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-rw-r--r--src/mesa/vbo/vbo_context.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 8d22602b5f4..3b454be4422 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -56,6 +56,7 @@
#include "vbo_exec.h"
#include "vbo_save.h"
+#include "main/macros.h"
struct vbo_context {
struct gl_client_array currval[VBO_ATTRIB_MAX];
@@ -151,24 +152,23 @@ vbo_attrtype_to_integer_flag(GLenum format)
}
}
-
/**
* Return default component values for the given format.
- * The return type is an array of floats, because that's how we declare
- * the vertex storage despite the fact we sometimes store integers in there.
+ * The return type is an array of fi_types, because that's how we declare
+ * the vertex storage : floats , integers or unsigned integers.
*/
-static inline const GLfloat *
-vbo_get_default_vals_as_float(GLenum format)
+static inline const fi_type *
+vbo_get_default_vals_as_union(GLenum format)
{
static const GLfloat default_float[4] = { 0, 0, 0, 1 };
static const GLint default_int[4] = { 0, 0, 0, 1 };
switch (format) {
case GL_FLOAT:
- return default_float;
+ return (fi_type *)default_float;
case GL_INT:
case GL_UNSIGNED_INT:
- return (const GLfloat*)default_int;
+ return (fi_type *)default_int;
default:
assert(0);
return NULL;