diff options
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_context.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl/t_context.h | 22 | ||||
-rw-r--r-- | src/mesa/tnl/t_draw.c | 20 | ||||
-rw-r--r-- | src/mesa/tnl/t_pipeline.c | 4 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_fog.c | 14 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_light.c | 16 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_lighttmp.h | 28 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_normals.c | 1 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_program.c | 17 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_texgen.c | 3 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_texmat.c | 1 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_vertex.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_vertex_generic.c | 46 |
13 files changed, 72 insertions, 108 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index f2771cde095..db21b4589de 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -171,7 +171,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) if (vp) { GLuint i; for (i = 0; i < MAX_VARYING; i++) { - if (vp->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_GENERIC(i)); } diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 6137c2d2fe5..ebaae6335b9 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -198,26 +198,23 @@ struct vertex_buffer */ GLuint Count; /**< Number of vertices currently in buffer */ - /* Pointers to current data. - * XXX some of these fields alias AttribPtr below and should be removed - * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc. + /* Pointers to current data. Most of the data is in AttribPtr -- all of + * it that is one of VERT_ATTRIB_X. For things only produced by TNL, + * such as backface color or eye-space coordinates, they are stored + * here. */ GLuint *Elts; - GLvector4f *ObjPtr; /* _TNL_BIT_POS */ GLvector4f *EyePtr; /* _TNL_BIT_POS */ GLvector4f *ClipPtr; /* _TNL_BIT_POS */ GLvector4f *NdcPtr; /* _TNL_BIT_POS */ GLubyte ClipOrMask; /* _TNL_BIT_POS */ GLubyte ClipAndMask; /* _TNL_BIT_POS */ GLubyte *ClipMask; /* _TNL_BIT_POS */ - GLvector4f *NormalPtr; /* _TNL_BIT_NORMAL */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ - GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */ - GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */ - GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */ - GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */ - GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */ + GLvector4f *BackfaceIndexPtr; + GLvector4f *BackfaceColorPtr; + GLvector4f *BackfaceSecondaryColorPtr; const struct _mesa_prim *Primitive; GLuint PrimitiveCount; @@ -402,11 +399,6 @@ struct tnl_device_driver /* Alert tnl-aware drivers of changes to material. */ - void (*NotifyInputChanges)(GLcontext *ctx, GLuint bitmask); - /* Alert tnl-aware drivers of changes to size and stride of input - * arrays. - */ - /*** *** Rendering -- These functions called only from t_vb_render.c ***/ diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 04fa1063003..1c7c733883c 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -251,22 +251,10 @@ static void bind_inputs( GLcontext *ctx, */ VB->Count = count; - - /* Legacy pointers -- remove one day. - */ - VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS]; - VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; - VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; - VB->ColorPtr[1] = NULL; - VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]; - VB->IndexPtr[1] = NULL; - VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1]; - VB->SecondaryColorPtr[1] = NULL; - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; - - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]; - } + /* These should perhaps be part of _TNL_ATTRIB_* */ + VB->BackfaceColorPtr = NULL; + VB->BackfaceIndexPtr = NULL; + VB->BackfaceSecondaryColorPtr = NULL; /* Clipping and drawing code still requires this to be a packed * array of ubytes which can be written into. TODO: Fix and diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 357ef1e24b5..01b30babb48 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -86,10 +86,6 @@ static GLuint check_input_changes( GLcontext *ctx ) } } - if (tnl->pipeline.input_changes && - tnl->Driver.NotifyInputChanges) - tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes ); - return tnl->pipeline.input_changes; } diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index f3a7bd49f40..4a0e6ad4f99 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -156,7 +156,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) GLuint i; GLfloat *coord; /* Fog is computed from vertex or fragment Z values */ - /* source = VB->ObjPtr or VB->EyePtr coords */ + /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */ /* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */ VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; @@ -176,11 +176,12 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* Full eye coords weren't required, just calculate the * eye Z values. */ - _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data, - 4 * sizeof(GLfloat), - VB->ObjPtr, plane ); + _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size] + ( (GLfloat *) input->data, + 4 * sizeof(GLfloat), + VB->AttribPtr[_TNL_ATTRIB_POS], plane ); - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; /* make sure coords are really positive NOTE should avoid going through array twice */ @@ -213,7 +214,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* input->count may be one if glFogCoord was only called once * before glBegin. But we need to compute fog for all vertices. */ - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; /* dest data */ } @@ -227,7 +228,6 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) VB->AttribPtr[_TNL_ATTRIB_FOG] = input; } - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index f47f99397c9..8a0fe63fd8b 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -127,7 +127,7 @@ prepare_materials(GLcontext *ctx, const GLuint bitmask = ctx->Light.ColorMaterialBitmask; for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) if (bitmask & (1<<i)) - VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0]; + VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; } /* Now, for each material attribute that's tracking vertex color, save @@ -200,7 +200,7 @@ static GLboolean run_lighting( GLcontext *ctx, struct light_stage_data *store = LIGHT_STAGE_DATA(stage); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr; + GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS]; GLuint idx; if (!ctx->Light.Enabled || ctx->VertexProgram._Current) @@ -208,13 +208,13 @@ static GLboolean run_lighting( GLcontext *ctx, /* Make sure we can talk about position x,y and z: */ - if (input->size <= 2 && input == VB->ObjPtr) { + if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) { _math_trans_4f( store->Input.data, - VB->ObjPtr->data, - VB->ObjPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, GL_FLOAT, - VB->ObjPtr->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, 0, VB->Count ); @@ -246,10 +246,6 @@ static GLboolean run_lighting( GLcontext *ctx, */ store->light_func_tab[idx]( ctx, VB, stage, input ); - VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = VB->IndexPtr[0]; - return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index 124ca3c74fe..4ebef2356f5 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; - VB->SecondaryColorPtr[0] = &store->LitSecondary[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; - VB->SecondaryColorPtr[1] = &store->LitSecondary[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; + VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, (void) input; /* doesn't refer to Eye or Obj */ - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -665,14 +665,14 @@ static void TAG(light_ci)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->IndexPtr[0] = &store->LitIndex[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = &store->LitIndex[0]; #if IDX & LIGHT_TWOSIDE - VB->IndexPtr[1] = &store->LitIndex[1]; + VB->BackfaceIndexPtr = &store->LitIndex[1]; #endif - indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data; + indexResult[0] = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]->data; #if IDX & LIGHT_TWOSIDE - indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data; + indexResult[1] = (GLfloat *)VB->BackfaceIndexPtr->data; #endif /* loop over vertices */ diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index a4821cc1ccc..693d3dc118d 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -79,7 +79,6 @@ run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) } VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; - VB->NormalPtr = &store->normal; VB->NormalLengthPtr = NULL; /* no longer valid */ return GL_TRUE; diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c10a27614ff..c289cdfbaac 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -329,7 +329,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* make list of outputs to save some time below */ numOutputs = 0; for (i = 0; i < VERT_RESULT_MAX; i++) { - if (program->Base.OutputsWritten & (1 << i)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) { outputs[numOutputs++] = i; } } @@ -407,14 +407,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* Fixup fog and point size results if needed */ if (program->IsNVProgram) { if (ctx->Fog.Enabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_FOGC].data[i][0] = 1.0; } } if (ctx->VertexProgram.PointSizeEnabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size; } @@ -454,25 +454,20 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->ClipPtr->count = VB->Count; } - VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; - VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; - VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; - VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1]; - VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC]; - VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC]; VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ]; + VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; + VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->results[VERT_RESULT_TEX0 + i]; } for (i = 0; i < ctx->Const.MaxVarying; i++) { - if (program->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { /* Note: varying results get put into the generic attributes */ VB->AttribPtr[VERT_ATTRIB_GENERIC0+i] = &store->results[VERT_RESULT_VAR0 + i]; diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 7c1819b223c..9ef13bc96d8 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -341,7 +341,7 @@ static void texgen( GLcontext *ctx, GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; GLvector4f *out = &store->texcoord[unit]; const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const GLvector4f *obj = VB->ObjPtr; + const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS]; const GLvector4f *eye = VB->EyePtr; const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; const GLfloat *m = store->tmp_m; @@ -498,7 +498,6 @@ static GLboolean run_texgen_stage( GLcontext *ctx, store->TexgenFunc[i]( ctx, store, i ); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i]; } } diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index 0abe8cc35dd..83688290e59 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -73,7 +73,6 @@ static GLboolean run_texmat_stage( GLcontext *ctx, ctx->TextureMatrixStack[i].Top, VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; } } diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 4734754ea40..bc7e0951ec8 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -152,16 +152,16 @@ static GLboolean run_vertex_stage( GLcontext *ctx, * Use combined ModelProject to avoid some depth artifacts */ if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY) - VB->EyePtr = VB->ObjPtr; + VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS]; else VB->EyePtr = TransformRaw( &store->eye, ctx->ModelviewMatrixStack.Top, - VB->ObjPtr); + VB->AttribPtr[_TNL_ATTRIB_POS]); } VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix, - VB->ObjPtr ); + VB->AttribPtr[_TNL_ATTRIB_POS] ); /* Drivers expect this to be clean to element 4... */ diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c index 9812f8c8081..fa34d11d7bd 100644 --- a/src/mesa/tnl/t_vertex_generic.c +++ b/src/mesa/tnl/t_vertex_generic.c @@ -1092,33 +1092,33 @@ void _tnl_generic_interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - /* If stride is zero, ColorPtr[1] is constant across the VB, so + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. In all other cases, this value is generated by * t_vb_lighttmp.h and has a stride of 4 dwords. */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[out], - VB->ColorPtr[1]->data[in] ); + VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[out], + VB->BackfaceColorPtr->data[in] ); } - if (VB->SecondaryColorPtr[1]) { - assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceSecondaryColorPtr) { + assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_3F( t, - VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[out], - VB->SecondaryColorPtr[1]->data[in] ); + VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[out], + VB->BackfaceSecondaryColorPtr->data[in] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = LINTERP( t, - VB->IndexPtr[1]->data[out][0], - VB->IndexPtr[1]->data[in][0] ); + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t, + VB->BackfaceIndexPtr->data[out][0], + VB->BackfaceIndexPtr->data[in][0] ); } if (VB->EdgeFlag) { @@ -1135,18 +1135,18 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx, /* See above comment: */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - COPY_4FV( VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[src] ); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + COPY_4FV( VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[src] ); } - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[src] ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[src] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0]; + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0]; } _tnl_generic_copy_pv(ctx, dst, src); |