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-rw-r--r--src/mesa/tnl/t_context.h8
-rw-r--r--src/mesa/tnl/t_imm_api.c8
-rw-r--r--src/mesa/tnl/t_imm_debug.c8
-rw-r--r--src/mesa/tnl/t_imm_dlist.c6
-rw-r--r--src/mesa/tnl/t_vb_program.c59
-rw-r--r--src/mesa/tnl/t_vb_texgen.c14
-rw-r--r--src/mesa/tnl/t_vb_texmat.c10
7 files changed, 35 insertions, 78 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index db66479dc62..1647fec1287 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -1,8 +1,8 @@
-/* $Id: t_context.h,v 1.43 2002/10/09 19:45:53 brianp Exp $ */
+/* $Id: t_context.h,v 1.44 2003/01/14 04:55:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
@@ -216,7 +216,7 @@ struct vertex_arrays
struct gl_client_array SecondaryColor;
GLvector1ui Index;
GLvector1ub EdgeFlag;
- GLvector4f TexCoord[MAX_TEXTURE_UNITS];
+ GLvector4f TexCoord[MAX_TEXTURE_COORD_UNITS];
GLvector1ui Elt;
GLvector4f FogCoord;
GLvector4f Attribs[VERT_ATTRIB_MAX];
@@ -250,7 +250,7 @@ typedef struct vertex_buffer
GLvector4f *NormalPtr; /* VERT_BIT_NORMAL */
GLfloat *NormalLengthPtr; /* VERT_BIT_NORMAL */
GLboolean *EdgeFlag; /* VERT_BIT_EDGEFLAG */
- GLvector4f *TexCoordPtr[MAX_TEXTURE_UNITS]; /* VERT_TEX_0..n */
+ GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */
GLvector1ui *IndexPtr[2]; /* VERT_BIT_INDEX */
struct gl_client_array *ColorPtr[2]; /* VERT_BIT_COLOR0 */
struct gl_client_array *SecondaryColorPtr[2];/* VERT_BIT_COLOR1 */
diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c
index 0cd42d0e48c..462d8dbaf6e 100644
--- a/src/mesa/tnl/t_imm_api.c
+++ b/src/mesa/tnl/t_imm_api.c
@@ -1,10 +1,10 @@
-/* $Id: t_imm_api.c,v 1.38 2002/12/05 11:49:46 keithw Exp $ */
+/* $Id: t_imm_api.c,v 1.39 2003/01/14 04:55:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -887,7 +887,7 @@ _tnl_Vertex4fv( const GLfloat *v )
* don't crash. We no-op on invalid targets.
*/
-#define MAX_TARGET (GL_TEXTURE0_ARB + MAX_TEXTURE_UNITS)
+#define MAX_TARGET (GL_TEXTURE0_ARB + MAX_TEXTURE_COORD_UNITS)
#define MULTI_TEXCOORD1(target, s) \
{ \
diff --git a/src/mesa/tnl/t_imm_debug.c b/src/mesa/tnl/t_imm_debug.c
index 14b4f7e4d7e..c87d97cd9b4 100644
--- a/src/mesa/tnl/t_imm_debug.c
+++ b/src/mesa/tnl/t_imm_debug.c
@@ -1,10 +1,10 @@
-/* $Id: t_imm_debug.c,v 1.9 2002/10/24 23:57:25 brianp Exp $ */
+/* $Id: t_imm_debug.c,v 1.10 2003/01/14 04:55:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -127,7 +127,7 @@ void _tnl_print_cassette( struct immediate *IM )
if (req & flags[i] & VERT_BITS_TEX_ANY) {
GLuint j;
- for (j = 0 ; j < MAX_TEXTURE_UNITS ; j++) {
+ for (j = 0 ; j < MAX_TEXTURE_COORD_UNITS ; j++) {
if (req & flags[i] & VERT_BIT_TEX(j)) {
_mesa_debug(NULL, "TC%d %f %f %f %f", j,
IM->Attrib[VERT_ATTRIB_TEX0 + j][i][0],
diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c
index fdd1cfffeb1..39cd0d4f163 100644
--- a/src/mesa/tnl/t_imm_dlist.c
+++ b/src/mesa/tnl/t_imm_dlist.c
@@ -1,8 +1,8 @@
-/* $Id: t_imm_dlist.c,v 1.44 2002/10/29 20:29:02 brianp Exp $ */
+/* $Id: t_imm_dlist.c,v 1.45 2003/01/14 04:55:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
@@ -569,7 +569,7 @@ static void loopback_compiled_cassette( GLcontext *ctx, struct immediate *IM )
GLuint orflag = IM->OrFlag;
GLuint j;
void (GLAPIENTRY *vertex)( const GLfloat * );
- void (GLAPIENTRY *texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
+ void (GLAPIENTRY *texcoordfv[MAX_TEXTURE_COORD_UNITS])( GLenum, const GLfloat * );
GLuint maxtex = 0;
GLuint p, length, prim = 0;
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 4776bb0c8be..f445953e9f1 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -1,8 +1,8 @@
-/* $Id: t_vb_program.c,v 1.16 2002/10/31 17:14:16 brianp Exp $ */
+/* $Id: t_vb_program.c,v 1.17 2003/01/14 04:55:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 5.0
+ * Version: 5.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
@@ -24,55 +24,10 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/*
- * -------- Regarding NV_vertex_program --------
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * o Redistribution of the source code must contain a copyright notice
- * and this list of conditions;
- *
- * o Redistribution in binary and source code form must contain the
- * following Notice in the software and any documentation and/or other
- * materials provided with the distribution; and
- *
- * o The name of Nvidia may not be used to promote or endorse software
- * derived from the software.
- *
- * NOTICE: Nvidia hereby grants to each recipient a non-exclusive worldwide
- * royalty free patent license under patent claims that are licensable by
- * Nvidia and which are necessarily required and for which no commercially
- * viable non infringing alternative exists to make, use, sell, offer to sell,
- * import and otherwise transfer the vertex extension for the Mesa 3D Graphics
- * Library as distributed in source code and object code form. No hardware or
- * hardware implementation (including a semiconductor implementation and chips)
- * are licensed hereunder. If a recipient makes a patent claim or institutes
- * patent litigation against Nvidia or Nvidia's customers for use or sale of
- * Nvidia products, then this license grant as to such recipient shall
- * immediately terminate and recipient immediately agrees to cease use and
- * distribution of the Mesa Program and derivatives thereof.
- *
- * THE MESA 3D GRAPHICS LIBRARY IS PROVIDED ON AN "AS IS BASIS, WITHOUT
- * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED INCLUDING,
- * WITHOUT LIMITATION, ANY WARRANTIES OR CONDITIONS OF TITLE, NON-NFRINGEMENT
- * MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * NVIDIA SHALL NOT HAVE ANY LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING WITHOUT LIMITATION
- * LOST PROFITS), HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OR DISTRIBUTION OF THE MESA 3D GRAPHICS
- * LIBRARY OR EVIDENCE OR THE EXERCISE OF ANY RIGHTS GRANTED HEREUNDR, EVEN
- * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * If you do not comply with this agreement, then Nvidia may cancel the license
- * and rights granted herein.
- * ---------------------------------------------
- */
/**
* \file tnl/t_vb_program.c
- * \brief Pipeline stage for executing vertex programs
+ * \brief Pipeline stage for executing NVIDIA vertex programs.
* \author Brian Paul, Keith Whitwell
*/
@@ -89,7 +44,9 @@
#include "mmath.h"
#include "simple_list.h"
#include "mtypes.h"
-#include "vpexec.h"
+#include "nvvertprog.h"
+#include "nvvertexec.h"
+#include "nvprogram.h"
#include "math/m_translate.h"
@@ -149,7 +106,7 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
struct vp_machine *machine = &(ctx->VertexProgram.Machine);
- struct vp_program *program = ctx->VertexProgram.Current;
+ struct vertex_program *program = ctx->VertexProgram.Current;
GLuint i;
_mesa_init_tracked_matrices(ctx); /* load registers with matrices */
@@ -202,7 +159,7 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
/* execute the program */
ASSERT(program);
- _mesa_exec_program(ctx, program);
+ _mesa_exec_vertex_program(ctx, program);
#if 0
printf("Output %d: %f, %f, %f, %f\n", i,
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c
index 4cf198bbac4..f175970f4d7 100644
--- a/src/mesa/tnl/t_vb_texgen.c
+++ b/src/mesa/tnl/t_vb_texgen.c
@@ -1,8 +1,8 @@
-/* $Id: t_vb_texgen.c,v 1.15 2002/10/29 20:29:04 brianp Exp $ */
+/* $Id: t_vb_texgen.c,v 1.16 2003/01/14 04:55:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
@@ -59,9 +59,9 @@ struct texgen_stage_data {
/* Per-texunit derived state.
*/
- GLuint TexgenSize[MAX_TEXTURE_UNITS];
- GLuint TexgenHoles[MAX_TEXTURE_UNITS];
- texgen_func TexgenFunc[MAX_TEXTURE_UNITS];
+ GLuint TexgenSize[MAX_TEXTURE_COORD_UNITS];
+ GLuint TexgenHoles[MAX_TEXTURE_COORD_UNITS];
+ texgen_func TexgenFunc[MAX_TEXTURE_COORD_UNITS];
/* Temporary values used in texgen.
*/
@@ -70,7 +70,7 @@ struct texgen_stage_data {
/* Buffered outputs of the stage.
*/
- GLvector4f texcoord[MAX_TEXTURE_UNITS];
+ GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];
};
@@ -662,7 +662,7 @@ static void free_texgen_data( struct gl_pipeline_stage *stage )
GLuint i;
if (store) {
- for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++)
+ for (i = 0 ; i < MAX_TEXTURE_COORD_UNITS ; i++)
if (store->texcoord[i].data)
_mesa_vector4f_free( &store->texcoord[i] );
diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c
index d4c62f443ae..06a678a18da 100644
--- a/src/mesa/tnl/t_vb_texmat.c
+++ b/src/mesa/tnl/t_vb_texmat.c
@@ -1,10 +1,10 @@
-/* $Id: t_vb_texmat.c,v 1.10 2002/10/29 20:29:04 brianp Exp $ */
+/* $Id: t_vb_texmat.c,v 1.11 2003/01/14 04:55:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -50,7 +50,7 @@
* is very appealing.
*/
struct texmat_stage_data {
- GLvector4f texcoord[MAX_TEXTURE_UNITS];
+ GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];
};
#define TEXMAT_STAGE_DATA(stage) ((struct texmat_stage_data *)stage->privatePtr)
@@ -126,7 +126,7 @@ static void free_texmat_data( struct gl_pipeline_stage *stage )
GLuint i;
if (store) {
- for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++)
+ for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
if (store->texcoord[i].data)
_mesa_vector4f_free( &store->texcoord[i] );
FREE( store );