diff options
Diffstat (limited to 'src/mesa/tnl/t_vtx_api.c')
-rw-r--r-- | src/mesa/tnl/t_vtx_api.c | 110 |
1 files changed, 57 insertions, 53 deletions
diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c index 34a77ec40a0..d286f890e2f 100644 --- a/src/mesa/tnl/t_vtx_api.c +++ b/src/mesa/tnl/t_vtx_api.c @@ -430,7 +430,11 @@ ATTRS( 15 ) static void init_attrfv( TNLcontext *tnl ) { +#ifdef WIN32 + if (0) fprintf(stderr, "%s %d\n", "init_attrfv", tnl->vtx.vertex_size); +#else if (0) fprintf(stderr, "%s %d\n", __FUNCTION__, tnl->vtx.vertex_size); +#endif if (tnl->vtx.vertex_size) { GLuint i; @@ -503,177 +507,177 @@ static void enum_error( void ) _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib" ); } -static void _tnl_Vertex2f( GLfloat x, GLfloat y ) +static void GLAPIENTRY _tnl_Vertex2f( GLfloat x, GLfloat y ) { DISPATCH_ATTR2F( _TNL_ATTRIB_POS, x, y ); } -static void _tnl_Vertex2fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_Vertex2fv( const GLfloat *v ) { DISPATCH_ATTR2FV( _TNL_ATTRIB_POS, v ); } -static void _tnl_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY _tnl_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) { DISPATCH_ATTR3F( _TNL_ATTRIB_POS, x, y, z ); } -static void _tnl_Vertex3fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_Vertex3fv( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_POS, v ); } -static void _tnl_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY _tnl_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { DISPATCH_ATTR4F( _TNL_ATTRIB_POS, x, y, z, w ); } -static void _tnl_Vertex4fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_Vertex4fv( const GLfloat *v ) { DISPATCH_ATTR4FV( _TNL_ATTRIB_POS, v ); } -static void _tnl_TexCoord1f( GLfloat x ) +static void GLAPIENTRY _tnl_TexCoord1f( GLfloat x ) { DISPATCH_ATTR1F( _TNL_ATTRIB_TEX0, x ); } -static void _tnl_TexCoord1fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_TexCoord1fv( const GLfloat *v ) { DISPATCH_ATTR1FV( _TNL_ATTRIB_TEX0, v ); } -static void _tnl_TexCoord2f( GLfloat x, GLfloat y ) +static void GLAPIENTRY _tnl_TexCoord2f( GLfloat x, GLfloat y ) { DISPATCH_ATTR2F( _TNL_ATTRIB_TEX0, x, y ); } -static void _tnl_TexCoord2fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_TexCoord2fv( const GLfloat *v ) { DISPATCH_ATTR2FV( _TNL_ATTRIB_TEX0, v ); } -static void _tnl_TexCoord3f( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY _tnl_TexCoord3f( GLfloat x, GLfloat y, GLfloat z ) { DISPATCH_ATTR3F( _TNL_ATTRIB_TEX0, x, y, z ); } -static void _tnl_TexCoord3fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_TexCoord3fv( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_TEX0, v ); } -static void _tnl_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY _tnl_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { DISPATCH_ATTR4F( _TNL_ATTRIB_TEX0, x, y, z, w ); } -static void _tnl_TexCoord4fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_TexCoord4fv( const GLfloat *v ) { DISPATCH_ATTR4FV( _TNL_ATTRIB_TEX0, v ); } -static void _tnl_Normal3f( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY _tnl_Normal3f( GLfloat x, GLfloat y, GLfloat z ) { DISPATCH_ATTR3F( _TNL_ATTRIB_NORMAL, x, y, z ); } -static void _tnl_Normal3fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_Normal3fv( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_NORMAL, v ); } -static void _tnl_FogCoordfEXT( GLfloat x ) +static void GLAPIENTRY _tnl_FogCoordfEXT( GLfloat x ) { DISPATCH_ATTR1F( _TNL_ATTRIB_FOG, x ); } -static void _tnl_FogCoordfvEXT( const GLfloat *v ) +static void GLAPIENTRY _tnl_FogCoordfvEXT( const GLfloat *v ) { DISPATCH_ATTR1FV( _TNL_ATTRIB_FOG, v ); } -static void _tnl_Color3f( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY _tnl_Color3f( GLfloat x, GLfloat y, GLfloat z ) { DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR0, x, y, z ); } -static void _tnl_Color3fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_Color3fv( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR0, v ); } -static void _tnl_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY _tnl_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { DISPATCH_ATTR4F( _TNL_ATTRIB_COLOR0, x, y, z, w ); } -static void _tnl_Color4fv( const GLfloat *v ) +static void GLAPIENTRY _tnl_Color4fv( const GLfloat *v ) { DISPATCH_ATTR4FV( _TNL_ATTRIB_COLOR0, v ); } -static void _tnl_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY _tnl_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z ) { DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR1, x, y, z ); } -static void _tnl_SecondaryColor3fvEXT( const GLfloat *v ) +static void GLAPIENTRY _tnl_SecondaryColor3fvEXT( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR1, v ); } -static void _tnl_MultiTexCoord1f( GLenum target, GLfloat x ) +static void GLAPIENTRY _tnl_MultiTexCoord1f( GLenum target, GLfloat x ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR1F( attr, x ); } -static void _tnl_MultiTexCoord1fv( GLenum target, const GLfloat *v ) +static void GLAPIENTRY _tnl_MultiTexCoord1fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR1FV( attr, v ); } -static void _tnl_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y ) +static void GLAPIENTRY _tnl_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR2F( attr, x, y ); } -static void _tnl_MultiTexCoord2fv( GLenum target, const GLfloat *v ) +static void GLAPIENTRY _tnl_MultiTexCoord2fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR2FV( attr, v ); } -static void _tnl_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y, +static void GLAPIENTRY _tnl_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y, GLfloat z) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR3F( attr, x, y, z ); } -static void _tnl_MultiTexCoord3fv( GLenum target, const GLfloat *v ) +static void GLAPIENTRY _tnl_MultiTexCoord3fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR3FV( attr, v ); } -static void _tnl_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y, +static void GLAPIENTRY _tnl_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR4F( attr, x, y, z, w ); } -static void _tnl_MultiTexCoord4fv( GLenum target, const GLfloat *v ) +static void GLAPIENTRY _tnl_MultiTexCoord4fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR4FV( attr, v ); } -static void _tnl_VertexAttrib1fNV( GLuint index, GLfloat x ) +static void GLAPIENTRY _tnl_VertexAttrib1fNV( GLuint index, GLfloat x ) { if (index < VERT_ATTRIB_MAX) DISPATCH_ATTR1F( index, x ); @@ -681,7 +685,7 @@ static void _tnl_VertexAttrib1fNV( GLuint index, GLfloat x ) enum_error(); } -static void _tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) { if (index < VERT_ATTRIB_MAX) DISPATCH_ATTR1FV( index, v ); @@ -689,7 +693,7 @@ static void _tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) enum_error(); } -static void _tnl_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) +static void GLAPIENTRY _tnl_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) { if (index < VERT_ATTRIB_MAX) DISPATCH_ATTR2F( index, x, y ); @@ -697,7 +701,7 @@ static void _tnl_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) enum_error(); } -static void _tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) { if (index < VERT_ATTRIB_MAX) DISPATCH_ATTR2FV( index, v ); @@ -705,7 +709,7 @@ static void _tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) enum_error(); } -static void _tnl_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, +static void GLAPIENTRY _tnl_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { if (index < VERT_ATTRIB_MAX) @@ -714,7 +718,7 @@ static void _tnl_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, enum_error(); } -static void _tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) { if (index < VERT_ATTRIB_MAX) DISPATCH_ATTR3FV( index, v ); @@ -722,7 +726,7 @@ static void _tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) enum_error(); } -static void _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, +static void GLAPIENTRY _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { if (index < VERT_ATTRIB_MAX) @@ -731,7 +735,7 @@ static void _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, enum_error(); } -static void _tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) +static void GLAPIENTRY _tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) { if (index < VERT_ATTRIB_MAX) DISPATCH_ATTR4FV( index, v ); @@ -782,7 +786,7 @@ do { \ /* NOTE: Have to remove/deal-with colormaterial crossovers, probably * later on - in the meantime just store everything. */ -static void _tnl_Materialfv( GLenum face, GLenum pname, +static void GLAPIENTRY _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT( ctx ); @@ -846,29 +850,29 @@ do { \ } while (0) -static void _tnl_EdgeFlag( GLboolean b ) +static void GLAPIENTRY _tnl_EdgeFlag( GLboolean b ) { IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)b ); } -static void _tnl_EdgeFlagv( const GLboolean *v ) +static void GLAPIENTRY _tnl_EdgeFlagv( const GLboolean *v ) { IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)v[0] ); } -static void _tnl_Indexf( GLfloat f ) +static void GLAPIENTRY _tnl_Indexf( GLfloat f ) { IDX_ATTR( _TNL_ATTRIB_INDEX, f ); } -static void _tnl_Indexfv( const GLfloat *v ) +static void GLAPIENTRY _tnl_Indexfv( const GLfloat *v ) { IDX_ATTR( _TNL_ATTRIB_INDEX, v[0] ); } /* Eval */ -static void _tnl_EvalCoord1f( GLfloat u ) +static void GLAPIENTRY _tnl_EvalCoord1f( GLfloat u ) { GET_CURRENT_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -896,7 +900,7 @@ static void _tnl_EvalCoord1f( GLfloat u ) tnl->vtx.vertex_size * sizeof(GLfloat)); } -static void _tnl_EvalCoord2f( GLfloat u, GLfloat v ) +static void GLAPIENTRY _tnl_EvalCoord2f( GLfloat u, GLfloat v ) { GET_CURRENT_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -927,17 +931,17 @@ static void _tnl_EvalCoord2f( GLfloat u, GLfloat v ) tnl->vtx.vertex_size * sizeof(GLfloat)); } -static void _tnl_EvalCoord1fv( const GLfloat *u ) +static void GLAPIENTRY _tnl_EvalCoord1fv( const GLfloat *u ) { _tnl_EvalCoord1f( u[0] ); } -static void _tnl_EvalCoord2fv( const GLfloat *u ) +static void GLAPIENTRY _tnl_EvalCoord2fv( const GLfloat *u ) { _tnl_EvalCoord2f( u[0], u[1] ); } -static void _tnl_EvalPoint1( GLint i ) +static void GLAPIENTRY _tnl_EvalPoint1( GLint i ) { GET_CURRENT_CONTEXT( ctx ); GLfloat du = ((ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) / @@ -948,7 +952,7 @@ static void _tnl_EvalPoint1( GLint i ) } -static void _tnl_EvalPoint2( GLint i, GLint j ) +static void GLAPIENTRY _tnl_EvalPoint2( GLint i, GLint j ) { GET_CURRENT_CONTEXT( ctx ); GLfloat du = ((ctx->Eval.MapGrid2u2 - ctx->Eval.MapGrid2u1) / @@ -965,7 +969,7 @@ static void _tnl_EvalPoint2( GLint i, GLint j ) /* Build a list of primitives on the fly. Keep * ctx->Driver.CurrentExecPrimitive uptodate as well. */ -static void _tnl_Begin( GLenum mode ) +static void GLAPIENTRY _tnl_Begin( GLenum mode ) { GET_CURRENT_CONTEXT( ctx ); @@ -999,7 +1003,7 @@ static void _tnl_Begin( GLenum mode ) } -static void _tnl_End( void ) +static void GLAPIENTRY _tnl_End( void ) { GET_CURRENT_CONTEXT( ctx ); |