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-rw-r--r--src/mesa/swrast/s_context.c4
-rw-r--r--src/mesa/swrast/s_texcombine.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index cd36a30e309..591fe57cbd3 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -459,7 +459,7 @@ _swrast_invalidate_state( struct gl_context *ctx, GLbitfield new_state )
swrast->BlendFunc = _swrast_validate_blend_func;
if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC)
- for (i = 0 ; i < ctx->Const.MaxTextureImageUnits ; i++)
+ for (i = 0 ; i < ctx->Const.FragmentProgram.MaxTextureImageUnits ; i++)
swrast->TextureSample[i] = NULL;
}
@@ -473,7 +473,7 @@ _swrast_update_texture_samplers(struct gl_context *ctx)
if (!swrast)
return; /* pipe hack */
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
+ for (u = 0; u < ctx->Const.FragmentProgram.MaxTextureImageUnits; u++) {
struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
/* Note: If tObj is NULL, the sample function will be a simple
* function that just returns opaque black (0,0,0,1).
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 523fea15afd..df3a74a06ad 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -612,7 +612,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
* thread.
*/
swrast->TexelBuffer =
- malloc(ctx->Const.MaxTextureImageUnits * maxThreads *
+ malloc(ctx->Const.FragmentProgram.MaxTextureImageUnits * maxThreads *
SWRAST_MAX_WIDTH * 4 * sizeof(GLfloat));
if (!swrast->TexelBuffer) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");