diff options
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 84 |
1 files changed, 36 insertions, 48 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 9b2d59f9e4c..fb981ccc3bc 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -369,8 +369,6 @@ static void vbo_exec_fixup_vertex( struct gl_context *ctx, } -#if FEATURE_beginend - /* */ #define ATTR( A, N, V0, V1, V2, V3 ) \ @@ -411,7 +409,7 @@ do { \ #include "vbo_attrib_tmp.h" - +#if FEATURE_beginend #if FEATURE_evaluators @@ -706,30 +704,6 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) #else /* FEATURE_beginend */ -#define ATTR( A, N, V0, V1, V2, V3 ) \ -do { \ - struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \ - \ - /* FLUSH_UPDATE_CURRENT needs to be set manually */ \ - exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - \ - if (exec->vtx.active_sz[A] != N) \ - vbo_exec_fixup_vertex(ctx, A, N); \ - \ - { \ - GLfloat *dest = exec->vtx.attrptr[A]; \ - if (N>0) dest[0] = V0; \ - if (N>1) dest[1] = V1; \ - if (N>2) dest[2] = V2; \ - if (N>3) dest[3] = V3; \ - } \ -} while (0) - -#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ ) -#define TAG(x) vbo_##x - -#include "vbo_attrib_tmp.h" - static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) { /* silence warnings */ @@ -998,35 +972,35 @@ static void reset_attrfv( struct vbo_exec_context *exec ) void GLAPIENTRY -_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) +_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { vbo_Color4f(r, g, b, a); } void GLAPIENTRY -_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z) +_es_Normal3f(GLfloat x, GLfloat y, GLfloat z) { vbo_Normal3f(x, y, z); } void GLAPIENTRY -_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { vbo_MultiTexCoord4f(target, s, t, r, q); } void GLAPIENTRY -_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params) +_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params) { vbo_Materialfv(face, pname, params); } void GLAPIENTRY -_vbo_Materialf(GLenum face, GLenum pname, GLfloat param) +_es_Materialf(GLenum face, GLenum pname, GLfloat param) { GLfloat p[4]; p[0] = param; @@ -1035,57 +1009,71 @@ _vbo_Materialf(GLenum face, GLenum pname, GLfloat param) } +/** + * A special version of glVertexAttrib4f that does not treat index 0 as + * VBO_ATTRIB_POS. + */ +static void +VertexAttrib4f_nopos(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + GET_CURRENT_CONTEXT(ctx); + if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR(VBO_ATTRIB_GENERIC0 + index, 4, x, y, z, w); + else + ERROR(); +} + void GLAPIENTRY -_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - vbo_VertexAttrib4fARB(index, x, y, z, w); + VertexAttrib4f_nopos(index, x, y, z, w); } void GLAPIENTRY -_vbo_VertexAttrib1f(GLuint indx, GLfloat x) +_es_VertexAttrib1f(GLuint indx, GLfloat x) { - vbo_VertexAttrib1fARB(indx, x); + VertexAttrib4f_nopos(indx, x, 0.0f, 0.0f, 1.0f); } void GLAPIENTRY -_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values) +_es_VertexAttrib1fv(GLuint indx, const GLfloat* values) { - vbo_VertexAttrib1fvARB(indx, values); + VertexAttrib4f_nopos(indx, values[0], 0.0f, 0.0f, 1.0f); } void GLAPIENTRY -_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) +_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { - vbo_VertexAttrib2fARB(indx, x, y); + VertexAttrib4f_nopos(indx, x, y, 0.0f, 1.0f); } void GLAPIENTRY -_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values) +_es_VertexAttrib2fv(GLuint indx, const GLfloat* values) { - vbo_VertexAttrib2fvARB(indx, values); + VertexAttrib4f_nopos(indx, values[0], values[1], 0.0f, 1.0f); } void GLAPIENTRY -_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) +_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { - vbo_VertexAttrib3fARB(indx, x, y, z); + VertexAttrib4f_nopos(indx, x, y, z, 1.0f); } void GLAPIENTRY -_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values) +_es_VertexAttrib3fv(GLuint indx, const GLfloat* values) { - vbo_VertexAttrib3fvARB(indx, values); + VertexAttrib4f_nopos(indx, values[0], values[1], values[2], 1.0f); } void GLAPIENTRY -_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values) +_es_VertexAttrib4fv(GLuint indx, const GLfloat* values) { - vbo_VertexAttrib4fvARB(indx, values); + VertexAttrib4f_nopos(indx, values[0], values[1], values[2], values[3]); } |