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-rw-r--r--src/mesa/tnl/t_rasterpos.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c
index d82d5b50736..0492490dfcf 100644
--- a/src/mesa/tnl/t_rasterpos.c
+++ b/src/mesa/tnl/t_rasterpos.c
@@ -84,7 +84,7 @@ viewclip_point_z( const GLfloat v[] )
* \return zero if the point was clipped, or one otherwise.
*/
static GLuint
-userclip_point( GLcontext *ctx, const GLfloat v[] )
+userclip_point( struct gl_context *ctx, const GLfloat v[] )
{
GLuint p;
@@ -114,7 +114,7 @@ userclip_point( GLcontext *ctx, const GLfloat v[] )
* \param Rindex returned color index
*/
static void
-shade_rastpos(GLcontext *ctx,
+shade_rastpos(struct gl_context *ctx,
const GLfloat vertex[4],
const GLfloat normal[3],
GLfloat Rcolor[4],
@@ -263,7 +263,7 @@ shade_rastpos(GLcontext *ctx,
* \param texcoord incoming texcoord and resulting texcoord
*/
static void
-compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
+compute_texgen(struct gl_context *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
const GLfloat normal[3], GLuint unit, GLfloat texcoord[4])
{
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -373,7 +373,7 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
* \param vObj vertex position in object space
*/
void
-_tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4])
+_tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4])
{
if (ctx->VertexProgram._Enabled) {
/* XXX implement this */