diff options
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 114 |
1 files changed, 105 insertions, 9 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 3fb7c6480bf..ebf00853621 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -581,7 +581,7 @@ vbo_handle_primitive_restart(struct gl_context *ctx, */ static void vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, - GLsizei count, GLuint numInstances) + GLsizei count, GLuint numInstances, GLuint baseInstance) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -595,6 +595,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, prim[0].end = 1; prim[0].mode = mode; prim[0].num_instances = numInstances; + prim[0].base_instance = baseInstance; /* Implement the primitive restart index */ if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) { @@ -673,7 +674,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) if (0) check_draw_arrays_data(ctx, start, count); - vbo_draw_arrays(ctx, mode, start, count, 1); + vbo_draw_arrays(ctx, mode, start, count, 1, 0); if (0) print_draw_arrays(ctx, mode, start, count); @@ -702,7 +703,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, if (0) check_draw_arrays_data(ctx, start, count); - vbo_draw_arrays(ctx, mode, start, count, numInstances); + vbo_draw_arrays(ctx, mode, start, count, numInstances, 0); if (0) print_draw_arrays(ctx, mode, start, count); @@ -710,6 +711,40 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, /** + * Called from glDrawArraysInstancedBaseInstance when in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, + GLsizei numInstances, GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawArraysInstancedBaseInstance(%s, %d, %d, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), first, count, + numInstances, baseInstance); + + if (!_mesa_validate_DrawArraysInstanced(ctx, mode, first, count, + numInstances)) + return; + + FLUSH_CURRENT(ctx, 0); + + if (!_mesa_valid_to_render(ctx, "glDrawArraysInstancedBaseInstance")) + return; + + if (0) + check_draw_arrays_data(ctx, first, count); + + vbo_draw_arrays(ctx, mode, first, count, numInstances, baseInstance); + + if (0) + print_draw_arrays(ctx, mode, first, count); +} + + + +/** * Map GL_ELEMENT_ARRAY_BUFFER and print contents. * For debugging. */ @@ -779,7 +814,8 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, - GLint basevertex, GLint numInstances) + GLint basevertex, GLint numInstances, + GLuint baseInstance) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -803,6 +839,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, prim[0].indexed = 1; prim[0].basevertex = basevertex; prim[0].num_instances = numInstances; + prim[0].base_instance = baseInstance; /* Need to give special consideration to rendering a range of * indices starting somewhere above zero. Typically the @@ -927,7 +964,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, #endif vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start, end, - count, type, indices, basevertex, 1); + count, type, indices, basevertex, 1, 0); } @@ -971,7 +1008,7 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, 0, 1); + count, type, indices, 0, 1, 0); } @@ -996,7 +1033,7 @@ vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, basevertex, 1); + count, type, indices, basevertex, 1, 0); } @@ -1021,9 +1058,10 @@ vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, 0, numInstances); + count, type, indices, 0, numInstances, 0); } + /** * Called by glDrawElementsInstancedBaseVertex() in immediate mode. */ @@ -1047,7 +1085,59 @@ vbo_exec_DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, basevertex, numInstances); + count, type, indices, basevertex, numInstances, 0); +} + + +/** + * Called by glDrawElementsInstancedBaseInstance() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLsizei numInstances, + GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsInstancedBaseInstance(%s, %d, %s, %p, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, + numInstances, baseInstance); + + if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices, + numInstances, 0)) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, 0, numInstances, + baseInstance); +} + + +/** + * Called by glDrawElementsInstancedBaseVertexBaseInstance() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLsizei numInstances, + GLint basevertex, GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsInstancedBaseVertexBaseInstance(%s, %d, %s, %p, %d, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, + numInstances, basevertex, baseInstance); + + if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices, + numInstances, basevertex)) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, basevertex, numInstances, + baseInstance); } @@ -1128,6 +1218,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, prim[i].count = count[i]; prim[i].indexed = 1; prim[i].num_instances = 1; + prim[i].base_instance = 0; if (basevertex != NULL) prim[i].basevertex = basevertex[i]; else @@ -1154,6 +1245,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, prim[0].count = count[i]; prim[0].indexed = 1; prim[0].num_instances = 1; + prim[0].base_instance = 0; if (basevertex != NULL) prim[0].basevertex = basevertex[i]; else @@ -1236,6 +1328,7 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode, prim[0].end = 1; prim[0].mode = mode; prim[0].num_instances = numInstances; + prim[0].base_instance = 0; /* Maybe we should do some primitive splitting for primitive restart * (like in DrawArrays), but we have no way to know how many vertices @@ -1295,8 +1388,11 @@ vbo_exec_array_init( struct vbo_exec_context *exec ) exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex; exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex; exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced; + exec->vtxfmt.DrawArraysInstancedBaseInstance = vbo_exec_DrawArraysInstancedBaseInstance; exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced; + exec->vtxfmt.DrawElementsInstancedBaseInstance = vbo_exec_DrawElementsInstancedBaseInstance; exec->vtxfmt.DrawElementsInstancedBaseVertex = vbo_exec_DrawElementsInstancedBaseVertex; + exec->vtxfmt.DrawElementsInstancedBaseVertexBaseInstance = vbo_exec_DrawElementsInstancedBaseVertexBaseInstance; #if FEATURE_EXT_transform_feedback exec->vtxfmt.DrawTransformFeedback = vbo_exec_DrawTransformFeedback; #endif |