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+# Makefile for core library for VMS
+# contributed by Jouk Jansen [email protected]
+# Last revision : 39 September 2008
+
+.first
+ define gl [---.include.gl]
+ define math [-.math]
+ define vbo [-.vbo]
+ define shader [-.shader]
+ define swrast [-.swrast]
+ define array_cache [-.array_cache]
+ define main [-.main]
+ define glapi [-.glapi]
+ define tnl [-.tnl]
+
+.include [---]mms-config.
+
+##### MACROS #####
+
+VPATH = RCS
+
+INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang]
+LIBDIR = [---.lib]
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
+
+SOURCES = t_context.c t_draw.c \
+ t_pipeline.c t_vb_fog.c \
+ t_vb_light.c t_vb_normals.c t_vb_points.c t_vb_program.c \
+ t_vb_render.c t_vb_texgen.c t_vb_texmat.c t_vb_vertex.c \
+ t_vertex.c t_rasterpos.c\
+ t_vertex_generic.c t_vp_build.c
+
+OBJECTS = t_context.obj,t_draw.obj,\
+ t_pipeline.obj,t_vb_fog.obj,t_vb_light.obj,t_vb_normals.obj,\
+ t_vb_points.obj,t_vb_program.obj,t_vb_render.obj,t_vb_texgen.obj,\
+ t_vb_texmat.obj,t_vb_vertex.obj,t_rasterpos.obj,\
+ t_vertex.obj,t_vertex_generic.obj,\
+ t_vp_build.obj
+
+##### RULES #####
+
+VERSION=Mesa V3.4
+
+##### TARGETS #####
+# Make the library
+$(LIBDIR)$(GL_LIB) : $(OBJECTS)
+ @ library $(LIBDIR)$(GL_LIB) $(OBJECTS)
+
+clean :
+ purge
+ delete *.obj;*
+
+t_context.obj : t_context.c
+t_draw.obj : t_draw.c
+t_pipeline.obj : t_pipeline.c
+t_vb_fog.obj : t_vb_fog.c
+t_vb_light.obj : t_vb_light.c
+t_vb_normals.obj : t_vb_normals.c
+t_vb_points.obj : t_vb_points.c
+t_vb_program.obj : t_vb_program.c
+t_vb_render.obj : t_vb_render.c
+t_vb_texgen.obj : t_vb_texgen.c
+t_vb_texmat.obj : t_vb_texmat.c
+t_vb_vertex.obj : t_vb_vertex.c
+t_vertex.obj : t_vertex.c
+t_vertex_generic.obj : t_vertex_generic.c
+t_vp_build.obj : t_vp_build.c
+t_rasterpos.obj : t_rasterpos.c