diff options
Diffstat (limited to 'src/mesa/tnl/t_imm_fixup.c')
-rw-r--r-- | src/mesa/tnl/t_imm_fixup.c | 139 |
1 files changed, 91 insertions, 48 deletions
diff --git a/src/mesa/tnl/t_imm_fixup.c b/src/mesa/tnl/t_imm_fixup.c index fd7f4b1231d..9fde2a89c1e 100644 --- a/src/mesa/tnl/t_imm_fixup.c +++ b/src/mesa/tnl/t_imm_fixup.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_fixup.c,v 1.9 2001/03/12 00:48:43 gareth Exp $ */ +/* $Id: t_imm_fixup.c,v 1.10 2001/04/09 14:47:34 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -35,6 +35,7 @@ #include "enums.h" #include "dlist.h" #include "colormac.h" +#include "light.h" #include "macros.h" #include "mem.h" #include "mmath.h" @@ -243,7 +244,9 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) * immediate. */ if (ctx->ExecuteFlag && copy) { -/* _tnl_print_vert_flags("copy from current", copy); */ + + if (MESA_VERBOSE&VERBOSE_IMMEDIATE) + _tnl_print_vert_flags("copy from current", copy); if (copy & VERT_NORM) { COPY_3V( IM->Normal[start], ctx->Current.Normal ); @@ -275,7 +278,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) } if (MESA_VERBOSE&VERBOSE_IMMEDIATE) -/* _tnl_print_vert_flags("fixup", fixup); */ + _tnl_print_vert_flags("fixup", fixup); if (fixup & VERT_TEX_ANY) { GLuint i; @@ -289,59 +292,81 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) } } } - } - - if (fixup & VERT_EDGE) { - if (orflag & VERT_EDGE) - fixup_1ub( IM->EdgeFlag, IM->Flag, start, VERT_EDGE ); - else - fixup_first_1ub( IM->EdgeFlag, IM->Flag, VERT_END_VB, start, - IM->EdgeFlag[start] ); - } - - if (fixup & VERT_INDEX) { - if (orflag & VERT_INDEX) - fixup_1ui( IM->Index, IM->Flag, start, VERT_INDEX ); - else - fixup_first_1ui( IM->Index, IM->Flag, VERT_END_VB, start, IM->Index[start] ); - } - - if (fixup & VERT_RGBA) { - if (orflag & VERT_RGBA) - fixup_4chan( IM->Color, IM->Flag, start, VERT_RGBA ); - else - fixup_first_4chan( IM->Color, IM->Flag, VERT_END_VB, start, IM->Color[start] ); - } + + + if (fixup & VERT_EDGE) { + if (orflag & VERT_EDGE) + fixup_1ub( IM->EdgeFlag, IM->Flag, start, VERT_EDGE ); + else + fixup_first_1ub( IM->EdgeFlag, IM->Flag, VERT_END_VB, start, + IM->EdgeFlag[start] ); + } - if (fixup & VERT_SPEC_RGB) { - if (orflag & VERT_SPEC_RGB) - fixup_4chan( IM->SecondaryColor, IM->Flag, start, VERT_SPEC_RGB ); - else - fixup_first_4chan( IM->SecondaryColor, IM->Flag, VERT_END_VB, start, - IM->SecondaryColor[start] ); - } + if (fixup & VERT_INDEX) { + if (orflag & VERT_INDEX) + fixup_1ui( IM->Index, IM->Flag, start, VERT_INDEX ); + else + fixup_first_1ui( IM->Index, IM->Flag, VERT_END_VB, start, + IM->Index[start] ); + } - if (fixup & VERT_FOG_COORD) { - if (orflag & VERT_FOG_COORD) - fixup_1f( IM->FogCoord, IM->Flag, start, VERT_FOG_COORD ); - else - fixup_first_1f( IM->FogCoord, IM->Flag, VERT_END_VB, start, - IM->FogCoord[start] ); - } + if (fixup & VERT_RGBA) { + if (orflag & VERT_RGBA) + fixup_4chan( IM->Color, IM->Flag, start, VERT_RGBA ); + else + fixup_first_4chan( IM->Color, IM->Flag, VERT_END_VB, start, + IM->Color[start] ); + } + + if (fixup & VERT_SPEC_RGB) { + if (orflag & VERT_SPEC_RGB) + fixup_4chan( IM->SecondaryColor, IM->Flag, start, VERT_SPEC_RGB ); + else + fixup_first_4chan( IM->SecondaryColor, IM->Flag, VERT_END_VB, start, + IM->SecondaryColor[start] ); + } + + if (fixup & VERT_FOG_COORD) { + if (orflag & VERT_FOG_COORD) + fixup_1f( IM->FogCoord, IM->Flag, start, VERT_FOG_COORD ); + else + fixup_first_1f( IM->FogCoord, IM->Flag, VERT_END_VB, start, + IM->FogCoord[start] ); + } - if (fixup & VERT_NORM) { - if (orflag & VERT_NORM) - fixup_3f( IM->Normal, IM->Flag, start, VERT_NORM ); - else - fixup_first_3f( IM->Normal, IM->Flag, VERT_END_VB, start, - IM->Normal[start] ); + if (fixup & VERT_NORM) { + if (orflag & VERT_NORM) + fixup_3f( IM->Normal, IM->Flag, start, VERT_NORM ); + else + fixup_first_3f( IM->Normal, IM->Flag, VERT_END_VB, start, + IM->Normal[start] ); + } } - + /* Prune possible half-filled slot. */ IM->Flag[IM->LastData+1] &= ~VERT_END_VB; IM->Flag[IM->Count] |= VERT_END_VB; + + /* Materials: + */ + if (IM->MaterialOrMask & ~IM->MaterialAndMask) { + GLuint vulnerable = IM->MaterialOrMask; + GLuint i = IM->Start; + + do { + while (!(IM->Flag[i] & VERT_MATERIAL)) + i++; + + vulnerable &= ~IM->MaterialMask[i]; + _mesa_copy_material_pairs( IM->Material[i], + ctx->Light.Material, + vulnerable ); + + + } while (vulnerable); + } } @@ -357,7 +382,7 @@ static void copy_material( struct immediate *next, next->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE ); } - next->MaterialMask[dst] = prev->MaterialMask[src]; + next->MaterialMask[dst] = prev->MaterialOrMask; MEMCPY(next->Material[dst], prev->Material[src], 2*sizeof(GLmaterial)); } @@ -538,6 +563,24 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) } } + /* Materials: + */ + if (IM->MaterialOrMask & ~IM->MaterialAndMask) { + GLuint vulnerable = IM->MaterialOrMask; + GLuint i = IM->Start; + + do { + while (!(IM->Flag[i] & VERT_MATERIAL)) + i++; + + vulnerable &= ~IM->MaterialMask[i]; + _mesa_copy_material_pairs( IM->Material[i], + ctx->Light.Material, + vulnerable ); + + + } while (vulnerable); + } /* Can potentially overwrite primitive details - need to save the * first slot: |