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-rw-r--r--src/mesa/tnl/t_vb_light.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index 1deab4d43a6..d4c83189c24 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -203,6 +203,9 @@ static GLboolean run_lighting( GLcontext *ctx,
GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr;
GLuint idx;
+ if (ctx->ShaderObjects.CurrentProgram != NULL)
+ return GL_TRUE;
+
if (!ctx->Light.Enabled || ctx->VertexProgram._Enabled)
return GL_TRUE;
@@ -261,6 +264,9 @@ static void validate_lighting( GLcontext *ctx,
{
light_func *tab;
+ if (ctx->ShaderObjects.CurrentProgram != NULL)
+ return;
+
if (!ctx->Light.Enabled || ctx->VertexProgram._Enabled)
return;