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-rw-r--r--src/mesa/tnl/t_vb_texmat.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c
index 8cff96a74aa..135278d740d 100644
--- a/src/mesa/tnl/t_vb_texmat.c
+++ b/src/mesa/tnl/t_vb_texmat.c
@@ -1,4 +1,4 @@
-/* $Id: t_vb_texmat.c,v 1.7 2001/12/18 04:06:46 brianp Exp $ */
+/* $Id: t_vb_texmat.c,v 1.8 2002/01/22 14:35:17 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -65,7 +65,7 @@ static void check_texmat( GLcontext *ctx, struct gl_pipeline_stage *stage )
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i))
- flags |= VERT_TEX(i);
+ flags |= VERT_BIT_TEX(i);
stage->active = 1;
stage->inputs = flags;
@@ -85,7 +85,7 @@ static GLboolean run_texmat_stage( GLcontext *ctx,
*/
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) {
- if (stage->changed_inputs & VERT_TEX(i))
+ if (stage->changed_inputs & VERT_BIT_TEX(i))
(void) TransformRaw( &store->texcoord[i],
ctx->TextureMatrixStack[i].Top,
VB->TexCoordPtr[i]);