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-rw-r--r--src/mesa/tnl/t_vb_fog.c4
-rw-r--r--src/mesa/tnl/t_vb_points.c3
2 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c
index 3c8950f1803..3626f1da30d 100644
--- a/src/mesa/tnl/t_vb_fog.c
+++ b/src/mesa/tnl/t_vb_fog.c
@@ -187,7 +187,7 @@ run_fog_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
NOTE should avoid going through array twice */
coord = input->start;
for (i = 0; i < input->count; i++) {
- *coord = FABSF(*coord);
+ *coord = fabsf(*coord);
STRIDE_F(coord, input->stride);
}
}
@@ -202,7 +202,7 @@ run_fog_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
input->count = VB->EyePtr->count;
coord = VB->EyePtr->start;
for (i = 0 ; i < VB->EyePtr->count; i++) {
- input->data[i][0] = FABSF(coord[2]);
+ input->data[i][0] = fabsf(coord[2]);
STRIDE_F(coord, VB->EyePtr->stride);
}
}
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c
index 5f6c258570a..273db76829d 100644
--- a/src/mesa/tnl/t_vb_points.c
+++ b/src/mesa/tnl/t_vb_points.c
@@ -25,6 +25,7 @@
* Brian Paul
*/
+#include "c99_math.h"
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/dd.h"
@@ -62,7 +63,7 @@ run_point_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
GLuint i;
for (i = 0; i < VB->Count; i++) {
- const GLfloat dist = FABSF(*eyeCoord);
+ const GLfloat dist = fabsf(*eyeCoord);
const GLfloat q = p0 + dist * (p1 + dist * p2);
const GLfloat atten = (q != 0.0F) ? INV_SQRTF(q) : 1.0F;
size[i][0] = pointSize * atten; /* clamping done in rasterization */