diff options
Diffstat (limited to 'src/mesa/swrast_setup/ss_context.c')
-rw-r--r-- | src/mesa/swrast_setup/ss_context.c | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 84c313db8eb..408438ca0b7 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -1,4 +1,4 @@ -/* $Id: ss_context.c,v 1.5 2000/12/26 05:09:32 keithw Exp $ */ +/* $Id: ss_context.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -45,25 +45,24 @@ */ static void _swsetup_validate_quad( GLcontext *ctx, GLuint v0, GLuint v1, - GLuint v2, GLuint v3, GLuint pv ) + GLuint v2, GLuint v3 ) { _swsetup_choose_trifuncs( ctx ); - SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3, pv ); + SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 ); } static void -_swsetup_validate_triangle( GLcontext *ctx, GLuint v0, GLuint v1, - GLuint v2, GLuint pv ) +_swsetup_validate_triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 ) { _swsetup_choose_trifuncs( ctx ); - SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2, pv ); + SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 ); } static void -_swsetup_validate_line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ) +_swsetup_validate_line( GLcontext *ctx, GLuint v0, GLuint v1 ) { _swsetup_choose_trifuncs( ctx ); - SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1, pv ); + SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1 ); } @@ -129,22 +128,22 @@ _swsetup_invalidate_state( GLcontext *ctx, GLuint new_state ) */ void _swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, - GLuint v2, GLuint v3, GLuint pv ) + GLuint v2, GLuint v3 ) { - SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3, pv ); + SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 ); } void _swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, - GLuint v2, GLuint pv ) + GLuint v2 ) { - SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2, pv ); + SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 ); } void -_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ) +_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 ) { - SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1, pv ); + SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1 ); } |