diff options
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_context.h | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_draw.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_light.c | 5 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_lighttmp.h | 20 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_program.c | 8 | ||||
-rw-r--r-- | src/mesa/tnl/t_vertex_generic.c | 34 |
6 files changed, 37 insertions, 42 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index b41cf93897a..09ff8f82521 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -214,9 +214,9 @@ struct vertex_buffer GLubyte *ClipMask; /* _TNL_BIT_POS */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ - GLvector4f *BackfaceIndexPtr; /* _TNL_BIT_INDEX */ - GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */ - GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */ + GLvector4f *BackfaceIndexPtr; + GLvector4f *BackfaceColorPtr; + GLvector4f *BackfaceSecondaryColorPtr; GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */ const struct _mesa_prim *Primitive; diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 80926276459..0862fdfa85d 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -254,11 +254,9 @@ static void bind_inputs( GLcontext *ctx, /* Legacy pointers -- remove one day. */ - VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; - VB->ColorPtr[1] = NULL; + VB->BackfaceColorPtr = NULL; VB->BackfaceIndexPtr = NULL; - VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1]; - VB->SecondaryColorPtr[1] = NULL; + VB->BackfaceSecondaryColorPtr = NULL; VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; /* Clipping and drawing code still requires this to be a packed diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index e72a807f0df..8a0fe63fd8b 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -127,7 +127,7 @@ prepare_materials(GLcontext *ctx, const GLuint bitmask = ctx->Light.ColorMaterialBitmask; for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) if (bitmask & (1<<i)) - VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0]; + VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; } /* Now, for each material attribute that's tracking vertex color, save @@ -246,9 +246,6 @@ static GLboolean run_lighting( GLcontext *ctx, */ store->light_func_tab[idx]( ctx, VB, stage, input ); - VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0]; - return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index dd117e435cd..4ebef2356f5 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; - VB->SecondaryColorPtr[0] = &store->LitSecondary[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; - VB->SecondaryColorPtr[1] = &store->LitSecondary[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; + VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, (void) input; /* doesn't refer to Eye or Obj */ - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index d76b0a6b9da..7002f74a009 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -454,10 +454,10 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->ClipPtr->count = VB->Count; } - VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; - VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; - VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; - VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; + VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; + VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC]; VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c index f97ad7c2ed3..fa34d11d7bd 100644 --- a/src/mesa/tnl/t_vertex_generic.c +++ b/src/mesa/tnl/t_vertex_generic.c @@ -1092,27 +1092,27 @@ void _tnl_generic_interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - /* If stride is zero, ColorPtr[1] is constant across the VB, so + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. In all other cases, this value is generated by * t_vb_lighttmp.h and has a stride of 4 dwords. */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[out], - VB->ColorPtr[1]->data[in] ); + VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[out], + VB->BackfaceColorPtr->data[in] ); } - if (VB->SecondaryColorPtr[1]) { - assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceSecondaryColorPtr) { + assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_3F( t, - VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[out], - VB->SecondaryColorPtr[1]->data[in] ); + VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[out], + VB->BackfaceSecondaryColorPtr->data[in] ); } if (VB->BackfaceIndexPtr) { @@ -1135,14 +1135,14 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx, /* See above comment: */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - COPY_4FV( VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[src] ); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + COPY_4FV( VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[src] ); } - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[src] ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[src] ); } if (VB->BackfaceIndexPtr) { |