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-rw-r--r--src/mesa/tnl/t_vertex.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index 6aae6020375..a6728c318fe 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -233,7 +233,7 @@ void _tnl_get_attr( GLcontext *ctx, const void *vin,
/* If the hardware vertex doesn't have point size then use size from
* GLcontext. XXX this will be wrong if drawing attenuated points!
*/
- dest[0] = ctx->Point._Size;
+ dest[0] = ctx->Point.Size;
}
else {
_mesa_memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat));