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-rw-r--r--src/mesa/swrast_setup/ss_triangle.c161
1 files changed, 161 insertions, 0 deletions
diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
new file mode 100644
index 00000000000..992bc4f396a
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+++ b/src/mesa/swrast_setup/ss_triangle.c
@@ -0,0 +1,161 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "glheader.h"
+#include "macros.h"
+#include "types.h"
+
+#include "ss_triangle.h"
+#include "ss_context.h"
+
+#define SS_FLAT_BIT 0x1
+#define SS_OFFSET_BIT 0x2
+#define SS_TWOSIDE_BIT 0x4
+#define SS_UNFILLED_BIT 0x10
+#define SS_MAX_TRIFUNC 0x20
+
+static triangle_func tri_tab[SS_MAX_TRIFUNC];
+static line_func line_tab[SS_MAX_TRIFUNC];
+static points_func points_tab[SS_MAX_TRIFUNC];
+static quad_func quad_tab[SS_MAX_TRIFUNC];
+
+
+#define SS_COLOR(a,b) COPY_4UBV(a,b)
+#define SS_SPEC(a,b) COPY_4UBV(a,b)
+#define SS_IND(a,b) (a = b)
+
+#define IND (0)
+#define TAG(x) x
+#include "ss_tritmp.h"
+
+#define IND (SS_FLAT_BIT)
+#define TAG(x) x##_flat
+#include "ss_tritmp.h"
+
+#define IND (SS_OFFSET_BIT)
+#define TAG(x) x##_offset
+#include "ss_tritmp.h"
+
+#define IND (SS_FLAT_BIT|SS_OFFSET_BIT)
+#define TAG(x) x##_flat_offset
+#include "ss_tritmp.h"
+
+#define IND (SS_TWOSIDE_BIT)
+#define TAG(x) x##_twoside
+#include "ss_tritmp.h"
+
+#define IND (SS_FLAT_BIT|SS_TWOSIDE_BIT)
+#define TAG(x) x##_flat_twoside
+#include "ss_tritmp.h"
+
+#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT)
+#define TAG(x) x##_offset_twoside
+#include "ss_tritmp.h"
+
+#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_TWOSIDE_BIT)
+#define TAG(x) x##_flat_offset_twoside
+#include "ss_tritmp.h"
+
+#define IND (SS_UNFILLED_BIT)
+#define TAG(x) x##_unfilled
+#include "ss_tritmp.h"
+
+#define IND (SS_FLAT_BIT|SS_UNFILLED_BIT)
+#define TAG(x) x##_flat_unfilled
+#include "ss_tritmp.h"
+
+#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT)
+#define TAG(x) x##_offset_unfilled
+#include "ss_tritmp.h"
+
+#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_UNFILLED_BIT)
+#define TAG(x) x##_flat_offset_unfilled
+#include "ss_tritmp.h"
+
+#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
+#define TAG(x) x##_twoside_unfilled
+#include "ss_tritmp.h"
+
+#define IND (SS_FLAT_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
+#define TAG(x) x##_flat_twoside_unfilled
+#include "ss_tritmp.h"
+
+#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
+#define TAG(x) x##_offset_twoside_unfilled
+#include "ss_tritmp.h"
+
+#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
+#define TAG(x) x##_flat_offset_twoside_unfilled
+#include "ss_tritmp.h"
+
+
+void _swsetup_trifuncs_init( GLcontext *ctx )
+{
+ (void) ctx;
+
+ init();
+ init_flat();
+ init_offset();
+ init_flat_offset();
+ init_twoside();
+ init_flat_twoside();
+ init_offset_twoside();
+ init_flat_offset_twoside();
+ init_unfilled();
+ init_flat_unfilled();
+ init_offset_unfilled();
+ init_flat_offset_unfilled();
+ init_twoside_unfilled();
+ init_flat_twoside_unfilled();
+ init_offset_twoside_unfilled();
+ init_flat_offset_twoside_unfilled();
+}
+
+
+void _swsetup_choose_trifuncs( GLcontext *ctx )
+{
+ SScontext *swsetup = SWSETUP_CONTEXT(ctx);
+ GLuint ind = 0;
+
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ ind |= SS_FLAT_BIT;
+
+ if (ctx->Polygon._OffsetAny)
+ ind |= SS_OFFSET_BIT;
+
+ if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
+ ind |= SS_TWOSIDE_BIT;
+
+ if (ctx->Polygon._Unfilled)
+ ind |= SS_UNFILLED_BIT;
+
+ swsetup->Triangle = tri_tab[ind];
+ swsetup->Line = line_tab[ind];
+ swsetup->Points = points_tab[ind];
+ swsetup->Quad = quad_tab[ind];
+}
+