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Diffstat (limited to 'src/mesa/tnl/t_vertex_generic.c')
-rw-r--r--src/mesa/tnl/t_vertex_generic.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c
index b1ea1424649..12da30f5eb3 100644
--- a/src/mesa/tnl/t_vertex_generic.c
+++ b/src/mesa/tnl/t_vertex_generic.c
@@ -866,7 +866,7 @@ const struct tnl_format_info _tnl_format_info[EMIT_MAX] =
* vertices
*/
#define EMIT5(NR, F0, F1, F2, F3, F4, NAME) \
-static void NAME( GLcontext *ctx, \
+static void NAME( struct gl_context *ctx, \
GLuint count, \
GLubyte *v ) \
{ \
@@ -929,7 +929,7 @@ EMIT4(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, insert_2f_2, emit_xyzw4_rg
/* Use the codegen paths to select one of a number of hardwired
* fastpaths.
*/
-void _tnl_generate_hardwired_emit( GLcontext *ctx )
+void _tnl_generate_hardwired_emit( struct gl_context *ctx )
{
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
tnl_emit_func func = NULL;
@@ -987,7 +987,7 @@ void _tnl_generate_hardwired_emit( GLcontext *ctx )
* vertices
*/
-void _tnl_generic_emit( GLcontext *ctx,
+void _tnl_generic_emit( struct gl_context *ctx,
GLuint count,
GLubyte *v )
{
@@ -1007,7 +1007,7 @@ void _tnl_generic_emit( GLcontext *ctx,
}
-void _tnl_generic_interp( GLcontext *ctx,
+void _tnl_generic_interp( struct gl_context *ctx,
GLfloat t,
GLuint edst, GLuint eout, GLuint ein,
GLboolean force_boundary )
@@ -1061,7 +1061,7 @@ void _tnl_generic_interp( GLcontext *ctx,
/* Extract color attributes from one vertex and insert them into
* another. (Shortcircuit extract/insert with memcpy).
*/
-void _tnl_generic_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc )
+void _tnl_generic_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
GLubyte *vsrc = vtx->vertex_buf + esrc * vtx->vertex_size;
@@ -1085,7 +1085,7 @@ void _tnl_generic_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc )
/* Helper functions for hardware which doesn't put back colors and/or
* edgeflags into vertices.
*/
-void _tnl_generic_interp_extras( GLcontext *ctx,
+void _tnl_generic_interp_extras( struct gl_context *ctx,
GLfloat t,
GLuint dst, GLuint out, GLuint in,
GLboolean force_boundary )
@@ -1128,7 +1128,7 @@ void _tnl_generic_interp_extras( GLcontext *ctx,
_tnl_generic_interp(ctx, t, dst, out, in, force_boundary);
}
-void _tnl_generic_copy_pv_extras( GLcontext *ctx,
+void _tnl_generic_copy_pv_extras( struct gl_context *ctx,
GLuint dst, GLuint src )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;