diff options
Diffstat (limited to 'src/mesa/vbo/vbo_context.c')
-rw-r--r-- | src/mesa/vbo/vbo_context.c | 94 |
1 files changed, 30 insertions, 64 deletions
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index 025d6d8de81..54cbab0c14f 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -141,55 +141,6 @@ init_mat_currval(struct gl_context *ctx) } -/** - * Fallback for when a driver does not call vbo_set_indirect_draw_func(). - */ -static void -vbo_draw_indirect_prims(struct gl_context *ctx, - GLuint mode, - struct gl_buffer_object *indirect_buffer, - GLsizeiptr indirect_offset, - unsigned draw_count, - unsigned stride, - struct gl_buffer_object *indirect_draw_count_buffer, - GLsizeiptr indirect_draw_count_offset, - const struct _mesa_index_buffer *ib) -{ - struct vbo_context *vbo = vbo_context(ctx); - struct _mesa_prim *prim; - GLsizei i; - - prim = calloc(draw_count, sizeof(*prim)); - if (prim == NULL) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s", - (draw_count > 1) ? "Multi" : "", - ib ? "Elements" : "Arrays", - indirect_buffer ? "CountARB" : ""); - return; - } - - prim[0].begin = 1; - prim[draw_count - 1].end = 1; - for (i = 0; i < draw_count; ++i, indirect_offset += stride) { - prim[i].mode = mode; - prim[i].indexed = !!ib; - prim[i].indirect_offset = indirect_offset; - prim[i].is_indirect = 1; - prim[i].draw_id = i; - } - - /* This should always be true at this time */ - assert(indirect_buffer == ctx->DrawIndirectBuffer); - - vbo->draw_prims(ctx, prim, draw_count, - ib, false, 0, ~0, - NULL, 0, - indirect_buffer); - - free(prim); -} - - void _vbo_install_exec_vtxfmt(struct gl_context *ctx) { @@ -236,7 +187,6 @@ _vbo_CreateContext(struct gl_context *ctx) init_generic_currval(ctx); init_mat_currval(ctx); _vbo_init_inputs(&vbo->draw_arrays); - vbo_set_indirect_draw_func(ctx, vbo_draw_indirect_prims); /* make sure all VBO_ATTRIB_ values can fit in an unsigned byte */ STATIC_ASSERT(VBO_ATTRIB_MAX <= 255); @@ -292,15 +242,6 @@ vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func) } -void -vbo_set_indirect_draw_func(struct gl_context *ctx, - vbo_indirect_draw_func func) -{ - struct vbo_context *vbo = vbo_context(ctx); - vbo->draw_indirect_prims = func; -} - - /** * Examine the enabled vertex arrays to set the exec->array.inputs[] values. * These will point to the arrays to actually use for drawing. Some will @@ -348,9 +289,34 @@ _vbo_draw_indirect(struct gl_context *ctx, GLuint mode, GLsizeiptr indirect_draw_count_offset, const struct _mesa_index_buffer *ib) { - struct vbo_context *vbo = vbo_context(ctx); - vbo_bind_arrays(ctx); - vbo->draw_indirect_prims(ctx, mode, indirect_data, indirect_offset, - draw_count, stride, indirect_draw_count_buffer, - indirect_draw_count_offset, ib); + struct _mesa_prim *prim; + + prim = calloc(draw_count, sizeof(*prim)); + if (prim == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s", + (draw_count > 1) ? "Multi" : "", + ib ? "Elements" : "Arrays", + indirect_data ? "CountARB" : ""); + return; + } + + prim[0].begin = 1; + prim[draw_count - 1].end = 1; + for (unsigned i = 0; i < draw_count; ++i, indirect_offset += stride) { + prim[i].mode = mode; + prim[i].indexed = !!ib; + prim[i].indirect_offset = indirect_offset; + prim[i].is_indirect = 1; + prim[i].draw_id = i; + } + + /* This should always be true at this time */ + assert(indirect_data == ctx->DrawIndirectBuffer); + + ctx->Driver.Draw(ctx, prim, draw_count, + ib, false, 0, ~0, + NULL, 0, + indirect_data); + + free(prim); } |