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Diffstat (limited to 'src/mesa/tnl/t_context.c')
-rw-r--r--src/mesa/tnl/t_context.c19
1 files changed, 14 insertions, 5 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index fdf4534b360..f0d31fdac35 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -32,6 +32,8 @@
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/light.h"
+#include "math/m_translate.h"
+#include "math/m_xform.h"
#include "tnl.h"
#include "t_context.h"
@@ -81,6 +83,9 @@ _tnl_CreateContext( GLcontext *ctx )
/* plug in the VBO drawing function */
vbo_set_draw_func(ctx, _tnl_draw_prims);
+ _math_init_transformation();
+ _math_init_translate();
+
return GL_TRUE;
}
@@ -112,24 +117,28 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
tnl->pipeline.new_state |= new_state;
- /* Calculate tnl->render_inputs:
+ /* Calculate tnl->render_inputs. This bitmask indicates which vertex
+ * attributes need to be emitted to the rasterizer.
*/
if (ctx->Visual.rgbMode) {
GLuint i;
RENDERINPUTS_ZERO( tnl->render_inputs_bitset );
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS );
+
if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) {
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 );
}
+
+ if (NEED_SECONDARY_COLOR(ctx))
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 );
+
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- if (ctx->Texture._EnabledCoordUnits & (1 << i)) {
+ if (ctx->Texture._EnabledCoordUnits & (1 << i) ||
+ (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) {
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) );
}
}
-
- if (NEED_SECONDARY_COLOR(ctx))
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 );
}
else {
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS );