diff options
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 57 |
1 files changed, 40 insertions, 17 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 9df75a84065..1ef49174193 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -142,7 +142,7 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) */ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec ) { - GLcontext *ctx = exec->ctx; + struct gl_context *ctx = exec->ctx; struct vbo_context *vbo = vbo_context(ctx); GLuint i; @@ -193,7 +193,7 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec ) static void vbo_exec_copy_from_current( struct vbo_exec_context *exec ) { - GLcontext *ctx = exec->ctx; + struct gl_context *ctx = exec->ctx; struct vbo_context *vbo = vbo_context(ctx); GLint i; @@ -217,7 +217,7 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, GLuint attr, GLuint newsz ) { - GLcontext *ctx = exec->ctx; + struct gl_context *ctx = exec->ctx; struct vbo_context *vbo = vbo_context(ctx); GLint lastcount = exec->vtx.vert_count; GLfloat *tmp; @@ -318,7 +318,7 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, } -static void vbo_exec_fixup_vertex( GLcontext *ctx, +static void vbo_exec_fixup_vertex( struct gl_context *ctx, GLuint attr, GLuint sz ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; @@ -358,10 +358,12 @@ static void vbo_exec_fixup_vertex( GLcontext *ctx, #define ATTR( A, N, V0, V1, V2, V3 ) \ do { \ struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \ - \ - if (exec->vtx.active_sz[A] != N) \ - vbo_exec_fixup_vertex(ctx, A, N); \ - \ + \ + if (unlikely(!(exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT))) \ + ctx->Driver.BeginVertices( ctx ); \ + if (unlikely(exec->vtx.active_sz[A] != N)) \ + vbo_exec_fixup_vertex(ctx, A, N); \ + \ { \ GLfloat *dest = exec->vtx.attrptr[A]; \ if (N>0) dest[0] = V0; \ @@ -566,6 +568,28 @@ static void GLAPIENTRY vbo_exec_End( void ) } +/** + * Called via glPrimitiveRestartNV() + */ +static void GLAPIENTRY +vbo_exec_PrimitiveRestartNV(void) +{ + GLenum curPrim; + GET_CURRENT_CONTEXT( ctx ); + + curPrim = ctx->Driver.CurrentExecPrimitive; + + if (curPrim == PRIM_OUTSIDE_BEGIN_END) { + _mesa_error( ctx, GL_INVALID_OPERATION, "glPrimitiveRestartNV" ); + } + else { + vbo_exec_End(); + vbo_exec_Begin(curPrim); + } +} + + + static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) { GLvertexformat *vfmt = &exec->vtxfmt; @@ -574,6 +598,7 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) vfmt->Begin = vbo_exec_Begin; vfmt->End = vbo_exec_End; + vfmt->PrimitiveRestartNV = vbo_exec_PrimitiveRestartNV; _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_); _MESA_INIT_EVAL_VTXFMT(vfmt, vbo_exec_); @@ -740,7 +765,7 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) * This replaces the malloced buffer which was created in * vb_exec_vtx_init() below. */ -void vbo_use_buffer_objects(GLcontext *ctx) +void vbo_use_buffer_objects(struct gl_context *ctx) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; /* Any buffer name but 0 can be used here since this bufferobj won't @@ -769,7 +794,7 @@ void vbo_use_buffer_objects(GLcontext *ctx) void vbo_exec_vtx_init( struct vbo_exec_context *exec ) { - GLcontext *ctx = exec->ctx; + struct gl_context *ctx = exec->ctx; struct vbo_context *vbo = vbo_context(ctx); GLuint i; @@ -827,7 +852,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) { /* using a real VBO for vertex data */ - GLcontext *ctx = exec->ctx; + struct gl_context *ctx = exec->ctx; unsigned i; /* True VBOs should already be unmapped @@ -858,7 +883,7 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); } -void vbo_exec_BeginVertices( GLcontext *ctx ) +void vbo_exec_BeginVertices( struct gl_context *ctx ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; if (0) printf("%s\n", __FUNCTION__); @@ -868,7 +893,7 @@ void vbo_exec_BeginVertices( GLcontext *ctx ) exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; } -void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ) +void vbo_exec_FlushVertices_internal( struct gl_context *ctx, GLboolean unmap ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; @@ -886,7 +911,7 @@ void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ) /** * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT */ -void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) +void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; @@ -911,10 +936,8 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) /* Need to do this to ensure BeginVertices gets called again: */ - if (exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { - _mesa_restore_exec_vtxfmt( ctx ); + if (exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) exec->ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT; - } exec->ctx->Driver.NeedFlush &= ~flags; |