summaryrefslogtreecommitdiffstats
path: root/src/mesa/tnl/t_vb_program.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/tnl/t_vb_program.c')
-rw-r--r--src/mesa/tnl/t_vb_program.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 55c44d1845b..c0a48a0c565 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -237,7 +237,7 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
machine->FetchTexelLod = vp_fetch_texel;
machine->FetchTexelDeriv = NULL; /* not used by vertex programs */
- machine->Samplers = ctx->VertexProgram._Current->Base.SamplerUnits;
+ machine->Samplers = ctx->VertexProgram._Current->SamplerUnits;
machine->SystemValues[SYSTEM_VALUE_INSTANCE_ID][0] = (GLfloat) instID;
}
@@ -247,12 +247,12 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
* Map the texture images which the vertex program will access (if any).
*/
static void
-map_textures(struct gl_context *ctx, const struct gl_vertex_program *vp)
+map_textures(struct gl_context *ctx, const struct gl_program *vp)
{
GLuint u;
for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) {
- if (vp->Base.TexturesUsed[u]) {
+ if (vp->TexturesUsed[u]) {
/* Note: _Current *should* correspond to the target indicated
* in TexturesUsed[u].
*/
@@ -266,12 +266,12 @@ map_textures(struct gl_context *ctx, const struct gl_vertex_program *vp)
* Unmap the texture images which were used by the vertex program (if any).
*/
static void
-unmap_textures(struct gl_context *ctx, const struct gl_vertex_program *vp)
+unmap_textures(struct gl_context *ctx, const struct gl_program *vp)
{
GLuint u;
for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) {
- if (vp->Base.TexturesUsed[u]) {
+ if (vp->TexturesUsed[u]) {
/* Note: _Current *should* correspond to the target indicated
* in TexturesUsed[u].
*/
@@ -290,7 +290,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
- struct gl_vertex_program *program = ctx->VertexProgram._Current;
+ struct gl_program *program = ctx->VertexProgram._Current;
struct gl_program_machine *machine = &store->machine;
GLuint outputs[VARYING_SLOT_MAX], numOutputs;
GLuint i, j;
@@ -299,12 +299,12 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
return GL_TRUE;
/* ARB program or vertex shader */
- _mesa_load_state_parameters(ctx, program->Base.Parameters);
+ _mesa_load_state_parameters(ctx, program->Parameters);
/* make list of outputs to save some time below */
numOutputs = 0;
for (i = 0; i < VARYING_SLOT_MAX; i++) {
- if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) {
+ if (program->OutputsWritten & BITFIELD64_BIT(i)) {
outputs[numOutputs++] = i;
}
}
@@ -347,7 +347,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
/* the vertex array case */
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
- if (program->Base.InputsRead & BITFIELD64_BIT(attr)) {
+ if (program->InputsRead & BITFIELD64_BIT(attr)) {
const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
const GLuint size = VB->AttribPtr[attr]->size;
const GLuint stride = VB->AttribPtr[attr]->stride;
@@ -363,7 +363,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
}
/* execute the program */
- _mesa_execute_program(ctx, &program->Base, machine);
+ _mesa_execute_program(ctx, program, machine);
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
@@ -378,7 +378,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
}
/* FOGC is a special case. Fragment shader expects (f,0,0,1) */
- if (program->Base.OutputsWritten & BITFIELD64_BIT(VARYING_SLOT_FOGC)) {
+ if (program->OutputsWritten & BITFIELD64_BIT(VARYING_SLOT_FOGC)) {
store->results[VARYING_SLOT_FOGC].data[i][1] = 0.0;
store->results[VARYING_SLOT_FOGC].data[i][2] = 0.0;
store->results[VARYING_SLOT_FOGC].data[i][3] = 1.0;
@@ -443,7 +443,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
}
for (i = 0; i < ctx->Const.MaxVarying; i++) {
- if (program->Base.OutputsWritten & BITFIELD64_BIT(VARYING_SLOT_VAR0 + i)) {
+ if (program->OutputsWritten & BITFIELD64_BIT(VARYING_SLOT_VAR0 + i)) {
/* Note: varying results get put into the generic attributes */
VB->AttribPtr[VERT_ATTRIB_GENERIC0+i]
= &store->results[VARYING_SLOT_VAR0 + i];