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Diffstat (limited to 'src/mesa/tnl/t_imm_api.c')
-rw-r--r--src/mesa/tnl/t_imm_api.c62
1 files changed, 50 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c
index aeca38dd4ff..0e00e59cdb7 100644
--- a/src/mesa/tnl/t_imm_api.c
+++ b/src/mesa/tnl/t_imm_api.c
@@ -68,7 +68,7 @@ void _tnl_flush_vertices( GLcontext *ctx, GLuint flags )
}
-void
+static void
_tnl_begin( GLcontext *ctx, GLenum p )
{
struct immediate *IM = TNL_CURRENT_IM(ctx);
@@ -172,6 +172,10 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
*/
if (!ctx->CompileFlag) {
_tnl_begin( ctx, p );
+
+ /* Set this for the duration:
+ */
+ ctx->Driver.CurrentExecPrimitive = p;
return GL_TRUE;
}
@@ -182,19 +186,15 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
switch (IM->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1)) {
case VERT_BEGIN_0|VERT_BEGIN_1:
- /* In this case we know for sure that the list is going to be
- * inside a begin/end object at this point when run. Rather
- * than saving the redundant data, compile in an error and
- * return.
+ /* This is an immediate known to be inside a begin/end object.
*/
IM->BeginState |= (VERT_ERROR_1|VERT_ERROR_0);
return GL_FALSE;
case VERT_BEGIN_0:
case VERT_BEGIN_1:
- /* This is a normal (non-hard) immediate, in an unknown
- * begin/end state. Assert it is empty and conviert it to a
- * 'hard' one.
+ /* This is a display-list immediate in an unknown begin/end
+ * state. Assert it is empty and conviert it to a 'hard' one.
*/
ASSERT (IM->SavedBeginState == 0);
@@ -207,6 +207,9 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
/* FALLTHROUGH */
case 0:
+ /* Unless we have fallen through, this is an immediate known to
+ * be outside begin/end objects.
+ */
IM->BeginState |= VERT_BEGIN_0|VERT_BEGIN_1;
@@ -229,6 +232,7 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
* vertices before the next state change.
*/
ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
+
return GL_TRUE;
default:
@@ -237,6 +241,40 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
}
}
+
+
+/* Need to do this to get the correct begin/end error behaviour from
+ * functions like ColorPointerEXT which are still active in
+ * SAVE_AND_EXEC modes.
+ */
+void
+_tnl_save_Begin( GLenum mode )
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (mode > GL_POLYGON) {
+ _mesa_compile_error( ctx, GL_INVALID_ENUM, "glBegin" );
+ return;
+ }
+
+ if (ctx->ExecuteFlag) {
+ /* Preserve vtxfmt invarient:
+ */
+ if (ctx->NewState)
+ gl_update_state( ctx );
+
+ /* Slot in geomexec: No need to call setdispatch as we know
+ * CurrentDispatch is Save.
+ */
+ ASSERT(ctx->CurrentDispatch == ctx->Save);
+ }
+
+ _tnl_begin( ctx, mode );
+}
+
+
+
+
/* Note the continuation of a partially completed primitive. For
* driver t&l fallbacks between begin/end primitives. Has basically
* the same effects as a primitive wrapping onto a second immediate
@@ -297,6 +335,10 @@ _tnl_end( GLcontext *ctx )
IM->BeginState = state;
+ if (!ctx->CompileFlag)
+ ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
+
+
/* You can set this flag to get the old 'flush_vb on glEnd()'
* behaviour.
*/
@@ -316,10 +358,6 @@ _tnl_End(void)
*/
if (ctx->CompileFlag)
ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
- else
- ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
-
-
}