summaryrefslogtreecommitdiffstats
path: root/src/mesa/tnl/t_pipeline.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/tnl/t_pipeline.h')
-rw-r--r--src/mesa/tnl/t_pipeline.h23
1 files changed, 11 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h
index 8c996da89ef..60b349d0e01 100644
--- a/src/mesa/tnl/t_pipeline.h
+++ b/src/mesa/tnl/t_pipeline.h
@@ -1,10 +1,10 @@
-/* $Id: t_pipeline.h,v 1.6 2001/02/16 00:35:35 keithw Exp $ */
+/* $Id: t_pipeline.h,v 1.7 2001/03/12 00:48:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -23,8 +23,7 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
- *
- * Author:
+ * Authors:
* Keith Whitwell <[email protected]>
*/
@@ -42,19 +41,19 @@ extern void _tnl_validate_pipeline( GLcontext *ctx );
extern void _tnl_destroy_pipeline( GLcontext *ctx );
-extern void _tnl_install_pipeline( GLcontext *ctx,
+extern void _tnl_install_pipeline( GLcontext *ctx,
const struct gl_pipeline_stage **stages );
/* These are implemented in the t_vb_*.c files:
*/
-extern const struct gl_pipeline_stage _tnl_vertex_transform_stage;
-extern const struct gl_pipeline_stage _tnl_normal_transform_stage;
-extern const struct gl_pipeline_stage _tnl_lighting_stage;
-extern const struct gl_pipeline_stage _tnl_fog_coordinate_stage;
-extern const struct gl_pipeline_stage _tnl_texgen_stage;
-extern const struct gl_pipeline_stage _tnl_texture_transform_stage;
-extern const struct gl_pipeline_stage _tnl_point_attenuation_stage;
+extern const struct gl_pipeline_stage _tnl_vertex_transform_stage;
+extern const struct gl_pipeline_stage _tnl_normal_transform_stage;
+extern const struct gl_pipeline_stage _tnl_lighting_stage;
+extern const struct gl_pipeline_stage _tnl_fog_coordinate_stage;
+extern const struct gl_pipeline_stage _tnl_texgen_stage;
+extern const struct gl_pipeline_stage _tnl_texture_transform_stage;
+extern const struct gl_pipeline_stage _tnl_point_attenuation_stage;
extern const struct gl_pipeline_stage _tnl_render_stage;
/* Shorthand to plug in the default pipeline: