diff options
Diffstat (limited to 'src/mesa/tnl/t_vb_light.c')
-rw-r--r-- | src/mesa/tnl/t_vb_light.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index 53f23ec4e10..6ccb1b0dff6 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_light.c,v 1.9 2001/02/20 18:28:52 keithw Exp $ */ +/* $Id: t_vb_light.c,v 1.10 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -138,7 +138,7 @@ static GLboolean run_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) ASSERT((input->flags & VEC_NOT_WRITEABLE) == 0); } - gl_vector4f_clean_elem(input, VB->Count, 2); + _mesa_vector4f_clean_elem(input, VB->Count, 2); } } @@ -191,7 +191,7 @@ static GLboolean run_validate_lighting( GLcontext *ctx, /* This and the above should only be done on _NEW_LIGHT: */ - gl_validate_all_lighting_tables( ctx ); + _mesa_validate_all_lighting_tables( ctx ); /* Now run the stage... */ @@ -218,12 +218,12 @@ static GLboolean run_init_lighting( GLcontext *ctx, */ init_lighting(); - gl_vector4chan_alloc( &store->LitColor[0], 0, size, 32 ); - gl_vector4chan_alloc( &store->LitColor[1], 0, size, 32 ); - gl_vector4chan_alloc( &store->LitSecondary[0], 0, size, 32 ); - gl_vector4chan_alloc( &store->LitSecondary[1], 0, size, 32 ); - gl_vector1ui_alloc( &store->LitIndex[0], 0, size, 32 ); - gl_vector1ui_alloc( &store->LitIndex[1], 0, size, 32 ); + _mesa_vector4chan_alloc( &store->LitColor[0], 0, size, 32 ); + _mesa_vector4chan_alloc( &store->LitColor[1], 0, size, 32 ); + _mesa_vector4chan_alloc( &store->LitSecondary[0], 0, size, 32 ); + _mesa_vector4chan_alloc( &store->LitSecondary[1], 0, size, 32 ); + _mesa_vector1ui_alloc( &store->LitIndex[0], 0, size, 32 ); + _mesa_vector1ui_alloc( &store->LitIndex[1], 0, size, 32 ); /* Now validate the stage derived data... */ @@ -261,12 +261,12 @@ static void dtr( struct gl_pipeline_stage *stage ) struct light_stage_data *store = LIGHT_STAGE_DATA(stage); if (store) { - gl_vector4chan_free( &store->LitColor[0] ); - gl_vector4chan_free( &store->LitColor[1] ); - gl_vector4chan_free( &store->LitSecondary[0] ); - gl_vector4chan_free( &store->LitSecondary[1] ); - gl_vector1ui_free( &store->LitIndex[0] ); - gl_vector1ui_free( &store->LitIndex[1] ); + _mesa_vector4chan_free( &store->LitColor[0] ); + _mesa_vector4chan_free( &store->LitColor[1] ); + _mesa_vector4chan_free( &store->LitSecondary[0] ); + _mesa_vector4chan_free( &store->LitSecondary[1] ); + _mesa_vector1ui_free( &store->LitIndex[0] ); + _mesa_vector1ui_free( &store->LitIndex[1] ); FREE( store ); stage->private = 0; } |