diff options
Diffstat (limited to 'src/mesa/tnl/t_vertex.c')
-rw-r--r-- | src/mesa/tnl/t_vertex.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index c1b1570232a..f1cb795cd6c 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -106,7 +106,7 @@ void _tnl_register_fastpath( struct tnl_clipspace *vtx, /*********************************************************************** * Build codegen functions or return generic ones: */ -static void choose_emit_func( GLcontext *ctx, GLuint count, GLubyte *dest) +static void choose_emit_func( struct gl_context *ctx, GLuint count, GLubyte *dest) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); @@ -150,7 +150,7 @@ static void choose_emit_func( GLcontext *ctx, GLuint count, GLubyte *dest) -static void choose_interp_func( GLcontext *ctx, +static void choose_interp_func( struct gl_context *ctx, GLfloat t, GLuint edst, GLuint eout, GLuint ein, GLboolean force_boundary ) @@ -168,7 +168,7 @@ static void choose_interp_func( GLcontext *ctx, } -static void choose_copy_pv_func( GLcontext *ctx, GLuint edst, GLuint esrc ) +static void choose_copy_pv_func( struct gl_context *ctx, GLuint edst, GLuint esrc ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); @@ -190,7 +190,7 @@ static void choose_copy_pv_func( GLcontext *ctx, GLuint edst, GLuint esrc ) /* Interpolate between two vertices to produce a third: */ -void _tnl_interp( GLcontext *ctx, +void _tnl_interp( struct gl_context *ctx, GLfloat t, GLuint edst, GLuint eout, GLuint ein, GLboolean force_boundary ) @@ -201,7 +201,7 @@ void _tnl_interp( GLcontext *ctx, /* Copy colors from one vertex to another: */ -void _tnl_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) +void _tnl_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); vtx->copy_pv( ctx, edst, esrc ); @@ -212,7 +212,7 @@ void _tnl_copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) * reverse any viewport transformation, swizzling or other conversions * which may have been applied: */ -void _tnl_get_attr( GLcontext *ctx, const void *vin, +void _tnl_get_attr( struct gl_context *ctx, const void *vin, GLenum attr, GLfloat *dest ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); @@ -231,7 +231,7 @@ void _tnl_get_attr( GLcontext *ctx, const void *vin, */ if (attr == _TNL_ATTRIB_POINTSIZE) { /* If the hardware vertex doesn't have point size then use size from - * GLcontext. XXX this will be wrong if drawing attenuated points! + * struct gl_context. XXX this will be wrong if drawing attenuated points! */ dest[0] = ctx->Point.Size; } @@ -243,7 +243,7 @@ void _tnl_get_attr( GLcontext *ctx, const void *vin, /* Complementary operation to the above. */ -void _tnl_set_attr( GLcontext *ctx, void *vout, +void _tnl_set_attr( struct gl_context *ctx, void *vout, GLenum attr, const GLfloat *src ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); @@ -260,14 +260,14 @@ void _tnl_set_attr( GLcontext *ctx, void *vout, } -void *_tnl_get_vertex( GLcontext *ctx, GLuint nr ) +void *_tnl_get_vertex( struct gl_context *ctx, GLuint nr ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); return vtx->vertex_buf + nr * vtx->vertex_size; } -void _tnl_invalidate_vertex_state( GLcontext *ctx, GLuint new_state ) +void _tnl_invalidate_vertex_state( struct gl_context *ctx, GLuint new_state ) { if (new_state & (_DD_NEW_TRI_LIGHT_TWOSIDE|_DD_NEW_TRI_UNFILLED) ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); @@ -285,7 +285,7 @@ static void invalidate_funcs( struct tnl_clipspace *vtx ) vtx->new_inputs = ~0; } -GLuint _tnl_install_attrs( GLcontext *ctx, const struct tnl_attr_map *map, +GLuint _tnl_install_attrs( struct gl_context *ctx, const struct tnl_attr_map *map, GLuint nr, const GLfloat *vp, GLuint unpacked_size ) { @@ -360,7 +360,7 @@ GLuint _tnl_install_attrs( GLcontext *ctx, const struct tnl_attr_map *map, -void _tnl_invalidate_vertices( GLcontext *ctx, GLuint newinputs ) +void _tnl_invalidate_vertices( struct gl_context *ctx, GLuint newinputs ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); vtx->new_inputs |= newinputs; @@ -370,14 +370,14 @@ void _tnl_invalidate_vertices( GLcontext *ctx, GLuint newinputs ) /* This event has broader use beyond this file - will move elsewhere * and probably invoke a driver callback. */ -void _tnl_notify_pipeline_output_change( GLcontext *ctx ) +void _tnl_notify_pipeline_output_change( struct gl_context *ctx ) { struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); invalidate_funcs(vtx); } -static void adjust_input_ptrs( GLcontext *ctx, GLint diff) +static void adjust_input_ptrs( struct gl_context *ctx, GLint diff) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); @@ -392,7 +392,7 @@ static void adjust_input_ptrs( GLcontext *ctx, GLint diff) } } -static void update_input_ptrs( GLcontext *ctx, GLuint start ) +static void update_input_ptrs( struct gl_context *ctx, GLuint start ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); @@ -424,7 +424,7 @@ static void update_input_ptrs( GLcontext *ctx, GLuint start ) } -void _tnl_build_vertices( GLcontext *ctx, +void _tnl_build_vertices( struct gl_context *ctx, GLuint start, GLuint end, GLuint newinputs ) @@ -439,7 +439,7 @@ void _tnl_build_vertices( GLcontext *ctx, /* Emit VB vertices start..end to dest. Note that VB vertex at * postion start will be emitted to dest at position zero. */ -void *_tnl_emit_vertices_to_buffer( GLcontext *ctx, +void *_tnl_emit_vertices_to_buffer( struct gl_context *ctx, GLuint start, GLuint end, void *dest ) @@ -457,7 +457,7 @@ void *_tnl_emit_vertices_to_buffer( GLcontext *ctx, * postion start will be emitted to dest at position zero. */ -void *_tnl_emit_indexed_vertices_to_buffer( GLcontext *ctx, +void *_tnl_emit_indexed_vertices_to_buffer( struct gl_context *ctx, const GLuint *elts, GLuint start, GLuint end, @@ -482,7 +482,7 @@ void *_tnl_emit_indexed_vertices_to_buffer( GLcontext *ctx, } -void _tnl_init_vertices( GLcontext *ctx, +void _tnl_init_vertices( struct gl_context *ctx, GLuint vb_size, GLuint max_vertex_size ) { @@ -533,7 +533,7 @@ void _tnl_init_vertices( GLcontext *ctx, } -void _tnl_free_vertices( GLcontext *ctx ) +void _tnl_free_vertices( struct gl_context *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); if (tnl) { |