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-rw-r--r--src/mesa/tnl/t_pipeline.h2
-rw-r--r--src/mesa/tnl/t_vb_arbshader.c4
2 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h
index e5622c9d566..b987ba4116f 100644
--- a/src/mesa/tnl/t_pipeline.h
+++ b/src/mesa/tnl/t_pipeline.h
@@ -54,7 +54,9 @@ extern const struct tnl_pipeline_stage _tnl_texture_transform_stage;
extern const struct tnl_pipeline_stage _tnl_point_attenuation_stage;
extern const struct tnl_pipeline_stage _tnl_arb_vertex_program_stage;
extern const struct tnl_pipeline_stage _tnl_vertex_program_stage;
+#if FEATURE_ARB_vertex_shader
extern const struct tnl_pipeline_stage _tnl_arb_vertex_shader_stage;
+#endif
extern const struct tnl_pipeline_stage _tnl_render_stage;
/* Shorthand to plug in the default pipeline:
diff --git a/src/mesa/tnl/t_vb_arbshader.c b/src/mesa/tnl/t_vb_arbshader.c
index 174d7985432..13aa3ea9105 100644
--- a/src/mesa/tnl/t_vb_arbshader.c
+++ b/src/mesa/tnl/t_vb_arbshader.c
@@ -34,6 +34,8 @@
#include "slang_utility.h"
#include "slang_link.h"
+#if FEATURE_ARB_vertex_shader
+
typedef struct
{
GLvector4f outputs[VERT_RESULT_MAX];
@@ -295,3 +297,5 @@ const struct tnl_pipeline_stage _tnl_arb_vertex_shader_stage = {
run_arb_vertex_shader
};
+#endif /* FEATURE_ARB_vertex_shader */
+