For debugging purposes; not normally used. */ static void -check_array_data(GLcontext *ctx, struct gl_client_array *array, +check_array_data(struct gl_context *ctx, struct gl_client_array *array, GLuint attrib, GLuint j) { if (array->Enabled) { @@ -161,7 +161,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array, * Unmap the buffer object referenced by given array, if mapped. */ static void -unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array) +unmap_array_buffer(struct gl_context *ctx, struct gl_client_array *array) { if (array->Enabled && _mesa_is_bufferobj(array->BufferObj) && @@ -176,7 +176,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array) * For debug purposes; not normally used. */ static void -check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, +check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType, const void *elements, GLint basevertex) { struct gl_array_object *arrayObj = ctx->Array.ArrayObj; @@ -244,7 +244,7 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, * Check array data, looking for NaNs, etc. */ static void -check_draw_arrays_data(GLcontext *ctx, GLint start, GLsizei count) +check_draw_arrays_data(struct gl_context *ctx, GLint start, GLsizei count) { /* TO DO */ } @@ -254,7 +254,7 @@ check_draw_arrays_data(GLcontext *ctx, GLint start, GLsizei count) * Print info/data for glDrawArrays(), for debugging. */ static void -print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, +print_draw_arrays(struct gl_context *ctx, struct vbo_exec_context *exec, GLenum mode, GLint start, GLsizei count) { int i; @@ -303,7 +303,7 @@ print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, * Just translate the arrayobj into a sane layout. */ static void -bind_array_obj(GLcontext *ctx) +bind_array_obj(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -348,7 +348,7 @@ bind_array_obj(GLcontext *ctx) * to point at a zero-stride current value "array". */ static void -recalculate_input_bindings(GLcontext *ctx) +recalculate_input_bindings(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -464,7 +464,7 @@ recalculate_input_bindings(GLcontext *ctx) * must be done after this call. */ static void -bind_arrays(GLcontext *ctx) +bind_arrays(struct gl_context *ctx) { bind_array_obj(ctx); recalculate_input_bindings(ctx); @@ -599,7 +599,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, * For debugging. */ static void -dump_element_buffer(GLcontext *ctx, GLenum type) +dump_element_buffer(struct gl_context *ctx, GLenum type) { const GLvoid *map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, @@ -657,7 +657,7 @@ dump_element_buffer(GLcontext *ctx, GLenum type) * we've validated buffer bounds, etc. */ static void -vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, +vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, GLboolean index_bounds_valid, GLuint start, GLuint end, GLsizei count, GLenum type, @@ -939,7 +939,7 @@ vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, * This does the actual rendering after we've checked array indexes, etc. */ static void -vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, +vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) |