diff options
Diffstat (limited to 'src/mesa/tnl/t_imm_alloc.c')
-rw-r--r-- | src/mesa/tnl/t_imm_alloc.c | 91 |
1 files changed, 50 insertions, 41 deletions
diff --git a/src/mesa/tnl/t_imm_alloc.c b/src/mesa/tnl/t_imm_alloc.c index 7062cd4b9d0..4c1e8201beb 100644 --- a/src/mesa/tnl/t_imm_alloc.c +++ b/src/mesa/tnl/t_imm_alloc.c @@ -1,10 +1,10 @@ -/* $Id: t_imm_alloc.c,v 1.17 2002/10/29 20:29:01 brianp Exp $ */ +/* $Id: t_imm_alloc.c,v 1.18 2003/03/28 01:39:05 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 5.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -36,57 +36,63 @@ static int id = 0; /* give each struct immediate a unique ID number */ -static struct immediate *real_alloc_immediate( GLcontext *ctx ) + +static struct immediate * +real_alloc_immediate( GLcontext *ctx ) { - struct immediate *IM = ALIGN_CALLOC_STRUCT( immediate, 32 ); + struct immediate *immed = ALIGN_CALLOC_STRUCT( immediate, 32 ); - if (!IM) - return 0; + printf("Sizeof(struct immed) = %d\n", sizeof(struct immediate)); -/* memset(IM, 0, sizeof(*IM)); */ + if (!immed) + return NULL; - IM->id = id++; - IM->ref_count = 0; - IM->FlushElt = 0; - IM->LastPrimitive = IMM_MAX_COPIED_VERTS; - IM->Count = IMM_MAX_COPIED_VERTS; - IM->Start = IMM_MAX_COPIED_VERTS; - IM->Material = 0; - IM->MaterialMask = 0; - IM->MaxTextureUnits = ctx->Const.MaxTextureUnits; - IM->TexSize = 0; - IM->NormalLengthPtr = 0; + immed->id = id++; + immed->ref_count = 0; + immed->FlushElt = 0; + immed->LastPrimitive = IMM_MAX_COPIED_VERTS; + immed->Count = IMM_MAX_COPIED_VERTS; + immed->Start = IMM_MAX_COPIED_VERTS; + immed->Material = 0; + immed->MaterialMask = 0; + immed->MaxTextureUnits = ctx->Const.MaxTextureCoordUnits; + immed->TexSize = 0; + immed->NormalLengthPtr = 0; - IM->CopyTexSize = 0; - IM->CopyStart = IM->Start; + immed->CopyTexSize = 0; + immed->CopyStart = immed->Start; - return IM; + return immed; } -static void real_free_immediate( struct immediate *IM ) +static void +real_free_immediate( struct immediate *immed ) { static int freed = 0; - if (IM->Material) { - FREE( IM->Material ); - FREE( IM->MaterialMask ); - IM->Material = 0; - IM->MaterialMask = 0; + if (immed->Material) { + FREE( immed->Material ); + FREE( immed->MaterialMask ); + immed->Material = 0; + immed->MaterialMask = 0; } - if (IM->NormalLengthPtr) - ALIGN_FREE( IM->NormalLengthPtr ); + if (immed->NormalLengthPtr) + ALIGN_FREE( immed->NormalLengthPtr ); - ALIGN_FREE( IM ); + ALIGN_FREE( immed ); freed++; /* printf("outstanding %d\n", id - freed); */ } -/* Cache a single allocated immediate struct. +/** + * Return a pointer to a new 'struct immediate' object. + * We actually keep a spare/cached one to reduce malloc calls. */ -struct immediate *_tnl_alloc_immediate( GLcontext *ctx ) +struct immediate * +_tnl_alloc_immediate( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct immediate *tmp = tnl->freed_immediate; @@ -99,26 +105,29 @@ struct immediate *_tnl_alloc_immediate( GLcontext *ctx ) return real_alloc_immediate( ctx ); } -/* May be called after tnl is destroyed. +/** + * Free a 'struct immediate' object. + * May be called after tnl is destroyed. */ -void _tnl_free_immediate( GLcontext *ctx, struct immediate *IM ) +void +_tnl_free_immediate( GLcontext *ctx, struct immediate *immed ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - ASSERT(IM->ref_count == 0); + ASSERT(immed->ref_count == 0); - if (IM->NormalLengthPtr) { - ALIGN_FREE(IM->NormalLengthPtr); - IM->NormalLengthPtr = NULL; + if (immed->NormalLengthPtr) { + ALIGN_FREE(immed->NormalLengthPtr); + immed->NormalLengthPtr = NULL; } if (!tnl) { - real_free_immediate( IM ); + real_free_immediate( immed ); } else { if (tnl->freed_immediate) real_free_immediate( tnl->freed_immediate ); - tnl->freed_immediate = IM; + tnl->freed_immediate = immed; } } |