diff options
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_drawpix.c | 4 | ||||
-rw-r--r-- | src/mesa/swrast/s_readpix.c | 11 |
2 files changed, 7 insertions, 8 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index debfcde0450..b2d6b1ef79f 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -834,8 +834,8 @@ draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y, const GLvoid *pixels) { const GLint imgX = x, imgY = y; - const GLboolean scaleOrBias = - ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; + const GLboolean scaleOrBias + = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; const GLfloat depthScale = ctx->DrawBuffer->_DepthMaxF; const GLuint stencilMask = ctx->Stencil.WriteMask[0]; const GLuint stencilType = (STENCIL_BITS == 8) ? diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 3fdd4c727a8..be6c2649d63 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -88,7 +88,8 @@ read_depth_pixels( GLcontext *ctx, { struct gl_framebuffer *fb = ctx->ReadBuffer; struct gl_renderbuffer *rb = fb->_DepthBuffer; - GLboolean bias_or_scale; + const GLboolean biasOrScale + = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; /* clipping should have been done already */ ASSERT(x >= 0); @@ -100,10 +101,8 @@ read_depth_pixels( GLcontext *ctx, ASSERT(rb); - bias_or_scale = ctx->Pixel.DepthBias != 0.0 || ctx->Pixel.DepthScale != 1.0; - if (type == GL_UNSIGNED_SHORT && fb->Visual.depthBits == 16 - && !bias_or_scale && !packing->SwapBytes) { + && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 16-bit unsigned depth values. */ GLint j; ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT16); @@ -115,7 +114,7 @@ read_depth_pixels( GLcontext *ctx, } } else if (type == GL_UNSIGNED_INT && fb->Visual.depthBits == 24 - && !bias_or_scale && !packing->SwapBytes) { + && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 24-bit unsigned depth values. */ GLint j; ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32); @@ -133,7 +132,7 @@ read_depth_pixels( GLcontext *ctx, } } else if (type == GL_UNSIGNED_INT && fb->Visual.depthBits == 32 - && !bias_or_scale && !packing->SwapBytes) { + && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 32-bit unsigned depth values. */ GLint j; ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32); |