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Diffstat (limited to 'src/mesa/swrast_setup/ss_context.c')
-rw-r--r--src/mesa/swrast_setup/ss_context.c27
1 files changed, 13 insertions, 14 deletions
diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c
index 84c313db8eb..408438ca0b7 100644
--- a/src/mesa/swrast_setup/ss_context.c
+++ b/src/mesa/swrast_setup/ss_context.c
@@ -1,4 +1,4 @@
-/* $Id: ss_context.c,v 1.5 2000/12/26 05:09:32 keithw Exp $ */
+/* $Id: ss_context.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -45,25 +45,24 @@
*/
static void
_swsetup_validate_quad( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint v3, GLuint pv )
+ GLuint v2, GLuint v3 )
{
_swsetup_choose_trifuncs( ctx );
- SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3, pv );
+ SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 );
}
static void
-_swsetup_validate_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint pv )
+_swsetup_validate_triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 )
{
_swsetup_choose_trifuncs( ctx );
- SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2, pv );
+ SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
}
static void
-_swsetup_validate_line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv )
+_swsetup_validate_line( GLcontext *ctx, GLuint v0, GLuint v1 )
{
_swsetup_choose_trifuncs( ctx );
- SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1, pv );
+ SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1 );
}
@@ -129,22 +128,22 @@ _swsetup_invalidate_state( GLcontext *ctx, GLuint new_state )
*/
void
_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint v3, GLuint pv )
+ GLuint v2, GLuint v3 )
{
- SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3, pv );
+ SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 );
}
void
_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint pv )
+ GLuint v2 )
{
- SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2, pv );
+ SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
}
void
-_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv )
+_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 )
{
- SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1, pv );
+ SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1 );
}