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-rw-r--r--src/mesa/tnl/t_context.c28
-rw-r--r--src/mesa/tnl/t_context.h76
-rw-r--r--src/mesa/tnl/t_pipeline.c112
-rw-r--r--src/mesa/tnl/t_pipeline.h12
-rw-r--r--src/mesa/tnl/tnl.h10
5 files changed, 119 insertions, 119 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index bef6f7f3bbc..78608459b94 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -1,4 +1,4 @@
-#include "types.h"
+#include "mtypes.h"
#include "mem.h"
#include "t_context.h"
@@ -22,18 +22,18 @@ struct immediate *_mesa_CurrentInput = NULL;
#endif
-GLboolean
+GLboolean
_tnl_flush_vertices( GLcontext *ctx, GLuint flush_flags )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct immediate *IM = TNL_CURRENT_IM(ctx);
if ((IM->Flag[IM->Count] & (VERT_BEGIN|VERT_END)) != VERT_END ||
- (flush_flags & (FLUSH_STORED_VERTICES|FLUSH_UPDATE_CURRENT)))
+ (flush_flags & (FLUSH_STORED_VERTICES|FLUSH_UPDATE_CURRENT)))
{
- if (IM->Flag[IM->Start])
+ if (IM->Flag[IM->Start])
_mesa_flush_vb( ctx );
-
+
/* Although this code updates the ctx->Current values, that bit
* is left set as there is no easy mechanism to set it
* elsewhere. This means that each time core wants to examine
@@ -57,7 +57,7 @@ _tnl_CreateContext( GLcontext *ctx )
static int firsttime = 1;
/* Onetime initializations. Doesn't really matter if this gets
- * done twice: no need for mutexes.
+ * done twice: no need for mutexes.
*/
if (firsttime) {
firsttime = 0;
@@ -88,7 +88,7 @@ _tnl_CreateContext( GLcontext *ctx )
ctx->swtnl_im = (void *)TNL_VB(ctx)->IM;
-
+
/* Initialize tnl state.
*/
_tnl_dlist_init( ctx );
@@ -113,7 +113,7 @@ _tnl_CreateContext( GLcontext *ctx )
/* Set a few default values in the driver struct. This is a
- * temporary mechanism.
+ * temporary mechanism.
*/
ctx->Driver.RenderVBCulledTab = _tnl_render_tab_cull;
ctx->Driver.RenderVBClippedTab = _tnl_render_tab_clipped;
@@ -156,16 +156,16 @@ _tnl_DestroyContext( GLcontext *ctx )
}
-/* Update all state that references _NeedEyeCoords
+/* Update all state that references _NeedEyeCoords
*/
void
_tnl_LightingSpaceChange( GLcontext *ctx )
{
- _tnl_update_normal_transform( ctx );
+ _tnl_update_normal_transform( ctx );
}
-void
+void
_tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
{
if (new_state & _NEW_LIGHT)
@@ -177,7 +177,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
if (new_state & _NEW_TEXTURE)
if (ctx->_Enabled & ENABLE_TEXGEN_ANY)
_tnl_update_texgen( ctx );
-
+
if (new_state & (_NEW_LIGHT|_NEW_TEXTURE|_NEW_FOG|
_DD_NEW_TRI_LIGHT_TWOSIDE |
_DD_NEW_SEPERATE_SPECULAR |
@@ -191,8 +191,8 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
}
void
-_tnl_MakeCurrent( GLcontext *ctx,
- GLframebuffer *drawBuffer,
+_tnl_MakeCurrent( GLcontext *ctx,
+ GLframebuffer *drawBuffer,
GLframebuffer *readBuffer )
{
#ifndef THREADS
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 3fb2bd99a82..484b6b12dff 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -1,22 +1,22 @@
-/* $Id: t_context.h,v 1.2 2000/11/20 13:39:36 keithw Exp $ */
+/* $Id: t_context.h,v 1.3 2000/11/22 07:32:18 joukj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -29,7 +29,7 @@
#define _T_CONTEXT_H
#include "glheader.h"
-#include "types.h"
+#include "mtypes.h"
#include "math/m_matrix.h"
#include "math/m_vector.h"
@@ -73,7 +73,7 @@
/* KW: Flags that describe the current vertex state, and the contents
- * of a vertex in a vertex-cassette.
+ * of a vertex in a vertex-cassette.
*
* For really major expansion, consider a 'VERT_ADDITIONAL_FLAGS' flag,
* which means there is data in another flags array (eg, extra_flags[]).
@@ -91,7 +91,7 @@
#define VERT_EDGE 0x200 /* glEdgeFlag */
#define VERT_MATERIAL 0x400 /* glMaterial */
#define VERT_END_VB 0x800 /* end vb marker */
-#define VERT_TEX0_12 0x1000
+#define VERT_TEX0_12 0x1000
#define VERT_TEX0_3 0x2000
#define VERT_TEX0_4 0x4000
#define VERT_TEX1_12 0x8000
@@ -209,7 +209,7 @@ struct vertex_arrays
GLvector1ui Index;
GLvector1ub EdgeFlag;
GLvector4f TexCoord[MAX_TEXTURE_UNITS];
- GLvector1ui Elt;
+ GLvector1ui Elt;
GLvector4ub SecondaryColor;
GLvector1f FogCoord;
};
@@ -222,9 +222,9 @@ struct vertex_array_pointers
GLvector1ui *Index;
GLvector1ub *EdgeFlag;
GLvector4f *TexCoord[MAX_TEXTURE_UNITS];
- GLvector1ui *Elt;
+ GLvector1ui *Elt;
GLvector4ub *SecondaryColor;
- GLvector1f *FogCoord;
+ GLvector1f *FogCoord;
};
/* Values for VB->Type */
@@ -244,14 +244,14 @@ enum {
/* KW: Represents everything that can take place between a begin and
* end, and can represent multiple begin/end pairs. This plus *any*
* state variable (GLcontext) should be all you need to replay the
- * represented begin/end pairs as if they took place in that state.
+ * represented begin/end pairs as if they took place in that state.
*
* Thus this is sufficient for both immediate and compiled modes, but
* we could/should throw some elements away for compiled mode if we
- * know they were empty.
+ * know they were empty.
*/
-struct immediate
-{
+struct immediate
+{
struct immediate *next; /* for cache of free IM's */
GLuint id, ref_count;
@@ -273,18 +273,18 @@ struct immediate
GLuint TF4[MAX_TEXTURE_UNITS];
GLuint Primitive[VB_SIZE]; /* GLubyte would do... */
- GLuint NextPrimitive[VB_SIZE];
+ GLuint NextPrimitive[VB_SIZE];
/* allocate storage for these on demand:
*/
- struct gl_material (*Material)[2];
- GLuint *MaterialMask;
+ struct gl_material (*Material)[2];
+ GLuint *MaterialMask;
- GLfloat (*TexCoordPtr[MAX_TEXTURE_UNITS])[4];
+ GLfloat (*TexCoordPtr[MAX_TEXTURE_UNITS])[4];
struct vertex_arrays v;
-
- struct __GLcontextRec *backref;
+
+ struct __GLcontextRec *backref;
/* Normal lengths, zero if not available.
*/
@@ -325,7 +325,7 @@ typedef struct vertex_buffer
/* Temporary storage used by immediate mode functions and various
* operations in the pipeline.
*/
- struct immediate *IM;
+ struct immediate *IM;
struct vertex_array_pointers store;
/* Where to find outstanding untransformed vertices.
@@ -357,16 +357,16 @@ typedef struct vertex_buffer
GLvector1f *FogCoordPtr;
GLuint *Flag, FlagMax;
struct gl_material (*Material)[2];
- GLuint *MaterialMask;
+ GLuint *MaterialMask;
- GLuint *NextPrimitive;
- GLuint *Primitive;
+ GLuint *NextPrimitive;
+ GLuint *Primitive;
GLuint LastPrimitive;
GLfloat (*BoundsPtr)[3]; /* Bounds for cull check */
GLfloat *NormalLengthPtr; /* Array of precomputed inv. normal lengths */
-
- /* Holds malloced storage for pipeline data not supplied by
+
+ /* Holds malloced storage for pipeline data not supplied by
* the immediate struct.
*/
GLvector4f Eye;
@@ -377,11 +377,11 @@ typedef struct vertex_buffer
GLvector4ub BSecondary; /* not used in cva vb's */
/* Temporary storage - may point into IM, or be dynamically
- * allocated (for cva).
+ * allocated (for cva).
*/
GLubyte *ClipMask;
GLubyte *UserClipMask;
-
+
/* Internal values. Where these point depends on whether
* there were any identity matrices defined as transformations
* in the pipeline.
@@ -399,7 +399,7 @@ typedef struct vertex_buffer
GLvector1ui *Index[2];
GLvector4ub *SecondaryColor[2];
- /* Storage for colors which have been lit but not yet fogged.
+ /* Storage for colors which have been lit but not yet fogged.
* Required for CVA, just point into store for normal VB's.
*/
GLvector4ub *LitColor[2];
@@ -415,7 +415,7 @@ typedef struct vertex_buffer
*/
GLuint *EvaluatedFlags;
- /* Not used for cva:
+ /* Not used for cva:
*/
GLubyte *NormCullStart;
GLubyte *CullMask; /* Results of vertex culling */
@@ -442,7 +442,7 @@ typedef void (*gl_shade_func)( struct vertex_buffer *VB );
typedef void (*clip_interp_func)( struct vertex_buffer *VB, GLuint dst,
GLfloat t, GLuint in, GLuint out );
-typedef GLuint (*clip_line_func)( struct vertex_buffer *VB,
+typedef GLuint (*clip_line_func)( struct vertex_buffer *VB,
GLuint *i, GLuint *j,
GLubyte mask);
@@ -539,7 +539,7 @@ struct gl_cva {
-typedef void (*texgen_func)( struct vertex_buffer *VB,
+typedef void (*texgen_func)( struct vertex_buffer *VB,
GLuint textureSet);
@@ -569,7 +569,7 @@ typedef struct tnl_context {
*/
GLuint opcode_vertex_cassette;
- /* Cva
+ /* Cva
*/
struct gl_cva CVA;
GLboolean CompileCVAFlag;
@@ -577,7 +577,7 @@ typedef struct tnl_context {
clip_poly_func *_poly_clip_tab;
clip_line_func *_line_clip_tab;
clip_interp_func _ClipInterpFunc; /* Clip interpolation function */
- normal_func *_NormalTransform;
+ normal_func *_NormalTransform;
gl_shade_func *_shade_func_tab; /* Current shading function table */
GLenum _CurrentPrimitive; /* Prim or GL_POLYGON+1 */
@@ -586,7 +586,7 @@ typedef struct tnl_context {
GLuint _RenderFlags; /* Active inputs to render stage */
/* Cache of unused immediate structs */
- struct immediate *freed_im_queue;
+ struct immediate *freed_im_queue;
GLuint nr_im_queued;
} TNLcontext;
@@ -602,8 +602,8 @@ extern GLboolean _tnl_flush_vertices( GLcontext *ctx, GLuint flush_flags );
extern void
-_tnl_MakeCurrent( GLcontext *ctx,
- GLframebuffer *drawBuffer,
+_tnl_MakeCurrent( GLcontext *ctx,
+ GLframebuffer *drawBuffer,
GLframebuffer *readBuffer );
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index f323885422c..d61f63f9b3d 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -1,21 +1,21 @@
-/* $Id: t_pipeline.c,v 1.2 2000/11/20 18:06:13 brianp Exp $ */
+/* $Id: t_pipeline.c,v 1.3 2000/11/22 07:32:18 joukj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -33,7 +33,7 @@
#include "mem.h"
#include "mmath.h"
#include "state.h"
-#include "types.h"
+#include "mtypes.h"
#include "math/m_translate.h"
#include "math/m_xform.h"
@@ -57,7 +57,7 @@
void gl_print_pipe_ops( const char *msg, GLuint flags )
{
- fprintf(stderr,
+ fprintf(stderr,
"%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s\n",
msg,
flags,
@@ -86,9 +86,9 @@ void gl_reset_cva_vb( struct vertex_buffer *VB, GLuint stages )
TNLcontext *tnl = TNL_CONTEXT(ctx);
if (MESA_VERBOSE&VERBOSE_PIPELINE)
- gl_print_pipe_ops( "reset cva vb", stages );
+ gl_print_pipe_ops( "reset cva vb", stages );
- if (stages & PIPE_OP_VERT_XFORM)
+ if (stages & PIPE_OP_VERT_XFORM)
{
if (VB->ClipOrMask & CLIP_USER_BIT)
MEMSET(VB->UserClipMask, 0, VB->Count);
@@ -104,18 +104,18 @@ void gl_reset_cva_vb( struct vertex_buffer *VB, GLuint stages )
VB->NormalPtr = &tnl->CVA.v.Normal;
}
- if (stages & PIPE_OP_LIGHT)
+ if (stages & PIPE_OP_LIGHT)
{
VB->ColorPtr = VB->Color[0] = VB->Color[1] = &tnl->CVA.v.Color;
VB->IndexPtr = VB->Index[0] = VB->Index[1] = &tnl->CVA.v.Index;
}
- else if (stages & PIPE_OP_FOG)
+ else if (stages & PIPE_OP_FOG)
{
if (ctx->Light.Enabled) {
VB->Color[0] = VB->LitColor[0];
- VB->Color[1] = VB->LitColor[1];
+ VB->Color[1] = VB->LitColor[1];
VB->Index[0] = VB->LitIndex[0];
- VB->Index[1] = VB->LitIndex[1];
+ VB->Index[1] = VB->LitIndex[1];
} else {
VB->Color[0] = VB->Color[1] = &tnl->CVA.v.Color;
VB->Index[0] = VB->Index[1] = &tnl->CVA.v.Index;
@@ -142,7 +142,7 @@ static void pipeline_ctr( struct gl_pipeline *p, GLcontext *ctx, GLuint type )
p->type = type;
p->ops = 0;
- for (i = 0 ; i < gl_default_nr_stages ; i++)
+ for (i = 0 ; i < gl_default_nr_stages ; i++)
p->state_change |= gl_default_pipeline[i].state_change;
}
@@ -151,12 +151,12 @@ void _tnl_pipeline_init( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- MEMCPY( tnl->PipelineStage,
- gl_default_pipeline,
+ MEMCPY( tnl->PipelineStage,
+ gl_default_pipeline,
sizeof(*gl_default_pipeline) * gl_default_nr_stages );
-
+
tnl->NrPipelineStages = gl_default_nr_stages;
-
+
pipeline_ctr( &tnl->CVA.elt, ctx, PIPE_IMMEDIATE);
pipeline_ctr( &tnl->CVA.pre, ctx, PIPE_PRECALC );
}
@@ -189,16 +189,16 @@ static void build_full_precalc_pipeline( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct gl_pipeline_stage *pipeline = tnl->PipelineStage;
struct gl_cva *cva = &tnl->CVA;
- struct gl_pipeline *pre = &cva->pre;
+ struct gl_pipeline *pre = &cva->pre;
struct gl_pipeline_stage **stages = pre->stages;
GLuint i;
GLuint newstate = pre->new_state;
GLuint changed_ops = 0;
GLuint oldoutputs = pre->outputs;
GLuint oldinputs = pre->inputs;
- GLuint fallback = (VERT_CURRENT_DATA & tnl->_CurrentFlag &
+ GLuint fallback = (VERT_CURRENT_DATA & tnl->_CurrentFlag &
~tnl->_ArraySummary);
- GLuint changed_outputs = (tnl->_ArrayNewState |
+ GLuint changed_outputs = (tnl->_ArrayNewState |
(fallback & cva->orflag));
GLuint available = fallback | tnl->_ArrayFlags;
@@ -213,12 +213,12 @@ static void build_full_precalc_pipeline( GLcontext *ctx )
*/
newstate = ~0;
- if (tnl->_ArraySummary & VERT_ELT)
+ if (tnl->_ArraySummary & VERT_ELT)
cva->orflag &= VERT_MATERIAL;
-
+
cva->orflag &= ~(tnl->_ArraySummary & ~VERT_OBJ_ANY);
available &= ~cva->orflag;
-
+
pre->outputs = available;
pre->inputs = available;
@@ -226,8 +226,8 @@ static void build_full_precalc_pipeline( GLcontext *ctx )
fprintf(stderr, ": Rebuild pipeline\n");
gl_print_vert_flags("orflag", cva->orflag);
}
-
-
+
+
/* If something changes in the pipeline, tag all subsequent stages
* using this value for recalcuation. Also used to build the full
@@ -237,16 +237,16 @@ static void build_full_precalc_pipeline( GLcontext *ctx )
* are enough to fully specify what needs to be calculated, and a
* single pass identifies all stages requiring recalculation.
*/
- for (i = 0 ; i < tnl->NrPipelineStages ; i++)
+ for (i = 0 ; i < tnl->NrPipelineStages ; i++)
{
pipeline[i].check(ctx, &pipeline[i]);
- if (pipeline[i].type & PIPE_PRECALC)
+ if (pipeline[i].type & PIPE_PRECALC)
{
if ((newstate & pipeline[i].cva_state_change) ||
(changed_outputs & pipeline[i].inputs) ||
!pipeline[i].inputs)
- {
+ {
changed_ops |= pipeline[i].ops;
changed_outputs |= pipeline[i].outputs;
pipeline[i].active &= ~PIPE_PRECALC;
@@ -256,9 +256,9 @@ static void build_full_precalc_pipeline( GLcontext *ctx )
{
pipeline[i].active |= PIPE_PRECALC;
*stages++ = &pipeline[i];
- }
+ }
}
-
+
/* Incompatible with multiple stages structs implementing
* the same stage.
*/
@@ -271,8 +271,8 @@ static void build_full_precalc_pipeline( GLcontext *ctx )
available |= pipeline[i].outputs;
pre->forbidden_inputs |= pipeline[i].pre_forbidden_inputs;
}
- }
- else if (pipeline[i].active & PIPE_PRECALC)
+ }
+ else if (pipeline[i].active & PIPE_PRECALC)
{
pipeline[i].active &= ~PIPE_PRECALC;
changed_outputs |= pipeline[i].outputs;
@@ -293,8 +293,8 @@ static void build_full_precalc_pipeline( GLcontext *ctx )
void gl_build_precalc_pipeline( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct gl_pipeline *pre = &tnl->CVA.pre;
- struct gl_pipeline *elt = &tnl->CVA.elt;
+ struct gl_pipeline *pre = &tnl->CVA.pre;
+ struct gl_pipeline *elt = &tnl->CVA.elt;
if (!ctx->Driver.BuildPrecalcPipeline ||
!ctx->Driver.BuildPrecalcPipeline( ctx ))
@@ -303,11 +303,11 @@ void gl_build_precalc_pipeline( GLcontext *ctx )
pre->data_valid = 0;
pre->pipeline_valid = 1;
elt->pipeline_valid = 0;
-
+
tnl->CVA.orflag = 0;
-
+
if (MESA_VERBOSE&VERBOSE_PIPELINE)
- gl_print_pipeline( ctx, pre );
+ gl_print_pipeline( ctx, pre );
}
@@ -316,7 +316,7 @@ static void build_full_immediate_pipeline( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct gl_pipeline_stage *pipeline = tnl->PipelineStage;
struct gl_cva *cva = &tnl->CVA;
- struct gl_pipeline *pre = &cva->pre;
+ struct gl_pipeline *pre = &cva->pre;
struct gl_pipeline *elt = &cva->elt;
struct gl_pipeline_stage **stages = elt->stages;
GLuint i;
@@ -340,17 +340,17 @@ static void build_full_immediate_pipeline( GLcontext *ctx )
pipeline[i].active &= ~PIPE_IMMEDIATE;
if ((pipeline[i].state_change & newstate) ||
- (pipeline[i].elt_forbidden_inputs & available))
+ (pipeline[i].elt_forbidden_inputs & available))
{
pipeline[i].check(ctx, &pipeline[i]);
}
if ((pipeline[i].type & PIPE_IMMEDIATE) &&
- (pipeline[i].ops & active_ops) == 0 &&
+ (pipeline[i].ops & active_ops) == 0 &&
(pipeline[i].elt_forbidden_inputs & available) == 0
)
{
- if (pipeline[i].inputs & ~available)
+ if (pipeline[i].inputs & ~available)
elt->forbidden_inputs |= pipeline[i].inputs & ~available;
else
{
@@ -366,7 +366,7 @@ static void build_full_immediate_pipeline( GLcontext *ctx )
}
*stages = 0;
-
+
elt->copy_transformed_data = 1;
elt->replay_copied_vertices = 0;
@@ -381,7 +381,7 @@ static void build_full_immediate_pipeline( GLcontext *ctx )
void gl_build_immediate_pipeline( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct gl_pipeline *elt = &tnl->CVA.elt;
+ struct gl_pipeline *elt = &tnl->CVA.elt;
if (!ctx->Driver.BuildEltPipeline ||
!ctx->Driver.BuildEltPipeline( ctx )) {
@@ -390,11 +390,11 @@ void gl_build_immediate_pipeline( GLcontext *ctx )
elt->pipeline_valid = 1;
tnl->CVA.orflag = 0;
-
+
if (MESA_VERBOSE&VERBOSE_PIPELINE)
- gl_print_pipeline( ctx, elt );
+ gl_print_pipeline( ctx, elt );
}
-
+
#define INTERESTED ~0
void gl_update_pipelines( GLcontext *ctx )
@@ -412,17 +412,17 @@ void gl_update_pipelines( GLcontext *ctx )
cva->lock_changed ||
cva->orflag != cva->last_orflag ||
tnl->_ArrayFlags != cva->last_array_flags)
- {
+ {
GLuint flags = VERT_WIN;
if (ctx->Visual.RGBAflag) {
flags |= VERT_RGBA;
if (ctx->_TriangleCaps && DD_SEPERATE_SPECULAR)
flags |= VERT_SPEC_RGB;
- } else
+ } else
flags |= VERT_INDEX;
- if (ctx->Texture._ReallyEnabled & TEXTURE0_ANY)
+ if (ctx->Texture._ReallyEnabled & TEXTURE0_ANY)
flags |= VERT_TEX0_ANY;
if (ctx->Texture._ReallyEnabled & TEXTURE1_ANY)
@@ -436,10 +436,10 @@ void gl_update_pipelines( GLcontext *ctx )
if (ctx->Texture._ReallyEnabled & TEXTURE3_ANY)
flags |= VERT_TEX3_ANY;
#endif
-
- if (ctx->Polygon._Unfilled)
+
+ if (ctx->Polygon._Unfilled)
flags |= VERT_EDGE;
-
+
if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT)
flags |= VERT_FOG_COORD;
@@ -485,10 +485,10 @@ void gl_run_pipeline( struct vertex_buffer *VB )
pipe->data_valid = 1; /* optimized stages might want to reset this. */
if (0) gl_print_pipeline( VB->ctx, pipe );
-
+
START_FAST_MATH(x);
-
- for ( VB->Culled = 0; *stages && !VB->Culled ; stages++ )
+
+ for ( VB->Culled = 0; *stages && !VB->Culled ; stages++ )
(*stages)->run( VB );
END_FAST_MATH(x);
diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h
index 36a2f066c23..5609b79af90 100644
--- a/src/mesa/tnl/t_pipeline.h
+++ b/src/mesa/tnl/t_pipeline.h
@@ -1,21 +1,21 @@
-/* $Id: t_pipeline.h,v 1.1 2000/11/16 21:05:42 keithw Exp $ */
+/* $Id: t_pipeline.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -33,7 +33,7 @@
#ifndef _T_PIPELINE_H_
#define _T_PIPELINE_H_
-#include "types.h"
+#include "mtypes.h"
#include "t_context.h"
extern void gl_update_materials( struct vertex_buffer *VB);
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index dc46ef31346..c8207765903 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -1,19 +1,19 @@
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -28,7 +28,7 @@
#ifndef _TNL_H
#define _TNL_H
-#include "types.h"
+#include "mtypes.h"