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-rw-r--r--src/mesa/tnl/t_vb_render.c23
1 files changed, 1 insertions, 22 deletions
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index a71ed8d4493..fc4fb958528 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -1,4 +1,4 @@
-/* $Id: t_vb_render.c,v 1.18 2001/04/26 14:53:48 keithw Exp $ */
+/* $Id: t_vb_render.c,v 1.19 2001/04/28 08:39:18 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -79,27 +79,6 @@
*/
#endif
-#define LINTERP_SZ( t, vec, to, a, b, sz ) \
-do { \
- switch (sz) { \
- case 2: vec[to][2] = 0.0; \
- case 3: vec[to][3] = 1.0; \
- } \
- switch (sz) { \
- case 4: vec[to][3] = LINTERP( t, vec[a][3], vec[b][3] ); \
- case 3: vec[to][2] = LINTERP( t, vec[a][2], vec[b][2] ); \
- case 2: vec[to][1] = LINTERP( t, vec[a][1], vec[b][1] ); \
- vec[to][0] = LINTERP( t, vec[a][0], vec[b][0] ); \
- } \
-} while(0)
-
-#define LINTERP_4F( t, vec, to, a, b, sz ) \
-do { \
- vec[to][3] = LINTERP( t, vec[a][3], vec[b][3] ); \
- vec[to][2] = LINTERP( t, vec[a][2], vec[b][2] ); \
- vec[to][1] = LINTERP( t, vec[a][1], vec[b][1] ); \
- vec[to][0] = LINTERP( t, vec[a][0], vec[b][0] ); \
-} while (0)
#define W(i) coord[i][3]
#define Z(i) coord[i][2]