diff options
Diffstat (limited to 'src/mesa/tnl/t_context.c')
-rw-r--r-- | src/mesa/tnl/t_context.c | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index d9458b74eca..fa42a3df988 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -60,7 +60,7 @@ _tnl_CreateContext( GLcontext *ctx ) /* Initialize tnl state. */ - if (ctx->_MaintainTnlProgram) { + if (ctx->VertexProgram._MaintainTnlProgram) { _tnl_ProgramCacheInit( ctx ); _tnl_install_pipeline( ctx, _tnl_vp_pipeline ); } else { @@ -90,7 +90,7 @@ _tnl_DestroyContext( GLcontext *ctx ) _tnl_destroy_pipeline( ctx ); - if (ctx->_MaintainTnlProgram) + if (ctx->VertexProgram._MaintainTnlProgram) _tnl_ProgramCacheDestroy( ctx ); FREE(tnl); @@ -102,6 +102,8 @@ void _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) { TNLcontext *tnl = TNL_CONTEXT(ctx); + const struct gl_vertex_program *vp = ctx->VertexProgram._Current; + const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; if (new_state & (_NEW_HINT)) { ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); @@ -118,7 +120,9 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); + if (!fp || fp->Base.InputsRead & FRAG_BIT_COL0) { + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); + } for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { if (ctx->Texture._EnabledCoordUnits & (1 << i)) { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); @@ -134,7 +138,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) } if (ctx->Fog.Enabled || - (ctx->FragmentProgram._Active && + (ctx->FragmentProgram._Current && (ctx->FragmentProgram._Current->FogOption != GL_NONE || ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_FOGC))) RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); @@ -150,8 +154,16 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) (ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled)) RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE ); - if (ctx->ShaderObjects._VertexShaderPresent || ctx->ShaderObjects._FragmentShaderPresent) - RENDERINPUTS_SET_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_GENERIC, _TNL_LAST_GENERIC ); + /* check for varying vars which are written by the vertex program */ + if (vp) { + GLuint i; + for (i = 0; i < MAX_VARYING; i++) { + if (vp->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + RENDERINPUTS_SET(tnl->render_inputs_bitset, + _TNL_ATTRIB_GENERIC(i)); + } + } + } } |